| GAMELIST | Senda Salvaje | 1990 |
| APPLICATIONS | SemMail v2 | 1988 |
| DEMOSCENE | Semilanceata Contest Megademo | |
| APPLICATIONS | Semfich | |
| APPLICATIONS | Sembler (Popular Computing Weekly)  | 1986 |
| APPLICATIONS | Semastats (Semaphore Logiciel)  | 1987 |
| APPLICATIONS | Semaphore - Semabank | 1987 |
| APPLICATIONS | Semaphore - Duplic | 1985 |
| DEMOSCENE | Self-Destruct (Amstrad Action) | 1989 |
| APPLICATIONS | Selection Sort (Computing with the Amstrad) | 1988 |
| APPLICATIONS | Selection Sort (Amstrad Computer User) | 1989/1990 |
| APPLICATIONS | Selbstbau-Plotter PL22-B  | 198x |
| GAMELIST | Seitenwechsel (25 Extra-Spiele mit Köpfchen für den CPC)  | 1985 |
| APPLICATIONS | Seikosha Printer Improvement (CPC Amstrad International) | 1986 |
| GAMELIST | Segura River | 2023 |
| DEMOSCENE | Sega Raster Compo for AC2024 | 2024 |
| GAMELIST | SEGA Columns remake for SymbOS | 2015 |
| GAMELIST | Seesaw See-Saw | 1985 |
| APPLICATIONS | See-PC  | 1985 |
| APPLICATIONS | Secured System Database (Your Computer)  | 1986 |
| APPLICATIONS | Sectory Plus (CPC Revue) | 1987 |
| APPLICATIONS | Sector Editor (CPC Amstrad International) | 1988/1989/1992 |
| DEMOSCENE | Sector Demo | 1992 |
| GAMELIST | Sector 5 | 1992 |
| APPLICATIONS | Sectology (AM-Mag) | 1988 |
| GAMELIST | Sectar 7 | 198x |
| APPLICATIONS | Secretary | 1979 |
| GAMELIST | Secret Valley  | 1985 |
| GAMELIST | Secret of Wizard | 19xx |
| GAMELIST | Secret Defense | 1988 |
| GAMELIST | Secret Code Codigo Secreto | 1985 |
| GAMELIST | Secret Cavern | 1987 |
| GAMELIST | Secret Agent | 1985 |
| GAMELIST | Seastalker | 1986 |
| GAMELIST | Seaside Sourcery | 2018/1996 |
| SLIDESHOW | Seascape CPC | 2018 |
| GAMELIST | Seas of Blood | 1986 |
| APPLICATIONS | Search (Amstrad Action) | 1990 |
| APPLICATIONS | Search v3 | 1986 |
| APPLICATIONS | Search Routines (Popular Computing Weekly)  | 1986 |
| GAMELIST | Search for the Lost Ark (ParserComp 2023) | 2023 |
| GAMELIST | Search for the Fifty Pence  | 19xx |
| APPLICATIONS | Search and Replace | 1987 |
| APPLICATIONS | Search and Hide (CPC Amstrad International) | 1992 |
| DEMOSCENE | SeaPyra (5th @ Lovebyte 2024 oldskool 64 bytes compo) | 2024 |
| APPLICATIONS | Sean Mcmanus Software Collection | /1997/1993/2005/2020 |
| GAMELIST | Seabase Delta | 1985 |
| DEMOSCENE | Sea You Soon | |
| GAMELIST | Sea Warrior 2 | 19xx |
| CODING SRC'S | Seštevanje Dolgih Realnih Števil (Moj Micro) | 1988 |
| CODING | Se synchroniser avec les interruptions (multi-mode et rasters) | 2025 |
| CODING | Se synchroniser avec le balayage, pourquoi? | 2025 |
| HARDWARE | SDiskEmul | 20xx |
| GAMELIST | SDI Now The Odds Are Even Stategic Defence Initiative: Now the odds are even | 1989/1988 |
| CODING | SDCC2pasmo (NORECESS) | 2011 |
| CODING SRC'S | SDCC ROM development template for Linux / Windows | 2013 |
| CODING | Sdcc - 24bis - Bezier | |
| CODING | Sdcc - 24 - Bezier | |
| CODING | Sdcc - 23 - Slide Show | 2013 |
| CODING | Sdcc - 22 - Afficher uneImage | |
| CODING | Sdcc - 21 - 3D - Face Plaine 2 | 2013 |
| CODING | Sdcc - 20 - 3D - Face Plaine | 2013 |
| CODING | Sdcc - 19 - 3D - Optimisation | |
| CODING | Sdcc - 18 - 3D - Fil de Fer | |
| CODING | Sdcc - 17 - 3D - Trace Points | 2013 |
| CODING | Sdcc - 16 - 3D - Temps Reel Basic | |
| CODING | Sdcc - 15 - Animation Par Sprite | |
| CODING | Sdcc - 14 - Animation Par Couleur | 2013 |
| CODING | Sdcc - 13 - Animation Par Couleur et Scrool | |
| CODING | Sdcc - 12 - Put Pixel Tres Rapide | |
| CODING | Sdcc - 11 - Attaquer le Crtc | |
| CODING | Sdcc - 10 - H Line | |
| CODING | Sdcc - 02 - Utilisation de Sdcc | |
| APPLICATIONS | SDcard HXC Floppy Emulator Manager | 2010 |
| GAMELIST | SDAW: Le Guerrier du Futur | 1990 |
| GAMELIST | Scurfy Joe  | 1986 |
| SLIDESHOW | Scull PD - Animations Disk #2 | 1990 |
| DEMOPARTY | SCUG Meeting '95 | 1995 |
| GAMELIST | Scuba Pesca Submarina  | 1984 |
| GAMELIST | Scuba Kidz | 1989 |
| APPLICATIONS | Scrypte (CPC Infos) | 1992/1993 |
| APPLICATIONS | Scrunch - Frequency  | |
| APPLICATIONS | Scrunch | 1996 |
| GAMELIST | Scrounch | 1985 |
| DEMOSCENE | Scroll (Popular Computing Weekly)  | 1987 |
| APPLICATIONS | Scrolls Lacaux (Microstrad)  | 1986 |
| APPLICATIONS | Scrolling sur Amstrad (CPC Revue) | 1987 |
| DEMOSCENE | Scrolling Scenery (Computing with the Amstrad) | 1988 |
| CODING SRC'S | Scrolling Message | 1987 |
| CODING SRC'S | Scrolling : Rápido, rápido... | 1988 |
| CODING SRC'S | Scrolling 16 pixels en overscan (TWO-MAG) | 1990 |
| PAPERMAG | Scrolling 0 | 1990 |
| DEMOSCENE | Scroller (Computing with the Amstrad) | 1985 |
| CODING | Scroller dans toutes les directions 4/4 (Mise en place du double buffer) | 2025 |
| CODING | Scroller dans toutes les directions 3/4 (Profiling et optimisations) | 2025 |
| CODING | Scroller dans toutes les directions 2/4 (Scrolling effectif, affichage) | 2025 |
| CODING | Scroller dans toutes les directions 1/4 (préparation, structures, macros) | 2025 |
| CODING | Scroller avec un suivi automatique | 2025 |
| APPLICATIONS | Scroll-Maker v1.0 (THE LEGENDARY MTI) | 1987/1988/1989 |
| APPLICATIONS | Scroll-Bremse | 1986 |