| APPLICATIONS | Basic-Lader_fur_Deutscher_zeichensatz_unter_CPM  | 1985 |
| GAMELIST | Eimerkette  | 1985 |
| APPLICATIONS | Extensions ... Expanded BASIC for the CPC464 (Home Computing Weekly) | 1985 |
| GAMELIST | Space Invaders  | 1985 |
| GAMELIST | Mühle  | 1985 |
| APPLICATIONS | Machine Code Game (Computing With The Amstrad) | 1985 |
| GAMELIST | Simple Simon | 1985 |
| GAMELIST | Mission to Zarkon | 1985 |
| GAMELIST | Chocky Chick | 1985 |
| GAMELIST | Return to Zarkon  | 1985 |
| GAMELIST | Castle Stormwrath | 1985 |
| GAMELIST | Smashout Golden Oldie | 1985 |
| GAMELIST | Fruit Machine (Home Computing Weekly) | 1985 |
| GAMELIST | Musical Mousetrap | 1985 |
| GAMELIST | Firefox (Home Computing Weekly)  | 1985 |
| APPLICATIONS | Easy-Edit | 1985 |
| GAMELIST | UFO Shoot-Out | 1985 |
| GAMELIST | Beat the Clock | 1985 |
| GAMELIST | Pontoon (Home Computing Weekly)  | 1985 |
| APPLICATIONS | Graph-it: Game for a Graph  | 1985 |
| GAMELIST | 180 Darts (Home Computing Weekly) Championship Darts  | 1985 |
| HARDWARE | Gesreuerte Roboter (Telematch) | 1985 |
| GAMELIST | CPC-Yahtzee  | 1985 |
| GAMELIST | Kampf um Burg Santos | 1985 |
| APPLICATIONS | Cas-Check  | 1985 |
| GAMELIST | Maze  | 1985 |
| GAMELIST | MOP  | 1985 |
| GAMELIST | A'Maze'Ing Games | 1985 |
| APPLICATIONS | RSX Protokoll (Happy Computer)  | 1985 |
| APPLICATIONS | Character Definer (Home Computing Weekly)  | 1985 |
| APPLICATIONS | RSX Befehle ohne »@«  | 1985 |
| GAMELIST | Cobra Soft Educatif 1 Memoram | 1985 |
| APPLICATIONS | Auf Trab gebracht  | 1985 |
| APPLICATIONS | Befehlserweiterung Hardcopy/Weiche Hardcopy  | 1985 |
| CODING | Writing Adventure Games on the Amstrad - 16 - Breakdown of witch hunt - Locations | 1985 |
| GAMELIST | Martin's munter Gespenster jagd | 1985 |
| APPLICATIONS | Befehlserweiterung fuer Schneider 464  | 1985 |
| CODING | Writing Adventure Games on the Amstrad - 16 - Breakdown of witch hunt - Events | 1985 |
| LITTÉRATURE | Dr. Logo auf dem Schneider CPC | 1985 |
| LITTÉRATURE | Programmentwicklung unter CP/M 2.2 auf dem CPC 464/664 | 1985 |
| CODING | Writing Adventure Games on the Amstrad - 14 - Extending AKS | 1985 |
| CODING | Writing Adventure Games on the Amstrad - 11 - Programming technique | 1985 |
| CODING | Writing Adventure Games on the Amstrad - 10 - Expressions in AKS | 1985 |
| CODING | Writing Adventure Games on the Amstrad - 09 - Locations, objects and events in AKS | 1985 |
| CODING | Writing Adventure Games on the Amstrad - 08 - Triggers in AKS | 1985 |
| CODING | Writing Adventure Games on the Amstrad - 06 - What is AKS? | 1985 |
| APPLICATIONS | AKS: Adventure Kernel System | 1985 |
| CODING | Writing Adventure Games on the Amstrad - 15 - Witch hunt plot design | 1985 |
| CODING | Writing Adventure Games on the Amstrad - 07 - Actions in AKS? | 1985 |
| APPLICATIONS | Side Writer (Computing with the Amstrad) | 1985 |
| CODING | Writing Adventure Games on the Amstrad - 02 - The History of Adventure Games | 1985 |
| APPLICATIONS | The Player's Dream (CPC Magazin)  | 1985 |
| APPLICATIONS | RSX Variablendump (CPC Magazin)  | 1985 |
| GAMELIST | Towers of Hanoi (Computer Challenges for the Amstrad)  | 1985 |
| CODING | Writing Adventure Games on the Amstrad - 13 - Implementing the expression evaluator | 1985 |
| CODING | Writing Adventure Games on the Amstrad - 16 - Breakdown of witch hunt - objects | 1985 |
| GAMELIST | Senso (Andreas Zallmann) | 1985 |
| APPLICATIONS | Super Calc  | 1985 |
| APPLICATIONS | Pie-Chart (Schneider Aktiv) | 1985 |
| CODING | Writing Adventure Games on the Amstrad - 12 - Structural overview of AKS | 1985 |
| CODING | Writing Adventure Games on the Amstrad - 00 - Contents | 1985 |
| CODING | Writing Adventure Games on the Amstrad - 16 - Breakdown of witch hunt | 1985 |
| CODING | Writing Adventure Games on the Amstrad - 01 - Adventure Games | 1985 |
| APPLICATIONS | Sa kasete na disk (Racunari Magazine) | 1985 |
| APPLICATIONS | Compressor/Expander (CPC Magazin)  | 1985 |
| GAMELIST | Weird Invaders (Amstrad Games Book)  | 1985 |
| APPLICATIONS | Adressverwaltung (Schneider Aktiv) | 1985 |
| APPLICATIONS | Key Facts (Personal Computing Today)  | 1985 |
| GAMELIST | Draughts (Computer Challenges for the Amstrad)  | 1985 |
| APPLICATIONS | Basic-Kit  | 1985 |
| APPLICATIONS | Disc Utility on Amstrad (Popular Computing Weekly)  | 1985 |
| GAMELIST | Food 4 Thought  | 1985 |
| GAMELIST | Shipwrecked  | 1985 |
| LITTÉRATURE | Women and Computing: The Golden Opportunity | 1985 |
| APPLICATIONS | All sorted out (Popular Computing Weekly)  | 1985 |
| APPLICATIONS | Memories are made of this  | 1985 |
| DEMOSCENE | Graphic - 3D Sine Wave on Amstrad (Popular Computing Weekly)  | 1985 |
| APPLICATIONS | Rhythm Unit  | 1985 |
| DEMOSCENE | 3-D Cube on Amstrad (Popular Computing Weekly)  | 1985 |
| GAMELIST | Rauf-Runter (25 Extra-Spiele mit Köpfchen für den CPC)  | 1985 |
| APPLICATIONS | Superspeed  | 1985 |
| APPLICATIONS | Disc Doctor (Slovenian) | 1985 |
| APPLICATIONS | 3D-Balkendiagramme (Computer Kontakt)  | 1985 |
| GAMELIST | Isola  | 1985 |
| APPLICATIONS | Final Accounts | 1985 |
| APPLICATIONS | Kassetten-Analyse (Schneider Aktiv) | 1985 |
| GAMELIST | Zygonlian Invasion | 1985 |
| APPLICATIONS | Récupérez vos programmes ou fichiers protégés (Amstrad Magazine)  | 1985 |
| APPLICATIONS | Tab-Calc  | 1985 |
| GAMELIST | Memory | 1985 |
| GAMELIST | Blockbusters (An Educational Database for the Amstrad)  | 1985 |
| GAMELIST | Idradium (25 Extra-Spiele mit Köpfchen für den CPC)  | 1985 |
| GAMELIST | Seitenwechsel (25 Extra-Spiele mit Köpfchen für den CPC)  | 1985 |
| GAMELIST | Ultimino (25 Extra-Spiele mit Köpfchen für den CPC)  | 1985 |
| GAMELIST | Viererreihe (25 Extra-Spiele mit Köpfchen für den CPC)  | 1985 |
| GAMELIST | Fünfzehn (25 Extra-Spiele mit Köpfchen für den CPC)  | 1985 |
| APPLICATIONS | Single Disc-Backup (Compute Mit)  | 1985 |
| LITTÉRATURE | 25 Extra-Spiele mit Köpfchen für den CPC | 1985 |
| GAMELIST | Munch  | 1985 |
| APPLICATIONS | SMS | 1985 |