| APPLICATIONS | Pixel Editor | 1985 |
| APPLICATIONS | BW-COM | 1985 |
| APPLICATIONS | Power Soft - Easy Graph (Easy-Graphe) | 1985 |
| LITTÉRATURE | Programming the Amstrad CPC464 | 1985 |
| APPLICATIONS | RSX (Computing with the Amstrad) | 1985 |
| LITTÉRATURE | Das Standard BASIC-Buch zum Schneider CPC464 | 1985 |
| APPLICATIONS | 3D-Balkendiagramme (Computer Kontakt) | 1985 |
| GAMELIST | Titan (ComputerKontakt) | 1985 |
| APPLICATIONS | RSX Erweiterung fur CPC (ComputerKontakt) | 1985 |
| APPLICATIONS | Superspeed | 1985 |
| GAMELIST | Rauf-Runter (25 Extra-Spiele mit Köpfchen für den CPC) | 1985 |
| GAMELIST | Weird Invaders (Amstrad Games Book) | 1985 |
| APPLICATIONS | Compressor/Expander (CPC Magazin) | 1985 |
| APPLICATIONS | RSX Hardcopy | 1985 |
| GAMELIST | Robot Maths | 1985 |
| APPLICATIONS | Graphic - Double Screen | 1985 |
| APPLICATIONS | Basic-Lader_fur_Deutscher_zeichensatz_unter_CPM | 1985 |
| GAMELIST | Eimerkette | 1985 |
| APPLICATIONS | Extensions ... Expanded BASIC for the CPC464 (Home Computing Weekly) | 1985 |
| GAMELIST | Space Invaders | 1985 |
| GAMELIST | Mühle | 1985 |
| GAMELIST | Simple Simon | 1985 |
| GAMELIST | Mission to Zarkon | 1985 |
| GAMELIST | Chocky Chick | 1985 |
| GAMELIST | Return to Zarkon | 1985 |
| GAMELIST | Castle Stormwrath | 1985 |
| GAMELIST | Smashout Golden Oldie | 1985 |
| GAMELIST | Fruit Machine (Home Computing Weekly) | 1985 |
| GAMELIST | Musical Mousetrap | 1985 |
| GAMELIST | Firefox (Home Computing Weekly) | 1985 |
| APPLICATIONS | Easy-Edit | 1985 |
| GAMELIST | UFO Shoot-Out | 1985 |
| GAMELIST | Beat the Clock | 1985 |
| GAMELIST | Pontoon (Home Computing Weekly) | 1985 |
| APPLICATIONS | Graph-it: Game for a Graph | 1985 |
| GAMELIST | 180 Darts (Home Computing Weekly) Championship Darts | 1985 |
| HARDWARE | Gesreuerte Roboter (Telematch) | 1985 |
| GAMELIST | CPC-Yahtzee | 1985 |
| GAMELIST | Kampf um Burg Santos | 1985 |
| APPLICATIONS | Cas-Check | 1985 |
| GAMELIST | Maze | 1985 |
| GAMELIST | MOP | 1985 |
| APPLICATIONS | RSX Protokoll (Happy Computer) | 1985 |
| APPLICATIONS | Character Definer (Home Computing Weekly) | 1985 |
| APPLICATIONS | RSX Befehle ohne »@« | 1985 |
| APPLICATIONS | Auf Trab gebracht | 1985 |
| APPLICATIONS | Befehlserweiterung Hardcopy/Weiche Hardcopy | 1985 |
| GAMELIST | Martin's munter Gespenster jagd | 1985 |
| APPLICATIONS | Befehlserweiterung fuer Schneider 464 | 1985 |
| LITTÉRATURE | Dr. Logo auf dem Schneider CPC | 1985 |
| LITTÉRATURE | Programmentwicklung unter CP/M 2.2 auf dem CPC 464/664 | 1985 |
| APPLICATIONS | Impuesto Sobre la Rentalas Personas Fisicas Declaracion Ordinaria o Declaracion Simplificada 1984 | 1985 |
| APPLICATIONS | Sa kasete na disk (Racunari Magazine) | 1985 |
| GAMELIST | Cobra Soft Educatif 3 Apparentissage des nombres+Dico | 1985 |
| GAMELIST | Cobra Soft Educatif 2 Amsterm-Terminaisons+Pluriel des noms communs | 1985 |
| APPLICATIONS | Pie-Chart (Schneider Aktiv) | 1985 |
| APPLICATIONS | Super Calc | 1985 |
| GAMELIST | Senso (Andreas Zallmann) | 1985 |
| GAMELIST | Star Chase | 1985 |
| APPLICATIONS | Basic-Kit | 1985 |
| GAMELIST | Food 4 Thought | 1985 |
| APPLICATIONS | Relokalisator (Computer Technik) | 1985 |
| GAMELIST | A'Maze'Ing Games | 1985 |
| APPLICATIONS | Tab-Calc | 1985 |
| GAMELIST | Cobra Soft Educatif 1 Memoram | 1985 |
| APPLICATIONS | Light Pen (The Electric Studio) | 1985 |
| GAMELIST | Krümi Kruemi | 1985 |
| CODING | Writing Adventure Games on the Amstrad - 16 - Breakdown of witch hunt - Locations | 1985 |
| CODING | Writing Adventure Games on the Amstrad - 16 - Breakdown of witch hunt - Events | 1985 |
| DEMOSCENE | Trees (Computing With the Amstrad) | 1985 |
| APPLICATIONS | Biorhythmus (Computer Kontakt) | 1985 |
| CODING | Writing Adventure Games on the Amstrad - 14 - Extending AKS | 1985 |
| CODING SRC'S | Dancing Man (Computing With the Amstrad) | 1985 |
| CODING | Writing Adventure Games on the Amstrad - 11 - Programming technique | 1985 |
| CODING | Writing Adventure Games on the Amstrad - 10 - Expressions in AKS | 1985 |
| CODING | Writing Adventure Games on the Amstrad - 09 - Locations, objects and events in AKS | 1985 |
| CODING | Writing Adventure Games on the Amstrad - 08 - Triggers in AKS | 1985 |
| CODING | Writing Adventure Games on the Amstrad - 06 - What is AKS? | 1985 |
| APPLICATIONS | AKS: Adventure Kernel System | 1985 |
| APPLICATIONS | Befehlserweiterung ohne RSX | 1985 |
| CODING | Writing Adventure Games on the Amstrad - 15 - Witch hunt plot design | 1985 |
| CODING | Writing Adventure Games on the Amstrad - 07 - Actions in AKS? | 1985 |
| CODING | Writing Adventure Games on the Amstrad - 02 - The History of Adventure Games | 1985 |
| CODING | Writing Adventure Games on the Amstrad - 13 - Implementing the expression evaluator | 1985 |
| APPLICATIONS | Data-Generator | 1985 |
| CODING | Writing Adventure Games on the Amstrad - 16 - Breakdown of witch hunt - objects | 1985 |
| CODING | Writing Adventure Games on the Amstrad - 12 - Structural overview of AKS | 1985 |
| GAMELIST | Zwölf Abdecken (25 Extra-Spiele mit Köpfchen für den CPC) | 1985 |
| APPLICATIONS | Komfortable INPUT-Routine | 1985 |
| APPLICATIONS | PRINT wird dreimal schneller | 1985 |
| GAMELIST | Quadrat-Killer | 1985 |
| CODING | Writing Adventure Games on the Amstrad - 00 - Contents | 1985 |
| APPLICATIONS | Disassembliertem | 1985 |
| DEMOSCENE | Zeichenroutine fur Kreise und Ellipsen | 1985 |
| APPLICATIONS | Firmware-Patch fuer CHAIN-MERGE Schneider CPC & DDI-1 | 1985 |
| CODING | Writing Adventure Games on the Amstrad - 16 - Breakdown of witch hunt | 1985 |
| APPLICATIONS | Z80-Registercheck v1.2 | 1985 |
| APPLICATIONS | Header-Cat | 1985 |
| APPLICATIONS | Taspoke: Tasword 464 mit DIN-Tastatur | 1985 |
| LITTÉRATURE | Sybex - Arbeiten mit dem SCHNEIDER CPC | 1985 |