Twist the night away with this pontoon game for the Amstrad by Chris Ball Will your Amstrad give you a fair deal? The only way to find out is to play a few hands of pontoon. At least you can be sure it's got nothing up its sleeve. Twenty-one is a graphical computer version of the card game Pontoon. The object of Twenty-one is to get close to twenty-one without exceeding it. You do this by adding the face values of the cards, you can twist extra cards, but if you exceed twenty-one you bust and the computer automatically wins. When you think you have enough you “stick”. The computer then plays its hand to try and beat you... Aces count as one or eleven. 
Home Computing Weekly #124 |