★ AMSTRAD CPC ★ GENRE ★ BASIC ★

BasicGenres/Category

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CATEGORYTITLES (1912)YEARS
GAMELIST LOGIpics  2019
GAMELIST Tanks Alot!  2019
GAMELIST Ovo  2019
GAMELIST CPCanabalt  2019
GAMELIST nano HEXAGON  2019
GAMELIST Shielding Color  2019
GAMELIST Cross the Ferry  2020
GAMELIST Barbouti!  2020
GAMELIST LogiTrumps  2020
GAMELIST LogiJump  2020
GAMELIST Not the Scorpions  2020
GAMELIST Big Ma's House  2020
GAMELIST Skifften
Skiff10
 
2020
GAMELIST Mines Plus  2020
GAMELIST MonTENzuma  2020
GAMELIST Westfront to Apse II  1994, 2002, 2020
GAMELIST Space War!...and the PDP-1  2020
GAMELIST Simon-XL  2019
GAMELIST Happyday  2019
GAMELIST Amsdroid  2020
CODING SRC'SArtifice 2020
CODING SRC'SIllusion 2020
CODING SRC'SCroco 2020
CODING SRC'SKdoscope 2020
GAMELIST SoloPong  2020
GAMELIST Master-2L  2020
CODING SRC'SCountry Garden (Computing with the Amstrad) 1987
10-line Character Design (Computing with the Amstrad) 1987
APPLICATIONSPrinter Font Designer (Computing with the Amstrad) 1987
APPLICATIONSMini-Adventure Creator (CPC Computing) 1988
GAMELIST Monster Maze  1988
GAMELIST Zombie Island  1988
APPLICATIONSPolar Curves (CPC Computing) 1988
APPLICATIONSSieve of Eratosthenes (CPC Computing) 1988
GAMELIST Rubik's Clock Solver  1988
APPLICATIONSSuper Sorter (CPC Computing) 1988
GAMELIST Rebound  1988
GAMELIST Wheel of Fortune  1988
GAMELIST Monte Vegas  1988
CODING SRC'STruly Random RND (CPC Computing)1988
GAMELIST Cubots  1988
CODING SRC'S3D Donut (CPC Computing) 1988
APPLICATIONSScreen Mode Converter (CPC Computing) 1988
APPLICATIONSDirectory Checker (CPC Computing) 1988
GAMELIST Cribbage 1987, 1986
GAMELIST Space Base (Scull PD) 198x
CODING SRC'SFractal Nebulae (Computing with the Amstrad)1987
GAMELIST Stonefear Castle 1987
GAMELIST Molecular Matrix 1987
GAMELIST Trapped
Trap
1987
GAMELIST Pokmuncher 1987
GAMELIST Espionage 1987
CODING SRC'S3D Cube (Computing with the Amstrad)1987
CODING SRC'S3D Plot (Computing with the Amstrad)1987
CODING SRC'SMuzakology (Computing with the Amstrad)1987
APPLICATIONSBiorythms (Computing with the Amstrad)1987
GAMELIST Basic Nobbling 1987
APPLICATIONSTrees / Landscape (Computing with the Amstrad)1987
APPLICATIONSX-Graph (Computing with the Amstrad)1987
CODING SRC'SSquare Curves (Computing with the Amstrad)1987
GAMELIST The Bouncer 1987
GAMELIST Four In a Row 1987
GAMELIST Centi-Bug 1987
GAMELIST Angler 1987
APPLICATIONSOne Dimensional Automata (Computing with the Amstrad)1987
CODING SRC'SDoily (Computing with the Amstrad)1987
APPLICATIONSDisc Maintenance (Computing with the Amstrad)1987
APPLICATIONSCalendar (Computing with the Amstrad)1987
CODING SRC'SSpirograph (Computing with the Amstrad)1987
CODING SRC'SDragon Curves 2 (Computing with the Amstrad)1987
APPLICATIONSX-file (Computing with the Amstrad)1987
CODING SRC'SXor Kaleidoscope (Computing with the Amstrad)1987
GAMELIST Rebounder 1987
CODING SRC'SRipple (Computing with the Amstrad)1987
GAMELIST Aliens (Computing wih the Amstrad) 1987
CODING SRC'SHow to flood the landscape (Computing with the Amstrad)1987
GAMELIST Howzat! 1987
GAMELIST Reaction Tester 1987
CODING SRC'SFast Dragon (Computing with the Amstrad)1987
GAMELIST Patience (The Amstrad User) 1988
GAMELIST Roulette 1987
GAMELIST Sultan's Rings 1987
GAMELIST Crane Crawl 1987
CODING SRC'SFaster disc drives (Computing with the Amstrad)1987
CODING SRC'SIncreasing workspace (Computing with the Amstrad)1987
CODING SRC'SBall Control (Computing with the Amstrad)1987
CODING SRC'SDIY Fractal Design (Computing with the Amstrad)1987
GAMELIST Punctuation 1987
GAMELIST Pontoon 1986, 1985
GAMELIST Rollaball
Cyclons (Disk 50)
1984, 1985
GAMELIST Rollaball (Computing with the Amstrad) 1986, 1987
APPLICATIONSLucas's Solution (CPC Computing)1988
APPLICATIONSFile Interrogator (CPC Computing)1988
GAMELIST Lucas' Problem 1989
GAMELIST Cecil the Centipede 1988
GAMELIST The Snake 1988
GAMELIST Walker 1988
GAMELIST Space Attack 1988
GAMELIST Simon (Alistair Young) 1988
GAMELIST Codemaster 1988

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L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent  du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.