| APPLICATIONS | A Font of Your Very Own (Amstrad Action) | 1994 |
| GAMELIST | A Fond La Caisse | 1989 |
| GAMELIST | A Febre Do Ouro  | 1989 |
| GAMELIST | A Day at the Races (The Amstrad Games Book) | 1984 |
| GAMELIST | A Besta Faminta  | 1989 |
| APPLICATIONS | A Arte Moderna por Compotador (Amstrad Magazine)  | 1988 |
| GAMELIST | 9er Feld | 1990 |
| APPLICATIONS | 90 colunas no ecrã (Amstrad Magazine)  | 1989 |
| APPLICATIONS | 8-spur-Sequenzer (CPC Amstrad International) | 1987 |
| APPLICATIONS | 8-Bit-Zelchen (Schneider Magazin)  | 1988 |
| APPLICATIONS | 8-Bit-Hardcopy DIN A4/A5 (CPC Magazin)  | 1987 |
| APPLICATIONS | 8-Bit-Druckerporttreiber (CPC Amstrad International) | 1992 |
| APPLICATIONS | 8-Bit-Drucker-Port (CPC Magazin) | 1987 |
| APPLICATIONS | 8-bit Print Routine (Amstrad Computer User) | 1989 |
| APPLICATIONS | 8 Octave Organ (Amstrad Action) | 1989/1990 |
| APPLICATIONS | 8 Bit Centronics Output (Computer Technik)  | 1985 |
| APPLICATIONS | 738 KByte auf vortex-Laufwerk (CPC Magazin)  | 1987 |
| APPLICATIONS | 664 - 6128 - Emulator für den CPC 464 (CPC Amstrad International) | 1986 |
| APPLICATIONS | 6128 Command Emulator v1 (Amstrad Action)  | 1991 |
| APPLICATIONS | 60hz (CPC Amstrad International) | 1987/1991 |
| APPLICATIONS | 60 Rsx Commands | 1985 |
| APPLICATIONS | 60 Hertz (Schneider Magazin)  | 1988 |
| GAMELIST | 464-Tornado  | 1984/1985 |
| APPLICATIONS | 464-Speed-Tape (Schneider Aktiv)  | 1986 |
| APPLICATIONS | 464 To 664 - 6128 (The Amstrad User)  | 1988 |
| APPLICATIONS | 464 Screen Divider (Amstrad Computer User) | 1992 |
| GAMELIST | 464 Night Raider | 1984 |
| GAMELIST | 421 (Micro Switch)  | 1990 |
| APPLICATIONS | 40 Multi-Coloured Characters across the screen in Mode 0! (Amstrad Computer User) | 1992 |
| APPLICATIONS | 4 Line Doodle (Amstrad Action) | 1991 |
| APPLICATIONS | 3D-Script v2 (CPC Amstrad International) | 1988 |
| APPLICATIONS | 3D-Road (Sizin Amstrad)  | 1989 |
| APPLICATIONS | 3D-Processor (CPC Magazin) | 1986 |
| APPLICATIONS | 3D-Plot (Computer Team)  | 1985 |
| GAMELIST | 3D-Muhle 3D Muehle | 1986 |
| DEMOSCENE | 3D-Laufer (CPC Amstrad International) | 1986 |
| GAMELIST | 3D-Labyrinth  | 1985 |
| APPLICATIONS | 3D-Filmerzeugung (CPC Amstrad International) | 1986/1987 |
| GAMELIST | 3D-Earth War | 1986 |
| APPLICATIONS | 3D-Dreh (Happy Computer) | 1986 |
| GAMELIST | 3D-chateau | 1986 |
| GAMELIST | 3D-breakout | 1987 |
| GAMELIST | 3D-4 en ligne-3D | 198x |
| GAMELIST | 3Dés Trois Dés | 1987 |
| DEMOSCENE | 3D World / 3D-World (Amstrad Computer User) | 1991/1990 |
| GAMELIST | 3D Trail Bikes | 1985 |
| DEMOSCENE | 3D Surfaces (CPC Computing) | 1988 |
| APPLICATIONS | 3D Surface Plotter (Computing with the Amstrad) | 1987 |
| GAMELIST | 3D Space Chase  | 1986 |
| GAMELIST | 3D Snakes-v3  | 1986 |
| GAMELIST | 3D Snakes II | 19xx |
| GAMELIST | 3D Snakes | 1987/1988 |
| DEMOSCENE | 3D Shape Rotator (Amstrad Action) | 1987 |
| DEMOSCENE | 3D Shadows | 1990 |
| DEMOSCENE | 3D Plot (Computing with the Amstrad) | 1987 |
| APPLICATIONS | 3D Plot 86 (CPC Amstrad International) | 1986 |
| GAMELIST | 3D Noughts And Crosses | 1991 |
| GAMELIST | 3D Munchies! | 1986/1987 |
| GAMELIST | 3D Morpion | 1985 |
| APPLICATIONS | 3D Mini-Painter (CPC Amstrad International) | 1988/1989 |
| GAMELIST | 3D Maze (Popular Computing Weekly)  | 1986 |
| GAMELIST | 3D Maze (Acu) | 1985 |
| APPLICATIONS | 3D Mandelbrot Generator (Amstrad Action) | 1990 |
| GAMELIST | 3D Madness | 19xx |
| CODING SRC'S | 3D Loops (Amstrad Action) | 1987 |
| APPLICATIONS | 3D Landscape Designer (Amstrad Action) | 1990 |
| APPLICATIONS | 3D Hidden Line Removal Graph | 1988 |
| CODING SRC'S | 3D Graphics (Computing With the Amstrad) | 1986 |
| DEMOSCENE | 3D Graphics on Amstrad (Popular Computing Weekly)  | 1985 |
| CODING SRC'S | 3D Graf  | 1986 |
| GAMELIST | 3D Four in a Row 3D-Four in a Row 3D-Cuatro en Raya | 1985 |
| DEMOSCENE | 3D Donut (CPC Computing) | 1988 |
| DEMOSCENE | 3D Demo (Gamemag) | 1987 |
| GAMELIST | 3D Cubo (3-D Rubik) | 1985 |
| DEMOSCENE | 3D Cube (Computing with the Amstrad) | 1987 |
| DEMOSCENE | 3D Cube (Amstrad Action) | 1987 |
| DEMOSCENE | 3D Cone (Amstrad Computer User) | 1989 |
| DEMOSCENE | 3D Colour Animation (Your Computer) | 1986 |
| APPLICATIONS | 3D Character Design | 1987 |
| DEMOSCENE | 3D Animated Graphics (Computing with the Amstrad) | 1988 |
| APPLICATIONS | 360 Degrees (Amstrad Action)  | 1992 |
| GAMELIST | 3211-Madball | 1986/1987 |
| APPLICATIONS | 3-Flasher (Computing with the Amstrad) | 1987 |
| CODING SRC'S | 3-D-Würfel (CPC Magazin) | 1987 |
| APPLICATIONS | 3-D-Funktionsplotter (Computer Partner)  | 1989 |
| APPLICATIONS | 3-D-Apfelmännchen (Schneider Magazin) | 1988 |
| DEMOSCENE | 3-D Cube on Amstrad (Popular Computing Weekly)  | 1985 |
| APPLICATIONS | 3-Axis (CPC Amstrad International) | 1986 |
| APPLICATIONS | 3"-Etiketten-Designer (Computer Partner)  | 1988/1989 |
| APPLICATIONS | 3'' Disc Inlay Printer (Amstrad Computer User) | 1991/1992 |
| GAMELIST | 3 Oeufs | 19xx |
| APPLICATIONS | 2D/3D Fractal Landscape (Amstrad Computer User) | 1988/1989 |
| APPLICATIONS | 24 Hour Clock (Amstrad Computer User) | 1991/1992 |
| GAMELIST | 23 Matches  | 1984 |
| GAMELIST | 21 Times Puzzle (Computing with the Amstrad) | 1986 |
| APPLICATIONS | 200k Disc Formatter (Computing with the Amstrad) | 1987 |
| GAMELIST | 20000 Pieux sous les Mers | 1989 |
| GAMELIST | 1KB-Super Master (CPC Amstrad International) | 1989 |
| APPLICATIONS | 1988 | 1988 |
| GAMELIST | 1914 | 1987 |