| GAMELIST | Manic Miner Anthology | 2026 |
| GAMELIST | Raum (Spring Lisp Game Jam 2026) | 2026 |
| GAMELIST | Xevious Remake | 2026 |
| GAMELIST | Castle Adventure (Mighty Castle Adventure) | 2026 |
| GAMELIST | R-type Reloaded R-type 128k Version R-type Enhanced Version | 2012 |
| GAMELIST | ApocaBlitz: A la conquête de la terre | 2026 |
| GAMELIST | Battlestar Galactica CPC | 2026 |
| GAMELIST | Breakclon CPC | 2026 |
| GAMELIST | Pac CPC | 2026 |
| GAMELIST | Goldorak | 2023/2024 |
| GAMELIST | Fugitif 31 | 2026 |
| DEMOSCENE | Multimatograf : Music Collection | 2024/2025/2026 |
| CODING | Players Arkos Tracker adaptés DMA | 2026 |
| CODING | Les interruptions DMA | 2026 |
| CODING | Les DMA audio de l'Asic | 2026 |
| CODING | Optimiser son écran (placement, dimensions) | 2026 |
| CODING | Un split-screen en pure interruption (sans utiliser HALT) | 2026 |
| CODING | Quand changer l'adresse du split-screen? | 2026 |
| CODING | Le split-screen en assembleur | 2026 |
| CODING | Un split-screen stable en Basic | 2026 |
| CODING | Déplacer des données dans la mémoire 2/2 | 2026 |
| CODING | Compression et restitution d'un texte par dictionnaire | 2026 |
| CODING | Un allocateur de mémoire dynamique basé sur free list | 2026 |
| CODING | Algorithme de remplissage de couleur !WIP! | 2026 |
| CODING | Des algorithmes de tri efficaces | 2026 |
| CODING | Utilisation avancée de la pile (sans couper les interruptions) | 2026 |
| APPLICATIONS | FutureOS Utilities | /2015/2016/2018/2022... |
| GAMELIST | Outpost | 2026 |
| GAMELIST | Metal Slug Mini Minislug | 2026 |
| GAMELIST | Target Renegade 2026 | 2026 |
| APPLICATIONS | Symbol | 2026 |
| CODING | Retro Game Asset Studio (RGBA) | 2015 |
| GAMELIST | Survive the week (CPCRetroDev 2021) | 2021 |
| GAMELIST | S.D.O: Star Defense Operation | 2026 |
| GAMELIST | Armor Alley | 2026 |
| CODING | GOONIES | 2026 |
| APPLICATIONS | Foret Nocturne | 2026 |
| GAMELIST | The Morning Star | 2026 |
| GAMELIST | Arby & Friends | 2026 |
| GAMELIST | The Black Sun Affair | 2026 |
| EMULATION | GEMUX CPC | 2024/2026 |
| APPLICATIONS | The Speaker ROM | 2026 |
| GAMELIST | Roland Goes Racing | 2026 |
| GAMELIST | SwordWork | 2026 |
| GAMELIST | Hero | 2026 |
| DEMOSCENE | 2mb FTW! (11th @ Revision 2026 Oldskool music) | 2026 |
| SLIDESHOW | Hypercore (5th @ Revision 2026 Oldskool graphics) | 2026 |
| SLIDESHOW | Really Glossy Bird (7th @ Revision 2026 Oldskool graphics) | 2026 |
| DEMOSCENE | Dragon Clouds (4th @ Revision 2026 Oldskool 4K Intro) | 2026 |
| GAMELIST | Underworld | 2026 |
| DEMOSCENE | Horny Bytes Lovers (4th @ Revision 2026 Oldskool demo) | 2026 |
| DEMOSCENE | Onescreen Colonies #4 (Vanity) | 2025 |
| DEMOPARTY | Revision 2026 | 2026 |
| DEMOSCENE | Signal In Disarray (5th @ Revision 2026 Oldskool demo) | 2026 |
| DEMOSCENE | Rasoir Ex Machina 64% | 2026 |
| APPLICATIONS | No Voxel | 2026 |
| GAMELIST | Axis | 2026 |
| GAMELIST | Alien The Xenomorph | 2026 |
| HARDWARE | Pico GX | 2026 |
| CODING | GRIMM v1 | 2026 |
| GAMELIST | Monkey vs Wasps | 2026 |
| SLIDESHOW | Concours GFX2019: Amstrad CPC pour toujours and beyond! | 2019 |
| SLIDESHOW | Chuck Norris Screen Hommage (Khailas) | 2026 |
| GAMELIST | Jump the Base | 2026 |
| DEMOSCENE | Bazzargh CPC | 2026 |
| GAMELIST | Astro-Cavern | 2026 |
| GAMELIST | Pavement Panic | 2026 |
| GAMELIST | Snack-e | 2026 |
| GAMELIST | Volt Maze | 2026 |
| GAMELIST | Les Lames de l'Aube Rouge | 2026 |
| GAMELIST | Punch Chess | 2026 |
| GAMELIST | CPCSnake | 2017 |
| GAMELIST | La Casa , al otro lado de la Tormenta The House on the Other Side of the Storm | 2019 |
| GAMELIST | Unknown Dimension | 2025 |
| GAMELIST | The Wrath of Anubis | 2025 |
| GAMELIST | The Seeds of Evil | 2026 |
| GAMELIST | The Horror of Goldmine City | 2026 |
| GAMELIST | Homo Sapiens | 2026 |
| GAMELIST | Orion Prime | 2009 |
| APPLICATIONS | FreeOCP Overscan Horizontal | 2022 |
| GAMELIST | A Wizard's Day (Vintage Computing Carinthia $39/One Hour Game Jam #567) | 2026 |
| DEMOSCENE | Amstream Automated Music Player volume 6 (Epyteor) | 2025 |
| DEMOSCENE | Amstream Automated Music Player volume 5 (Epyteor) | 2025 |
| DEMOSCENE | Amstream Automated Music Player volume 4 (Epyteor) | 2025 |
| DEMOSCENE | Amstream Automated Music Player volume 3 (Epyteor) | 2025 |
| DEMOSCENE | Amstream Automated Music Player volume 2 (Epyteor) | 2025 |
| DEMOSCENE | Amstream Automated Music Player volume 1 (Epyteor) | 2025 |
| DEMOSCENE | Amstream Intro | 2024 |
| DEMOSCENE | Endless Effect Rain | 2026 |
| APPLICATIONS | Upkr | 2026/2023/2022 |
| GAMELIST | Forza 4 | 2026 |
| SLIDESHOW | Jap2CPC (Musicman) | 2026 |
| SLIDESHOW | MangaCPC (Musicman) | 2026 |
| GAMELIST | Pendu AI | 2026 |
| GAMELIST | La Cité de Poussière | 2026 |
| SLIDESHOW | Alain Riou Artwork | 2026 |
| CODING | Split-screen (4/4): Optimisation et amélioration des routines | 2026 |
| CODING | Split-screen (3/4): Faire un rouleau à la Axelay | 2026 |
| CODING | Split-screen (2/4): Rendre indépendantes les zones écran | 2026 |
| CODING | Split-screen (1/4): Découverte des registres ASIC | 2026 |