THE HORROR OF GOLDMINE CITY
(c) THE BDB PROJECTAuthors: Garry FRANCIS , Gianluca GIRELLI
Concept: Bonaventura DI BELLO
INFOS:<ul><li>This game is an adaptation of the Italian adventure Murray Shannon: L'Orrore di Goldmine City by Bonaventura Di Bello. It was originally published on the cover tape of Explorer, no. 8, June 1987 for the Commodore 64 and MSX.</li><li>It has now been translated to English and rewritten for a modern audience with the original author's permission. This new version includes many enhancements that weren't in the original. Type ABOUT in the game for further info.</li><li>This game was programmed using Inform, which generates Z-code files that are also used by Infocom's range of text adventures. PunyInform library written by <a href="/auteur-johan_berntsson.htm">Johan Berntsson</a> and <a href="/auteur-fredrik_ramsberg.htm">Fredrik Ramsberg</a> based on the Inform 6 library. ZAbbrev written by <a href="/auteur-henrik_asman.htm">Henrik Åsman</a>. Parchment interpreter written by Dannii Willis et al.</li></ul>
★ SITE: https://bdb-project.itch.io/
★ RUN COMMAND: RUN"CPM
★ YEAR: 2026
★ LANGUAGE: 
★ GENRE: INGAME MODE 2 , AVENTURE TEXT , SAVEGAME , DISK , CPM3 , PUNYINFORM
★ LiCENCE: FREEWARE