Fugitif is an Amstrad CPC adventure game I developed with my cousin, Laurent Dieudonné, between 1986 and 1991. You can find the original game here. A few years ago, I started to work on a new release of Fugitif, to address the main issue of the original game: at the time, I was unable to do anything else during the raster display. The new release uses demomakers tricks to display a hud below the image, and a pointer on the screen, turning the game to a “Point'n'Click” version, which, I hope, is much more fun to play with. The gameplay is also entirely revisited, with a lot of different actions, and no more sudden deaths nor soft locks! Last, it can be translated in english, and spanish. 
Enjoy! Frédéric Mantegazza |