★ AMSTRAD CPC ★ SOFTOGRAPHIE ★ TYPE ★ INCLUDE 'CODE-SOURCES' ★

Code-SourcesGenres/Category
Sources Gaming Sources Demos Sources magazines

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CATEGORYTITLES (555)YEARS
GAMELIST Castle Kid (CPCRetroDev 2021) 2021
GAMELIST Cloud Sailor (CPCRetroDev 2021) 2021
GAMELIST Jump Maniac (CPCRetroDev 2021) 2021
GAMELIST Into The Darkness (CPCRetroDev 2021) 2021
GAMELIST Inside the Anthill (CPCRetroDev 2021) 2021
GAMELIST Dark Passage (CPCRetroDev 2021) 2021
GAMELIST Wizard Dash (CPCRetroDev 2021) 2021
GAMELIST Get Out of my Store (CPCRetroDev 2021) 2021
GAMELIST A Knights Travel (CPCRetroDev 2021) 2021
GAMELIST Loopworlds (CPCRetroDev 2021) 2021
GAMELIST Moonsters (CPCRetroDev 2021) 2021
GAMELIST Aliens'n Tanks (CPCRetroDev 2021) 2021
GAMELIST The Last Fungus (CPCRetroDev 2021) 2021
GAMELIST Viking Hangover (CPCRetroDev 2021) 2021
GAMELIST Froggo Hop (CPCRetroDev 2021) 2021
GAMELIST Fitzroy Dives Deep (CPCRetroDev 2021) 2021
GAMELIST Exodus Eskpe (CPCRetroDev 2021) 2021
GAMELIST Cownight (CPCRetroDev 2021) 2021
GAMELIST Wrecking Ball (CPCRetroDev 2021) 2021
GAMELIST Cobra (4th @ CPCRetroDev 2019) 2019
GAMELIST Survive the week (CPCRetroDev 2021) 2021
GAMELIST Basic Memtrainer (25th @ CPCRetroDev 2020) 2020
GAMELIST Wireware (CPCRetroDev 2021) 2021
APPLICATIONSScreen Encoder v3 (Moj Micro)1986/1987
CODING SRC'STest CRTC v1.1 (Longshot)1991
GAMELIST Pacman 19xx
GAMELIST Money Matters 1991/1992
CODING SRC'SSprite Handling Routines (Jason Brooks)1992
GAMELIST Spayce Invaydurs 1990
GAMELIST Mine 1994
GAMELIST Tetris 19xx
GAMELIST Stix 19xx
CODING SRC'SVertical Message Scroll Routine (Jason Brooks)19xx
CODING SRC'SFast Text Routines for Mode 2 Screens (Jason Brooks)19xx
CODING SRC'SMode 0 Scroll Routine: 4 Bits Per Second (Jason Brooks)19xx
CODING SRC'SAlternative DDFDC Commands (Jason Brooks)19xx
CODING SRC'SMagnum Lightgun (Jason Brooks)19xx
APPLICATIONSJacelocK Protection System1989
APPLICATIONSSpeedlock v6 Tape-Disk Copier19xx
GAMELIST Nanako In Classic Japanese Monster Castle 2009
DEMOSCENEChaoscope (2nd @ Forever 2016 Demo Competition)2016
APPLICATIONSDiscmon (CPC Amstrad International)1986/1987
CODING SRC'SMOD Constant multiplication (CPC Amstrad International)1988
APPLICATIONSPS-MTS/128 : Multitasking auf CPC 6128 (CPC Amstrad International)1988
APPLICATIONSFullscreen (CPC Amstrad International)1988
APPLICATIONSBankgeschäfte (CPC Amstrad International)1988
APPLICATIONSString-Editor (CPC Amstrad International)1988
APPLICATIONSRSX Text (Compute Mit) 1986
GAMELIST Dr. Roland 2021
APPLICATIONSHARDCOPY für Seikosha GP 500 CPC (Schneider Aktiv)1986
GAMELIST Open Tower Defense 2021
GAMELIST Gem Jam: A Bejeweled Clone 2021
DEMOSCENETriangul'Art2021
CODINGMusic - Arkos Tracker 22017
APPLICATIONSTP-Sprite2021
DEMOSCENEphX (2nd @ Revision 2018 Oldskool demo)2018
APPLICATIONSBildschirm de Luxe (Happy Computer)1986
APPLICATIONSAmstrad Diagnostics2021
APPLICATIONSZX0 : Optimal data compressor2021
GAMELIST Snake (Resistance) 2021
APPLICATIONSRSX Fade Mix (Popular Computing Weekly)1984
APPLICATIONSUniDOS2021/2022/2023/2024
CODING SRC'SSmooth CRTC Register 3 scrolling test (Odiesoft)2021
CODINGWAV2AY (WAV conversion to PSG register list, Amstrad Plus DMA-list..)2021/2023
APPLICATIONSArkos - Writedsk2006
CODING SRC'SROM launcher skeleton2014/2015
CODING SRC'SROM game run from cartridge2014
GAMELIST Sir Ababol NES-OM Edition 2018/2020
GAMELIST Miss Input (1st @ CPCRetroDev 2019) 2019
GAMELIST Fitzroy Goes Sweeping 2020
GAMELIST Babylon Flotilla (37th @ CPCRetroDev 2020) 2020
GAMELIST Cell Block (37th @ CPCRetroDev 2020) 2020
GAMELIST Jungle Jump (34th @ CPCRetroDev 2020) 2020
GAMELIST Go Away Viking (37th @ CPCRetroDev 2020) 2020
GAMELIST Raman (37h @ CPCRetroDev 2020) 2020
GAMELIST Speeb (37th @ CPCRetroDev 2020) 2020
GAMELIST Paranormal Street Raider (35th @ CPCRetroDev 2020) 2020
GAMELIST Amstron (33th @ CPCRetroDev 2020) 2020
GAMELIST Penguin Cross (31th @ CPCRetroDev 2020) 2020
GAMELIST Shoot and Run (32th @ CPCRetroDev 2020) 2020
GAMELIST Bubble Shark (29th @ CPCRetroDev 2020) 2020
GAMELIST The Hero (28th @ CPCRetroDev 2020) 2020
GAMELIST SetBack (27th @ CPCRetroDev 2020) 2020
GAMELIST The Castaway of Valhalla (26th @ CPCRetroDev 2020) 2020
GAMELIST Water Turtle (23th @ CPCRetroDev 2020) 2020
GAMELIST Liam's Awakening (22th @ CPCRetroDev 2020) 2020
GAMELIST Looped (20th @ CPCRetroDev 2020) 2020
GAMELIST Taco vs Patos (19th @ CPCRetroDev 2020) 2020
GAMELIST Poisoned Escape (18th @ CPCRetroDev 2020) 2020
GAMELIST RYM: Alfred's Revenge (16th @ CPCRetroDev 2020) 2020
GAMELIST Goatfish (17th @ CPCRetroDev 2020) 2020
GAMELIST HyperSpace (14th @ CPCRetroDev 2020) 2020
GAMELIST LuzAzul (13th @ CPCRetroDev 2020) 2020
GAMELIST RavenSquad (12th @ CPCRetroDev 2020) 2020
GAMELIST Fips' Tale (11th @ CPCRetroDev 2020) 2020
GAMELIST Karting Garden (10th @ CPCRetroDev 2020) 2020
GAMELIST Invasión a Marte (19th @ CPCRetroDev 2019) 2019
GAMELIST Miss Input 2 (7th @ CPCRetroDev 2020) 2020
GAMELIST Promotion! (4th @ CPCRetroDev 2020) 2020
GAMELIST Anima (3rd @ CPCRetroDev 2020) 2020

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L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent  du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.