GAMELIST | Zygontian Invasion | 1985 |
GAMELIST | Zurueck von Klondike | 1985 |
GAMELIST | Zorro | 1985 |
GAMELIST | Zorakk the Conqueror | 1985 |
APPLICATIONS | Zinsrechnen | 1985 |
GAMELIST | Ziggurat the Temple Of Doom | 1985 |
GAMELIST | Zieh Oder Spring | 1985 |
GAMELIST | Zentus | 1985/1986 |
APPLICATIONS | Zelig Software - Agenda Electronica | 1985 |
APPLICATIONS | Zeichensatz CPC-464 (Computer Schau) | 1985 |
CODING SRC'S | Zeichenroutine fur Kreise und Ellipsen | 1985 |
APPLICATIONS | Zeichengenerator (Computer Team) | 1985/1986 |
APPLICATIONS | Zeichengenerator | 1985 |
APPLICATIONS | Zeichen-Designer (Homecomputer) | 1985 |
APPLICATIONS | Zeichen Generator | 1985 |
GAMELIST | Zehnkampf | 1985 |
CODING SRC'S | Zebra Windmills | 1985 |
GAMELIST | Zaxxon | 1985 |
GAMELIST | Zastermann | 1985 |
GAMELIST | Zargon | 1985 |
GAMELIST | Zarbi Golf | 1985 |
APPLICATIONS | ZAPP: Z80 Assembly Programming Package | 1985 |
GAMELIST | Zapi | 1985 |
GAMELIST | Zania | 1985 |
APPLICATIONS | Zahlenwandler (Computer Schau) | 1985 |
GAMELIST | Zahlen Schieben | 1985 |
APPLICATIONS | Z80-Registercheck v1.2 | 1985 |
APPLICATIONS | Z80 Disassembler (Computing With the Amstrad) | 1985 |
APPLICATIONS | Z80 Assembler | 1985 |
LITTÉRATURE | Z-80 Reference Guide | 1985 |
GAMELIST | Yie Ar Kung-Fu 1 Yie Ar Kung Fu | 1985 |
GAMELIST | Yamstrad | 1985 |
GAMELIST | Yamsrad | 1985 |
GAMELIST | Yahtzee | 1985 |
APPLICATIONS | Xref (Schneider Aktiv) | 1985/1986 |
GAMELIST | Xrays | 1985 |
APPLICATIONS | XFormat, Hexamon, RAM/ROM-Überblick (CPC Magazin) | 1985/1986 |
APPLICATIONS | Xfer (CPC Computing) | 1985 |
LITTÉRATURE | Writing Software for Profit | 1985 |
LITTÉRATURE | Writing Adventure Games on the Amstrad CPC 464/CPC 664 | 1985 |
CODING | Writing Adventure Games on the Amstrad - 16 - Breakdown of witch hunt - objects | 1985 |
CODING | Writing Adventure Games on the Amstrad - 16 - Breakdown of witch hunt - Locations | 1985 |
CODING | Writing Adventure Games on the Amstrad - 16 - Breakdown of witch hunt - Events | 1985 |
CODING | Writing Adventure Games on the Amstrad - 16 - Breakdown of witch hunt | 1985 |
CODING | Writing Adventure Games on the Amstrad - 15 - Witch hunt plot design | 1985 |
CODING | Writing Adventure Games on the Amstrad - 14 - Extending AKS | 1985 |
CODING | Writing Adventure Games on the Amstrad - 13 - Implementing the expression evaluator | 1985 |
CODING | Writing Adventure Games on the Amstrad - 12 - Structural overview of AKS | 1985 |
CODING | Writing Adventure Games on the Amstrad - 11 - Programming technique | 1985 |
CODING | Writing Adventure Games on the Amstrad - 10 - Expressions in AKS | 1985 |
CODING | Writing Adventure Games on the Amstrad - 09 - Locations, objects and events in AKS | 1985 |
CODING | Writing Adventure Games on the Amstrad - 08 - Triggers in AKS | 1985 |
CODING | Writing Adventure Games on the Amstrad - 07 - Actions in AKS? | 1985 |
CODING | Writing Adventure Games on the Amstrad - 06 - What is AKS? | 1985 |
CODING | Writing Adventure Games on the Amstrad - 02 - The History of Adventure Games | 1985 |
CODING | Writing Adventure Games on the Amstrad - 01 - Adventure Games | 1985 |
CODING | Writing Adventure Games on the Amstrad - 00 - Contents | 1985 |
GAMELIST | Wriggler (Blaby Computer Games) | 1985 |
GAMELIST | Wriggler | 1985 |
GAMELIST | World War 3 Third Wolf War | 1985 |
GAMELIST | World Series Baseball | 1985 |
GAMELIST | World Cup World Cup 2 World Cup Football | 1985 |
LITTÉRATURE | Working Graphics On the Amstrad CPC 464 And 664 | 1985 |
LITTÉRATURE | WordStar kurz und bündig | 1985 |
APPLICATIONS | Wordsquare Solver (Computing with the Amstrad) | 1985/1986 |
APPLICATIONS | Wordsquare Editor (Computing with the Amstrad) | 1985/1986 |
GAMELIST | Wordhangman PD | 1985 |
APPLICATIONS | Word Style | 1985 |
APPLICATIONS | Word Perfect | 1985 |
LITTÉRATURE | Women and Computing: The Golden Opportunity | 1985 |
GAMELIST | Wizard's Lair Ye Wizard Lair | 1985 |
GAMELIST | Witchcraft | 1985 |
GAMELIST | Winter Sports | 1985 |
CODING SRC'S | Windows (Computing with the Amstrad) | 1985/1986 |
CODING SRC'S | Windmill (Popular Computing Weekly) | 1985 |
GAMELIST | Willy Wobbler | 1985 |
PEOPLES | William Poel - Poel's Opinion (Popular Computing Weekly) | 1985 |
LITTÉRATURE | Wie man in BASIC programmiert | 1985 |
APPLICATIONS | Wie Alt Werde Ich? (Schneider Aktiv) | 1985/1986 |
GAMELIST | Who Dares Wins 1 | 1985 |
GAMELIST | Whirly Bird (disk 50) | 1985 |
GAMELIST | Werner's Quest | 1985/2022 |
GAMELIST | Werewolves and Wanderer | 1985 |
GAMELIST | Weird Invaders (Amstrad Games Book) | 1985 |
CODING SRC'S | Wave Interference (Popular Computing Weekly) | 1985 |
LITTÉRATURE | Was der CPC 464 alles kann | 1985 |
PEOPLES | Warum der CPC 6128 auf Europas Märkte kam (Schneider Aktiv) | 1985 |
GAMELIST | Warrior | 1985 |
GAMELIST | Warlord | 1985 |
GAMELIST | War-Block 2 | 1985/1986 |
GAMELIST | War of the Worms Snake Longy | 1985/1989 |
GAMELIST | Wallstreet Boersenspiel | 1985 |
GAMELIST | Wall | 1985 |
GAMELIST | Walkyrie | 1985 |
GAMELIST | Wacky Orchard | 1985 |
GAMELIST | Votez Pour Moi | 1985 |
APPLICATIONS | Vortex Graphic Master | 1985 |
GAMELIST | Vokabeltrainer (CPC Amstrad International) | 1985 |
APPLICATIONS | Vie Pratique (CPC Revue) | 1985 |
APPLICATIONS | Videothek | 1985 |