★ AMSTRAD CPC ★ GAMESLIST ★ WAR OF THE WORMS (c) YOUR COMPUTER/SIZIN AMSTRAD ★

Your ComputerSizin Amstrad
★ Ce texte vous est présenté dans sa version originale ★ 
 ★ This text is presented to you in its original version ★ 
 ★ Este texto se presenta en su versión original ★ 
 ★ Dieser Text wird in seiner Originalfassung präsentiert ★ 

Fast moving action on the Amstrad with M.K. Mostowys.

In this game you must guide a snake around the screen using a joystick or keys of your own choice. The object is to collect all the yellow-bags of gold and, if possible, the white goblets that appear at random intervals. On no account must you try to collect a red goblet.

You arc awarded 10 points for every bag collected and one hundred points for a white goblet. If you manage a high enough score you will be invited to enter it in the high score table provided.

If you ever manage to reach screen 15 and onwards things get rather difficult.

The program is reasonably short and the breakdown of lines give a good idea of how it works. The program could be shortened slightly by substituting various CHR$ references with control codes entered direct.

Do not try to run the program until you have typed in and Saved the entire program on tape.

The reason being that the CALL &BB03 statement used within the program not only flushes the keyboard buffer as required but also partially disables the Escape key as well. The only way to stop the program once it is running is to wait until you are confronted with the high score table, then ignore the two options given i.e., 'C' to continue and 'O' for key options, and press li instead.

  • 60-220 Main routine. Scans keyboard or joystick. Checks for collisions. Print snake. Decides whether or not to place goblet.
  • 230-240 Increments score and produces sound when goblet collected. Also increases tail length.
  • 250-260 Increments score and produces sound when bag collected. Also increases tail length.
  • 270-280 Produces sound and decrements lives when wall, snake or red goblet are hit.
  • 290 Blanks out goblet after delay.
  • 300-310 Places goblet of a random colour at a random position on the screen.
  • 320-500 High score routine.
  • 510 Decrements time scale and checks for end.
  • 520-630 Prints screen.
  • Line 540 prints length of wall.
  • Line 550 prints number of columns.
  • 640 Routine to print columns.
  • 650-780 Gives keyboard or joystick options and allows user-defined keys.
  • 790 820 Sets up user-defined symbols.
  • 830 Defines three strings to print column.
  • 850 Sets variables, envelopes, and dimension arrays for tail position.
  • 860-960 Sets high scores.
  • 970 Defines functions to check screen positions.

WAR OF THE WORMS [Longy]
(c) YOUR COMPUTER , SIZIN AMSTRAD

AUTHOR: Michael Mostowyj

★ RERELEASES: Published in Your Computer Vol. 5 No. 1 (January 1985) and Sizin Amstrad (Turkish Magazine) in 1989 named Longy. The Spanish version was released on the "Your Computer 1" tape compilation by Sintax.

★ YEARS: 1985 , 1989
★ LANGUAGE:
★ GENRE: INGAME MODE 1 , ARCADE , SNAKE GAME , BASIC
★ LiCENCE: LISTING

 

★ AMSTRAD CPC ★ DOWNLOAD ★

Type-in/Listings:
» Longy    (Sizin  Amstrad)    TURKISH    LISTINGDATE: 2022-07-11
DL: 99
TYPE: PDF
SiZE: 341Ko
NOTE: 5 pages/PDFlib v1.6

» War  Of  The  Worms    ENGLISHDATE: 2013-05-05
DL: 239
TYPE: ZIP
SiZE: 6Ko
NOTE: Extended DSK/40 Cyls
.HFE: Χ

» War  of  the  Worms    LISTING    ENGLISHDATE: 2015-10-08
DL: 219
TYPE: text
SiZE: 8Ko
NOTE:

» War  Of  The  Worms    SPANISHDATE: 2013-05-05
DL: 237
TYPE: ZIP
SiZE: 7Ko
NOTE: Extended DSK/40 Cyls
.HFE: Χ

Je participe au site:
» Vous avez des infos personnel, des fichiers que nous ne possédons pas concernent ce jeu ?
» Vous avez remarqué une erreur dans ce texte ?
» Aidez-nous à améliorer cette page : en nous contactant via le forum ou par email.

CPCrulez[Content Management System] v8.7-desktop/c
Page créée en 074 millisecondes et consultée 1897 fois

L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent  du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.