David K. MarshallGames - Auteurs
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Dave Marshall, author of Tomahawk. (1985)
When you hear the guys from the air industry's magazine Flight enthusing about the latest helicopter simulator they have tried you can be sure they are talking about a multi-million dollar mainframe-controlled unit somewhere in Seattle. But listen carefully — at the moment it is Digital Integration's Tomahawk simulator for the Spectrum based on the Apache attack helicopter that has won their respect.

No wonder, because Dl's Dave Marshall, already famous for his Fighter Pilot F-15 flight simulator, spent 18 months working with Apache makers Hughes/McDonnell Douglas to get it right. "Modesty apart," says Dave, "other flight simulators are definitely inferior."

So why are Tomahawk and Fighter Pilot not in Digital's all-time top 10? "You can read other people's top tens and they always put their own programs at the top — we thought 'what the hell'." Dl's "democratic" chart is compiled from the individual lists of in-house programmers Nick, Colin, Tim and Rod Swift who showed self-interest by putting his Speed King top. Now Rod is working on another bike game — the long promised TT Racer which "will be more of a race simulator based on Suzuki's Project 500 — the whole screen banks as you go round a corner as if you mounted a camera on the fairing — than just another Pole Position".

Your Computer (1986-02)


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GAMELIST Tomahawk 1986
GAMELIST Fighter Pilot 1985
GAMELIST F16 Combat Pilot
F-16 Combat Pilot

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L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent  du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.