|★ GAMES ★ AUTEURS DE JEUX ★ JON RITMAN ★|
|Jon Ritman , a genius in play||Jon RITMAN - SOFTOGRAPHY AMSTRAD CPC|
vnomis:which was your objetive when you started programming videogames?
v: which game have you programed is your favourite?
v: and which one is the one you hate most?
v: do you think that you could be done anything else in the 8 bit era?
v: in the 80's there was news about a proyect game called soccerama. did you make any preliminary version and what happened with that game?
v: have you got any photo of soccerama? could you send it to me?
r: no i haven't
v: what do you think about retrovideogaming? and about people that still suport old computers? and about the retro fever?
v: what do you think about there is still people loving your games of the 80's?
v: what kind of assembler technics did you use in hoh to put so big maps into 48kb memory?
v: do you know anything about 8 bits spanish software? what do you think about it?
v: which is your favourite platform for development?
v: what do you prefer for programming aplications for development or games?
v: You worked some time for rare. what do you prefer work doing tools for others or programming videogames?
v: and what is the best thing in this two kind of programming job?
v: have you got any unpublished videogame material? could you publish it now?
v: did you programmed soccerama for consoles systems? i've remembered a domark game named total soccer in which you appear as programmer.Is this correct? then, you programmed for snes, didn't you?
v: i've got your pc game super match soccer which was presented in a psx preview here in spain as matchday 3. it has to be renamed because you don't have the righs of matchday brand?
v: in spain super match soccer(sms) wasn't a hit. was it in uk?
v: are you happy with the final result of sms?
v: what do you think about a probably hoh, batman or matchday version for gba? do you think that they'd be a hit?
v: which are your current proyects?
v: which question would you like to be asked you? please answer it.
v: any other interesting thing to comment?
thanks for all, jon!
CPCrulez[Content Management System]
L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.