★ AMSTRAD CPC ★ GAMESLIST ★ GALAXY FORCE (c) ACTIVISION ★

A100%Amstrad Action
★ Ce texte vous est présenté dans sa version originale ★ 
 ★ This text is presented to you in its original version ★ 
 ★ Este texto se presenta en su versión original ★ 
 ★ Dieser Text wird in seiner Originalfassung präsentiert ★ 

Oh, the smell of rocket fuel and the, er, void in your hair I As one of the dashing heroes of Galaxy Force your job was to rip around the star system at ridiculous speeds, look good and talk in a funny language about prangs, kites, and some bandits who were apparently arriving around three o'clock. That was until the Forth Empire obliterated five friendly planets and started light-sabre rattling at countless others. Now you're being asked to do some fighting and save the galaxy, which is something they forgot to mention when you signed up for the Force. The five captured planets have to be re-taken, and the Forth bases destroyed if the imperialist dogs are to be stopped from total domination of free worlds everywhere. The squadron seems to have gone down with a mysterious stomach bug, so you are left to complete the task alone. You may not be ready, but this is the time for action.

Before the off, you can do a little reccie, and decide which of the worlds you want to have a crack at. None are going to welcome you with open arms, just fire-arms, and lots of them! They range from water worlds to fire planets, the difference being largely scenic, with only the occasional special enemy to kill.

First, you fly above the surface, picking off incoming fighters with your constantly-firing lasers and guided missiles, Wait till the head-up display blinks into the 'lock on' posi-tion, pump the trigger and they're history. Unfortunately, the members of the Forth Empire don't seem to mind the dying, and throw them-selves tirelessly in your path. A factor luckily balanced by an infinite supply of missiles.

After the defeat of the surface fighters the trail leads underground and to an assault on the base itself. Naturally, flying at Mach 3 through tunnels isn't actually a very safe occupation. Great care is needed to avoid walls, ceilings and other hazards one would expect to find when piloting a spaceship in a cave. To compound the difficulty Forth fighters still insist on flying straight towards you, trying to RAM you out of their airspace.

At the end of the tunnel is the Forth base, not light, Once here, the fighters magically disappear, you can slip your ship into neutral and slam off explosives until the battlestation crumbles. After the base has been trashed it's back onto the intergalactic express, to find some more Forths on another world.

That's the theory, anyway, but things don't actually work out that way. The scrolling's jerky, especially in the tunnels, which critically impairs judgements about safety margins. To make matters worse still, the little 'guider' arrows that are supposed to show you the safe route through the caverns don't actually work! They appear on screen too early, causing eager pilots to fly straight into the cliff face, only to disappear at precisely the wrong moment at the end of the turning

As for gameplay, there's none to report. All you have to do is fly along keeping away from the enemy and tunnel walls. The shooting becomes simply a pleasant way to pass the time while you save energy by avoiding things. The enemy craft don't fire back, which makes shooting them down seem pointless and doesn't form a riveting foundation for a game.

Galaxy Force looks and plays like Afterburner but in a much lower league. With the threat factor traded off for the tunnel sequences, these have to be extra-tortuous, so you're bound to die after repeated impacts. The credit feature prolongs the agony rather than giving you a second chance.

Galaxy Force is a disappointment, as was its arcade forefather, It's almost impossible to play well, as the tunnels are simply too jerky to negotiate, regardless of skill, The shooting is pointless - it's not in self-defence and serves little other purpose than distracting you. The sound's oddly absent, although its credited (on the tape version) and the spot effects are tiresome. All in all more of a Galaxy Farce than Force.

TW, AA

GALAXY FORCE
(c) ACTIVISION

MANUFACTURED UNDER LICENCE FROM SEGAtm ENTERPRISES LTD

Program: Keith Burkhill
Graphics: Focus Creative Enterprises Limited.
Music: Paul Hiley
Producer: Stuart Hibbert
Test: Dave Cummings and Nick Goldsworthy
Additional testing: Country Crafts
A SOFTWARE STUDIOS PRODUCTION

★ YEAR: 1989
★ LANGUAGE:
★ GENRE: INGAME MODE 0 , ARCADE , SHOOT-EM-UP , FUTURISTIC , TAPE , DISK
★ LiCENCE: COMMERCIALE

★ PROTECTIONS: SPEEDLOCK-TAPE (TAPE) , , SPEEDLOCK-DISK-V1989
★ RERELEASE: MCM (SPAIN)


Cliquez sur l'image pour voir les différents packages (2). 

★ AMSTRAD CPC ★ DOWNLOAD ★

Adverts/Publicités:
» Activision-Power  Drift-Ghostbuster  2-Fighting  Soccer-Galaxy  Force    FRENCHDATE: 2015-01-24
DL: 536
TYPE: image
SiZE: 812Ko
NOTE: w1572*h1120
 
» Galaxy  ForceDATE: 2016-05-28
DL: 231
TYPE: image
SiZE: 241Ko
NOTE: w915*h1325

» UBI  Soft-Ghostbuster  2-Power  Drift-Altered  Beast-Galaxy  Force    FRENCHDATE: 2015-01-26
DL: 610
TYPE: image
SiZE: 582Ko
NOTE: w1230*h1713
 

Bonus:
» Galaxy  Force      ARCADE  FLYERDATE: 2017-05-31
DL: 175
TYPE: image
SiZE: 268Ko
NOTE: w850*h1201

Covers/Packages:
» Galaxy  Force    (Release  DISC-MCM)    SPANISHDATE: 2019-11-29
DL: 106
TYPE: image
SiZE: 692Ko
NOTE: Scan by Loic DANEELS ; w2990*h2087
 
» Galaxy  Force    (Release  DISK)    ENGLISHDATE: 2019-11-29
DL: 304
TYPE: image
SiZE: 834Ko
NOTE: Scan by Loic DANEELS ; w2925*h2127
 
» Galaxy  Force    (Release  TAPE)    ENGLISHDATE: 2012-06-10
DL: 356
TYPE: image
SiZE: 463Ko
NOTE: w2484*h1078
 
» Galaxy  Force    (Release  TAPE-MCM)    SPANISHDATE: 2018-02-03
DL: 139
TYPE: image
SiZE: 760Ko
NOTE: Scan by Abraxas ; w2492*h1599
 

Dumps disks:
» Galaxy  Force    (1993-10-01)    TWO-MAGDATE: 1997-01-28
DL: 145
TYPE: ZIP
SiZE: 109Ko
NOTE: 40 Cyls
.HFE: Χ
 
» Galaxy  Force    CACHDATE: 2016-02-25
DL: 296
TYPE: ZIP
SiZE: 78Ko
NOTE: /Extended DSK/41 Cyls/Double-sided
.HFE: Χ
 
» Galaxy  Force    XORDATE: 2015-07-17
DL: 345
TYPE: ZIP
SiZE: 80Ko
NOTE: 60 Cyls/Extended DSK
.HFE: Χ
 

Dump cassette (version commerciale):
» Galaxy  Force    ENGLISHDATE: 2010-03-29
DL: 354
TYPE: ZIP
SiZE: 55Ko
NOTE: Speedlock Tape
.CDT: 2

Dumps disquettes (version commerciale):
» Galaxy  Force    (Release  MCM)    ENGLISHDATE: 2017-04-26
DL: 214
TYPE: ZIP
SiZE: 73Ko
NOTE: Uploaded by CPCLOV ; Include CPM bootloader/42 Cyls
.HFE: Χ

» Galaxy  Force    (Rerelease  EDOS)    ENGLISHDATE: 2017-04-26
DL: 205
TYPE: ZIP
SiZE: 74Ko
NOTE: Uploaded by CPCLOV ; Include CPM bootloader/43 Cyls
.HFE: Χ

» Galaxy  Force    ENGLISHDATE: 2010-03-29
DL: 268
TYPE: ZIP
SiZE: 76Ko
NOTE: Dump by Johnny Farragut ; Speedlock Disk v1989 Protection/43 Cyls
.HFE: Χ

Medias/Supports:
» Galaxy  Force    (Release  DISC)    ENGLISHDATE: 2019-11-20
DL: 142
TYPE: image
SiZE: 188Ko
NOTE: Scan by Loic DANEELS ; w1866*h1170

» Galaxy  Force    (Release  DISC-MCM)    SPANISHDATE: 2016-09-07
DL: 139
TYPE: image
SiZE: 59Ko
NOTE: Uploaded by hERMOL ; w927*h583

» Galaxy  Force    (Release  TAPE-MCM)    SPANISHDATE: 2017-12-19
DL: 97
TYPE: image
SiZE: 81Ko
NOTE: Scan by Abraxas ; w1241*h797

Notices d'utilisation:
» Galaxy  Force  (Release  MCM)    SPANISHDATE: 2017-12-09
DL: 178
TYPE: text
SiZE: 6Ko
NOTE: Retyped by hERMOL ;

» Galaxy  Force    (Release  TAPE-DISC)    ENGLISH-FRENCH-GERMAN-SPANISHDATE: 2010-03-29
DL: 292
TYPE: PDF
SiZE: 1499Ko
NOTE: 1 page/PDFlib v1.6

» Galaxy  Force    (Release  TAPE-DISC)    FRENCHDATE: 2011-07-25
DL: 215
TYPE: PDF
SiZE: 221Ko
NOTE: 6 pages/PDFlib v1.5

» Galaxy  Force    (Release  TAPE-MCM)    SPANISHDATE: 2019-01-19
DL: 167
TYPE: PDF
SiZE: 552Ko
NOTE: Scan by Abraxas ; 2 pages/PDFlib v1.6

» Galaxy  Force    (Rerelease  MCM)    SPANISHDATE: 2011-07-25
DL: 223
TYPE: PDF
SiZE: 9Ko
NOTE: 3 pages/PDFlib v1.5

» Galaxy  Force    ENGLISHDATE: 2018-03-11
DL: 242
TYPE: text
SiZE: 6Ko
NOTE:

Sur le forum:
» Topic: Cheats, pokes ou solution pour "GALAXY FORCE"
Je participe au site:
» Vous avez des infos personnel, des fichiers que nous ne possédons pas concernent ce jeu ?
» Vous avez remarqué une erreur dans ce texte ?
» Aidez-nous à améliorer cette page : en nous contactant via le forum ou par email.

CPCrulez[Content Management System] v8.7-desktop
Page créée en 275 millisecondes et consultée 4425 fois

L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent  du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.