★ AMSTRAD CPC ★ GAMESLIST ★ CODENAME MAT 1 (c) DOMARK/MICROMEGA/AMSOFT ★

ACU
★ Ce texte vous est présenté dans sa version originale ★ 
 ★ This text is presented to you in its original version ★ 
 ★ Este texto se presenta en su versión original ★ 
 ★ Dieser Text wird in seiner Originalfassung präsentiert ★ 

Codename Mat is a program guaranteed to have you hunched over your Amstrad keyboard for hours on end. A welcome conversion from the Spectrum by Micromega, it depicts space warfare on an epic scale, as you battle to save Earth from the deadly Myon invasion fleet.

The scenario itself is slightly daft. In a plan known as MAT -Mission Alien Termination- the combined tactical skills of all the planetary leaders in the solar system have been implanted in the mind of a teenager, who has been sent out into space in a prototype craft to challenge the aliens. It's probably best to forget this, and remember that it is you against everything else that moves, then get on with the game. And what a game! The Myons start at Pluto and head through nine sectors on their way to Earth. Using your tracking computer and scanners, you have to locate the fast-moving enemy and annihilate the fleet before your planet is destroyed. Combat is depicted in superb three-dimensional graphics with excellent sound effects, and what makes this game extra special is the intelligence shown by the aliens, who adopt different strategies in their attacks upon your ship.

If you get low on energy you will have to dock with a planet to refuel. This can be a tricky manoeuvre, but don't worry if 'Collision alert' flashes up. You will just have to blast the planet out of the way and try again somewhere else. You can't be squeamish about these things when the future of the world is at stake!

Strategy plays an important part in the game. If you choose, you can control the two planetary defence fleets in each sector from your ship, and you also have to decide the right moment to admit defeat in a sector and retreat to the next.

Codename Mat takes hours to play, so a Save option would have been useful, and I was also disappointed at the uninspiring end to the game when, after a titanic struggle, the Myons were finally defeated. But these are minor criticisms of what is otherwise an excellent game which you will come back to again and again.

ACU #8504

CODENAME MAT 1 [Nom de Code: Mat]
(c) DOMARK , MICROMEGA , AMSOFT

PROGRAM: Derek Brewster

★ YEAR: 1985
★ LANGUAGE:
★ GENRE: INGAME MODE 1 , SIMULATION GAME , SPACESHIP SIMULATION , FUTURISTIC , ARCADE

★ RERELEASE: ZEPPELIN GAMES (TAPE/BUDGET)

★ AMSTRAD CPC ★ DOWNLOAD ★

Adverts/Publicités:
» Codename  MatDATE: 2011-05-12
DL: 107 fois
TYPE: image
SIZE: 210Ko
NOTE: w970*h1328

» Micromega-Braxx  Bluff-Full  Throttle-Codeman  Mat-Deathchase-KentillaDATE: 2011-07-24
DL: 235 fois
TYPE: image
SIZE: 266Ko
NOTE: w970*h1328

Covers:
» Codename  Mat  1    (Rerelease  TAPE-ZEPPELIN  GAMES)    ENGLISHDATE: 2018-10-17
DL: 20 fois
TYPE: image
SIZE: 447Ko
NOTE: Upload/scan by Nicholas CAMPBELL ; w1704*h1218
 
» Codename  Mat  3D    (Release  DISC-AMSOFT)    FRENCHDATE: 2019-01-12
DL: 90 fois
TYPE: image
SIZE: 92Ko
NOTE: Uploaded by CPCLOV ; w808*h776

» Codename  Mat  3D    (Release  TAPE-AMSOFT)    ENGLISHDATE: 2016-09-07
DL: 96 fois
TYPE: image
SIZE: 56Ko
NOTE: w601*h595

» Codename  Mat  3D    (Release  TAPE-AMSOFT)    FRENCHDATE: 2016-09-07
DL: 83 fois
TYPE: image
SIZE: 28Ko
NOTE: w382*h376

» Codename  Mat  3D    (Release  TAPE-INDESCOMP)    SPANISHDATE: 2016-09-07
DL: 112 fois
TYPE: image
SIZE: 398Ko
NOTE: w2229*h1428

Dumps cassettes (version commerciale):
» Codename  Mat  1    (Rerelease  ZEPPELIN  GAMES)    ENGLISHDATE: 2010-03-29
DL: 110 fois
TYPE: ZIP
SIZE: 21Ko
NOTE: Dump by Johnny Farragut

» Codename  Mat  3D    ENGLISHDATE: 2010-03-29
DL: 85 fois
TYPE: ZIP
SIZE: 21Ko

Dump disquette (version commerciale):
» Codename  Mat  3D    ENGLISHDATE: 2017-04-26
DL: 20 fois
TYPE: ZIP
SIZE: 24Ko
NOTE: Uploaded by CPCLOV ; 42 Cyls
.HFE: NON

Medias/Supports:
» Codename  Mat  1    (Rerelease  TAPE-ZEPPELIN  GAMES)    ENGLISHDATE: 2018-10-25
DL: 19 fois
TYPE: image
SIZE: 379Ko
NOTE: Upload/scan by Nicholas CAMPBELL ; w1216*h1540

» Codename  Mat  3D    (Release  DISC-AMSOFT)    ENGLISHDATE: 2017-12-08
DL: 49 fois
TYPE: image
SIZE: 398Ko
NOTE: Scan by Pinace ; w1890*h1181

» Codename  Mat  3D    (Release  DISC-AMSOFT)    FRENCHDATE: 2016-09-07
DL: 26 fois
TYPE: image
SIZE: 83Ko
NOTE: Scan by Loic Daneels ; w927*h585

» Codename  Mat  3D    (Release  TAPE-AMSOFT)    FRENCHDATE: 2018-12-07
DL: 9 fois
TYPE: image
SIZE: 108Ko
NOTE: Uploaded by hERMOL ; w663*h881

» Codename  Mat  3D    (Release  TAPE-INDESCOMP)    SPANISHDATE: 2017-12-08
DL: 35 fois
TYPE: image
SIZE: 122Ko
NOTE: Scan by Pinace ; w1205*h756

Notices d'utilisation:
» Codename  Mat  1    (Rerelease  TAPE-ZEPPELIN  GAMES)    ENGLISHDATE: 2018-10-21
DL: 17 fois
TYPE: PDF
SIZE: 704Ko
NOTE: Upload Scan by Nicholas CAMPBELL ; 2 pages/PDFlib v1.6

» Codename  Mat  3D    (Release  TAPE-INDESCOMP)    SPANISHDATE: 2017-12-09
DL: 15 fois
TYPE: PDF
SIZE: 1170Ko
NOTE: Scan by Pinace ; 2 pages/PDFlib v1.5

» Codename  Mat  3D    ENGLISHDATE: 2011-07-19
DL: 37 fois
TYPE: PDF
SIZE: 362Ko
NOTE: 1 page/PDFlib v1.6

» Codename  Mat  3D    ENGLISHDATE: 2017-12-09
DL: 74 fois
TYPE: text
SIZE: 12Ko

Je participe au site:
» Newfile(s) upload/Envoye de fichier(s)

CPCrulez[Content Management System] v8.7-desktop/cache
Page créée en 047 millisecondes et consultée 1432 fois

L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent  du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.