★ AMSTRAD CPC ★ GAMESLIST ★ CODENAME MAT 1 (c) DOMARK/MICROMEGA/AMSOFT ★

Jeux & StratégieAmstrad Computer User
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Codename Mat is a program guaranteed to have you hunched over your Amstrad keyboard for hours on end. A welcome conversion from the Spectrum by Micromega, it depicts space warfare on an epic scale, as you battle to save Earth from the deadly Myon invasion fleet.

The scenario itself is slightly daft. In a plan known as MAT -Mission Alien Termination- the combined tactical skills of all the planetary leaders in the solar system have been implanted in the mind of a teenager, who has been sent out into space in a prototype craft to challenge the aliens. It's probably best to forget this, and remember that it is you against everything else that moves, then get on with the game. And what a game! The Myons start at Pluto and head through nine sectors on their way to Earth. Using your tracking computer and scanners, you have to locate the fast-moving enemy and annihilate the fleet before your planet is destroyed. Combat is depicted in superb three-dimensional graphics with excellent sound effects, and what makes this game extra special is the intelligence shown by the aliens, who adopt different strategies in their attacks upon your ship.

If you get low on energy you will have to dock with a planet to refuel. This can be a tricky manoeuvre, but don't worry if 'Collision alert' flashes up. You will just have to blast the planet out of the way and try again somewhere else. You can't be squeamish about these things when the future of the world is at stake!

Strategy plays an important part in the game. If you choose, you can control the two planetary defence fleets in each sector from your ship, and you also have to decide the right moment to admit defeat in a sector and retreat to the next.

Codename Mat takes hours to play, so a Save option would have been useful, and I was also disappointed at the uninspiring end to the game when, after a titanic struggle, the Myons were finally defeated. But these are minor criticisms of what is otherwise an excellent game which you will come back to again and again.

ACU #8504

CODENAME MAT 1 [Nom de Code: Mat]
(c) DOMARK , MICROMEGA , AMSOFT

Author: Derek Brewster

★ YEAR: 1985
★ LANGUAGE:
★ GENRE: INGAME MODE 1 , SIMULATION GAME , SPACESHIP SIMULATION , FUTURISTIC , ARCADE
★ LiCENCE: COMMERCIALE
★ RERELEASE: ZEPPELIN GAMES (TAPE/BUDGET)

★ AMSTRAD CPC ★ DOWNLOAD ★

Adverts/Publicités:
» Codename  MatDATE: 2011-05-12
DL: 238
TYPE: image
SiZE: 211Ko
NOTE: w970*h1328

» Micromega-Braxx  Bluff-Full  Throttle-Codeman  Mat-Deathchase-KentillaDATE: 2011-07-24
DL: 444
TYPE: image
SiZE: 267Ko
NOTE: w970*h1328

Covers/Packages:
» Codename  Mat  1    (Rerelease  TAPE-ZEPPELIN  GAMES)    ENGLISHDATE: 2018-10-17
DL: 273
TYPE: image
SiZE: 448Ko
NOTE: Upload/scan by Nicholas CAMPBELL ; w1704*h1218
 
» Codename  Mat  3D    (Release  DISC-AMSOFT)    ENGLISHDATE: 2019-11-29
DL: 45
TYPE: image
SiZE: 187Ko
NOTE: Scan by Loic DANEELS ; w1202*h1152

» Codename  Mat  3D    (Release  DISC-AMSOFT)    FRENCHDATE: 2012-02-03
DL: 225
TYPE: image
SiZE: 395Ko
NOTE: Scan by Loic DANEELS ; w1212*h1178
 
» Codename  Mat  3D    (Release  TAPE-AMSOFT)    ENGLISHDATE: 2012-02-03
DL: 228
TYPE: image
SiZE: 377Ko
NOTE: Scan by Loic DANEELS ; w1199*h1180

» Codename  Mat  3D    (Release  TAPE-AMSOFT)    FRENCHDATE: 2012-02-03
DL: 187
TYPE: image
SiZE: 300Ko
NOTE: Scan by Loic DANEELS ; w1196*h1178

» Codename  Mat  3D    (Release  TAPE-INDESCOMP)    SPANISHDATE: 2012-03-28
DL: 210
TYPE: image
SiZE: 399Ko
NOTE: w2229*h1428
 

Dumps cassettes (version commerciale):
» Codename  Mat  1    (Rerelease  ZEPPELIN  GAMES)    ENGLISHDATE: 2010-03-29
DL: 358
TYPE: ZIP
SiZE: 22Ko
NOTE: Dump by Johnny Farragut ;

» Codename  Mat  3D    ENGLISHDATE: 2010-03-29
DL: 349
TYPE: ZIP
SiZE: 22Ko
NOTE:

Dumps disquettes (version commerciale):
» Codename  Mat  3D    ENGLISHDATE: 2017-04-26
DL: 341
TYPE: ZIP
SiZE: 25Ko
NOTE: Uploaded by CPCLOV ; 42 Cyls
.HFE: Χ

» Nom  de  Code  Mat    (Release  AMSOFT-41129)    ENGLISHDATE: 2021-01-25
DL: 215
TYPE: ZIP
SiZE: 26Ko
NOTE: Dumped by Dlfrsilver for Loic DANEELS ; Extended DSK/42 Cyls
.HFE: Χ

» Nom  de  Code  Mat    (Release  AMSOFT-41129)    ENGLISHDATE: 2021-01-25
DL: 215
TYPE: ZIP
SiZE: 67Ko
NOTE: Dumped by Dlfrsilver for Loic DANEELS ; CT-RAW/42 Cyls
.HFE: Χ
 

Medias/Supports:
» Codename  Mat  1    (Rerelease  TAPE-ZEPPELIN  GAMES)    ENGLISHDATE: 2018-10-25
DL: 100
TYPE: image
SiZE: 380Ko
NOTE: Upload/scan by Nicholas CAMPBELL ; w1216*h1540

» Codename  Mat  3D    (Release  DISC-AMSOFT)    ENGLISHDATE: 2017-12-08
DL: 142
TYPE: image
SiZE: 399Ko
NOTE: Scan by Pinace ; w1890*h1181
 
» Codename  Mat  3D    (Release  DISC-AMSOFT)    FRENCHDATE: 2019-11-17
DL: 105
TYPE: image
SiZE: 279Ko
NOTE: Scan by Loic DANEELS ; w1866*h1176

» Codename  Mat  3D    (Release  TAPE-AMSOFT)    ENGLISHDATE: 2019-11-17
DL: 65
TYPE: image
SiZE: 46Ko
NOTE: Scan by Loic DANEELS ; w575*h707

» Codename  Mat  3D    (Release  TAPE-AMSOFT)    FRENCHDATE: 2018-12-07
DL: 82
TYPE: image
SiZE: 109Ko
NOTE: Uploaded by hERMOL ; w663*h881

» Codename  Mat  3D    (Release  TAPE-INDESCOMP)    SPANISHDATE: 2017-12-08
DL: 116
TYPE: image
SiZE: 123Ko
NOTE: Scan by Pinace ; w1205*h756

Notices d'utilisation:
» Codename  Mat  1    (Rerelease  TAPE-ZEPPELIN  GAMES)    ENGLISHDATE: 2018-10-20
DL: 328
TYPE: PDF
SiZE: 705Ko
NOTE: Upload Scan by Nicholas CAMPBELL ; 2 pages/PDFlib v1.6

» Codename  Mat  3D    (Release  TAPE-INDESCOMP)    SPANISHDATE: 2022-08-27
DL: 266
TYPE: PDF
SiZE: 1478Ko
NOTE: Scan by Pinace ; 3 pages/PDFlib v1.6

» Codename  Mat  3D    ENGLISHDATE: 2011-07-19
DL: 295
TYPE: PDF
SiZE: 363Ko
NOTE: 1 page/PDFlib v1.6

» Codename  Mat  3D    ENGLISHDATE: 2021-01-01
DL: 278
TYPE: text
SiZE: 13Ko
NOTE:

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L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent  du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.