★ AMSTRAD CPC ★ SOFTOGRAPHIE ★ DEREK BREWSTER ★

Derek BrewsterGames - AuteursZeppelin Games
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Derek Brewster (1985)

Derek Brewster's programming career started on a computer that's a million miles away from his present machine – the Spectrum.
He first encountered a computer while studying geo-physics at University. The first game he ever played was called The Colossal Adventure which ran on the University's huge mainframe computer.
During his three years at college he wrote an adventure game of his own on the mainframe, which he admits wasn't earth shatteringly brilliant. However, Derek bought a Spectrum as soon as it was released and began writing in machine code.
When I asked him how long it took him to learn machine he replied that it took him only one day, but he added, "Machine code is very easy to learn. But you never stop learning".
Derek has worked for several companies during the past few years, including Quicksilva. but is happily settled at Micromega. And with a string of hit games behind him he looks set for even more success in the future.

Computer+Video Games #39 (1985-01)


Derek Bewster surrounded by the Zeppelin crew (March 1988)

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L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent  du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.