I can't understand why Bomb Jack is so successful, I must be missing something in the game which has already proved very successful on the Spectrum and Commodore and has now been converted to the Amstrad. The game involves bouncing around the screen, as high as you can and guiding your bounce with the joystick trying to clear the screen of bombs. The usual weebles get in your way and there are the usual bonus objects which allow you to leap safely on your enemies.  
The only possible point of interest I can find in the game, which is. I admit, a very exact replication of the arcade machine original, is that each screen is played out on a scenic tourist spot from around the world Well. I suppose all that computing power that isn't being used on the graphics or game logic might just as well be used for picturesque backgrounds. Still, there are evidently plenty of people who do find Bomb Jack a thrilling game, and this is certainly a professionally produced conversion. Popular Computing Weekly |