| APPLICATIONS | National Lottery Number Generator | 1996 |
| APPLICATIONS | Music Processor | 1984 |
| APPLICATIONS | Track & Sector | 19xx |
| APPLICATIONS | Speedtrans v1 | 1986/1987 |
| APPLICATIONS | Mona6128 | 19xx |
| GAMELIST | Maths & Physics | 198x |
| APPLICATIONS | Bonzo Meddler | 1986 |
| APPLICATIONS | Compas-80 | 1983 |
| APPLICATIONS | Disco Obsequio Amstrad 6128 | 1984 |
| GAMELIST | The Ninja Master Ninja Masters | 1986 |
| GAMELIST | Magic | 1985 |
| GAMELIST | Doomsday Lost Echoes | 2016 |
| GAMELIST | Bonanza Bros | 1992 |
| GAMELIST | Video Classics Blip | 1988 |
| DEMOSCENE | HDM Demo 1 | 1991 |
| APPLICATIONS | Invostat | 1984 |
| GAMELIST | The Prize Spook Loot El Premio | 1985 |
| GAMELIST | Jet-boot Jack | 1984 |
| GAMELIST | Astro Attack Attaque Astrale | 1984 |
| GAMELIST | Master Chess Masterchess Ajedrez Echec et Mat Schach | 1984 |
| GAMELIST | Wacky Darts | 1992 |
| GAMELIST | Answer Back Factfile 500: General Science (Ages 14-Adult) | 1986 |
| GAMELIST | Answer Back Factfile 500: Arithmetic | 1986 |
| GAMELIST | Killerball | 1991 |
| APPLICATIONS | CPC Plus Test Cartridge | 19xx |
| GAMELIST | 4676: Invasion (13th @ CPCRetroDev 2017) | 2017 |
| GAMELIST | Nightmare Fortress (9th @ CPCRetroDev 2017) | 2017 |
| GAMELIST | Proton Smoke (10th @ CPCRetroDev 2017) | 2017 |
| GAMELIST | Color Flood (27th @ CPCRetroDev 2017) | 2017 |
| GAMELIST | Laser Boy (6th @ CPCRetroDev 2017) | 2017 |
| GAMELIST | Phantis Legacy (8th @ CPCRetroDev 2017) | 2017 |
| GAMELIST | Brutal Fighters (15th @ CPCRetroDev 2017) | 2017 |
| GAMELIST | Agent 006 (11th @ CPCRetroDev 2017)  | 2017 |
| GAMELIST | PLMan Survival  | 2017 |
| GAMELIST | Piti | 2017 |
| GAMELIST | Tunnel Effect  | 2017 |
| GAMELIST | UFO (Bit Beam)  | 2017 |
| GAMELIST | Balls (Manuel Alberola Torres) | 2017 |
| GAMELIST | Temple Scape  | 2017 |
| GAMELIST | Raimbo (7th @ CPCRetroDev 2017) | 2017 |
| APPLICATIONS | I Ching  | 1989 |
| APPLICATIONS | Forecaster  | 1989 |
| APPLICATIONS | Personal Computer Astrology  | 1989 |
| LITTÉRATURE | All in One Business Computing-Amstrad PCW and Mini Office Professional | 198x |
| LITTÉRATURE | PCW Machine Code | 1989 |
| LITTÉRATURE | Locoscript/Locomail/Locospell | 1989 |
| APPLICATIONS | Pools Predictor  | 1989 |
| APPLICATIONS | Diskedit  | 1989 |
| GAMELIST | El Cid | 1987 |
| GAMELIST | Amstrad Shuffle | 1986 |
| LITTÉRATURE | Locoscript | 1986 |
| LITTÉRATURE | Hacker's Handbook III | 1986 |
| APPLICATIONS | Market Merlin  | 1988 |
| APPLICATIONS | Locofont  | 198x |
| APPLICATIONS | Locofont 2  | 1988 |
| APPLICATIONS | Write right!  | 198x |
| APPLICATIONS | Mini Office Professional | 198x |
| APPLICATIONS | First Calc  | 1987 |
| GAMELIST | Pirate Island | 2017/1985 |
| GAMELIST | Chibi Akuma(s) - Episode 2: Confrontation | 2017 |
| GAMELIST | Curses | 1994 |
| GAMELIST | Storm Force  | 19xx |
| GAMELIST | The Melarkian | 2004/2016 |
| GAMELIST | Arcturus (Sybex) | 1986 |
| GAMELIST | Anna Conda | 198x |
| GAMELIST | Amsman | 198x |
| DEMOSCENE | 999 Demo 1 (Chatter Scroll) | |
| GAMELIST | Fighting Soccer | 1989 |
| EMULATION | CPC-3D | 2002 |
| GAMELIST | Ninjajar: the lost levels  | 2017 |
| GAMELIST | Extreme | 1991 |
| APPLICATIONS | The Art-master | 1986 |
| EMULATION | Perfect Pix | 2016 |
| PAPERMAG | Bonzo's Scrapyard Issue 10 | 1994 |
| CODING | Writing Adventure Games on the Amstrad - 16 - Breakdown of witch hunt - Events | 1985 |
| CODING | Writing Adventure Games on the Amstrad - 16 - Breakdown of witch hunt - Locations | 1985 |
| CODING | Writing Adventure Games on the Amstrad - 16 - Breakdown of witch hunt - objects | 1985 |
| CODING | Writing Adventure Games on the Amstrad - 16 - Breakdown of witch hunt | 1985 |
| CODING | Writing Adventure Games on the Amstrad - 15 - Witch hunt plot design | 1985 |
| CODING | Writing Adventure Games on the Amstrad - 14 - Extending AKS | 1985 |
| CODING | Writing Adventure Games on the Amstrad - 13 - Implementing the expression evaluator | 1985 |
| CODING | Writing Adventure Games on the Amstrad - 12 - Structural overview of AKS | 1985 |
| CODING | Writing Adventure Games on the Amstrad - 11 - Programming technique | 1985 |
| CODING | Writing Adventure Games on the Amstrad - 10 - Expressions in AKS | 1985 |
| CODING | Writing Adventure Games on the Amstrad - 09 - Locations, objects and events in AKS | 1985 |
| CODING | Writing Adventure Games on the Amstrad - 08 - Triggers in AKS | 1985 |
| CODING | Writing Adventure Games on the Amstrad - 07 - Actions in AKS? | 1985 |
| CODING | Writing Adventure Games on the Amstrad - 06 - What is AKS? | 1985 |
| CODING | Writing Adventure Games on the Amstrad - 02 - The History of Adventure Games | 1985 |
| CODING | Writing Adventure Games on the Amstrad - 01 - Adventure Games | 1985 |
| APPLICATIONS | AKS: Adventure Kernel System | 1985 |
| LITTÉRATURE | Writing Adventure Games on the Amstrad CPC 464/CPC 664 | 1985 |
| GAMELIST | Three Dimensional Maze | 1986 |
| GAMELIST | The Treasure of McDooby's Mansion | 2016 |
| GAMELIST | Magic Mirror | 1983/2016 |
| APPLICATIONS | 8256UKM7  | 1987 |
| APPLICATIONS | Newsdesk International  | 1987 |
| APPLICATIONS | Locoscript 2 | 1987 |
| APPLICATIONS | Universal Self-Start  | 1986 |
| APPLICATIONS | Micro-plus Cashbook  | 1986 |