Legend has it thai when an Indian chief dies, his gold is buried with him. Down at the Skintsville saloon, rumour says one such has just kicked the bean can. Not knowing where your next drink is coming from. you. Luke Warrne (second cousin twice removed from Ed Lines) decide to go in search of the grave.
Aboard your wagon, with a daft flick of the reins, your faithful horse trots off clip, clop, down the trail. Unfortunately, some Apaches are waiting in ambush, and before long you find yourself in a wigwarn, with an Indian guard between you and the open flap of the lent.
Escaping from your captors (well, of course you do!) you find the settlement is deserted – all the Apaches have gone off to hunt for lunch. This is convenient, for there're some mightly useful things lying around in the other tents. The only snug is, your wagon's busted.
Eventually you hit the trail again, and start the exploration proper. Near a water hole lies the town of Jakesville, inhabited, it seems, entirely by Jakes.
What secret property does the tree hold – and can you exhume Wyatt Burp? What use is the eagle out in the desert, and how can you enter the mine?
Back at the settlement everything is not yet settled, though, for there is something strange at the top of the totem pole, which could, perhaps, help with the mine . . . But how do you get it? How do you use the tom tom, and what will put paid to the croc whose beady eyes never stray from the handy canoe?
This is a graphic adventure. with a WORDS/PICTURES option, although there is not a picture to go with every location. The GAC problem of disappearing text behind the graphic has been largely overcome by having been deliberately written to fit the text area, although dropping a number of objects in the same place can cause problems even then.
The vocabulary is adequate. and response, with pictures, fairly fast. On the Amstrad version i played, you can also type ahead, which is useful when wanting to make a number of predetermined moves.
Written by Peter Torrance. I enjoyed it more than Peter's previous efforts. Subsunk and Sebase Delta. While retaining humour, the THANKS BUT NO THANKS message has (thankfully) been replaced with the rater more subdued THANK YOU KINDLY . . BUT NO SIREE!
This is the first adventure released by Incentive Software written using Incentive's own Graphic Adventure Creator.
It is on the special Medallion label, reserved for ". . . the very best adventures. . ."using the G AC. It is certainly the best GAC'd adventure I have yet seen, with a range of problems from basic to head-scratching. Recommended as a good light-hearted game – pity about the price!
Computer & Video Games - Issue #65 (1987)