Randomly generated killer sheep    
Sepulcri is a state of the art game. In play it may be highly derivative, with more than a smack of Knight Lore, Alien 8 and Batman, but it is at least a near-perfect synthesis of randomly-generated title and randomly-generated plot. The plot, such as it is, is described in the inlay as an "implausible storyline" - you can say that again. The first Strategic Defence Initiative satellite is finally ready in the year 2075. but it's got a few bugs. You therefore have to control a minaturised robot moving through the satellite's circuitry, flipping dip switches and avoiding killer sheep. As in Batman, jumping is crucial - a fraction out and you're dead, but it's curiously compelling, as you move slowly through the problems, solving them every third or fourth time. If it was an original it would be well worth the money. John Lettice , Popular Computing Weekly (1986-10)
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