Pushori is a popular puzzle and skill video game originally developed by Toni Pa (or Tony Pa) in the Flash era. It's based on a rather simple concept, but it requires planning and logic to master. The game involves "clearing" a playing area of blocks that have the same symbol. GAMEPLAY Pushori's central mechanic is "pushing" (hence the game's name). The player controls a moving tile, and the only direct interaction with the tiles is to push them sideways: in other words, tiles can only be pushed left or right. They cannot be pushed vertically up or down directly. The goal of pushing tiles is to create a vertical alignment of two or more tiles with the same symbol. When this happens, the matching tiles disappear from the grid, and the relative cells will be colored. Each level features a grid of cells, usually red cells. To complete a level and advance, you must remove tiles so that all the cells in the grid below turn green. The game is won when all levels are completed. You lose when you can no longer make any valid moves, that is, when the tiles are positioned in such a way that you can no longer push or match them.  
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