★ AMSTRAD CPC ★ GAMESLIST ★ KENTILLA (c) MASTERTRONIC ★

Amstrad Magazine
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Of course there was a lot of tripe as well, but Kentilla definitely wasn't tripe, and now it's up and running on your Amstrad — and for only £1.99!

Frankly, at that price, I regard it as one of the proverbial 'essential purchases'. It's a quirky little game by Derek Brewster of Code Name Mat II renown (he also writes the adventure column for CRASH — Ed). The plot is quite straightforward — go forth into the world, the noble sword Kentilla by your side, and defeat the nasty Grako. The game, however, is about as straightforward as tape-worm lied in knots.

First, there are the most intriguing and incomprehensible char-
acters. Whether you're doing battle with the Rattling Quarg, or exchanging meaningless banter with the Fat Cavezat. you're busy wondering what on earth these creatures do when you're in another location. Despite their strangeness, they appear to have very definite characteristics which lead you to ponder as to the nature of their private lives.

That probably sounds pretentious, but the essence of a good character in a game rests on it being able to convince you of its identity as someone in its own right. It's odd how some characters attract one and others don't — for example, I never had any time for Thorin in the Hobbit, for all his singing and ability to say No', whereas I conceived quite a liking for the giant in Twin Kingdom Valiev, even though he didn't say anything.

It's the same with Kentilla. The different characters can move around, say Hello' and take or surrender objects, but they also seem to have a strange, indefinable 'personality'. After a while you realise that the Nasty Urga-Maul really IS nasty, and that the Large Cavezat is precisely that — a Large Cavezat.

I expect I've lost you all by now. but basically the message is this: nip out witn 1.99 in your pocket and get a copy of Kentilla.

  • Atmosphere 83%
  • Interaction 78%
  • Lasting Interest 83%
  • Value for Money 98%
  • Overall 90%

KENTILLA
(c) MASTERTRONIC

Author: Derek BREWSTER
Title screen: Russell BEATON

★ YEAR: 1986
★ LANGUAGE:
★ GENRE: INGAME MODE 1 , AVENTURE TEXT , AVENTURE GRAPHIQUE , TAPE , SAVEGAME
★ LiCENCE: COMMERCIALE



★ AMSTRAD CPC ★ DOWNLOAD ★

Adverts/Publicités:
» Kentilla    ENGLISHDATE: 2025-06-28
DL: 205
TYPE: image
SiZE: 436Ko
NOTE: Supplied by archive.org ; w1602*h2199

» Micromega-Braxx  Bluff-Full  Throttle-Codeman  Mat-Deathchase-KentillaDATE: 2011-07-24
DL: 502
TYPE: image
SiZE: 267Ko
NOTE: w970*h1328

Cover/Package:
» Kentilla    (Release  TAPE)    ENGLISHDATE: 2019-02-13
DL: 284
TYPE: image
SiZE: 453Ko
NOTE: Scan by hERMOL ; w1956*h1190

Dump cassette (version commerciale):
» Kentilla    ENGLISHDATE: 2020-07-06
DL: 361
TYPE: ZIP
SiZE: 31Ko
NOTE: Dumped by Dlfrsilver for Loic DANEELS ;
.LOG: √

Medias/Supports:
» Kentilla    (Release  TAPE)    ENGLISHDATE: 2019-02-13
DL: 216
TYPE: image
SiZE: 181Ko
NOTE: Scan by hERMOL ; w1221*h1528

» Kentilla    (Release  TAPE-BLACK)DATE: 2016-06-16
DL: 190
TYPE: image
SiZE: 41Ko
NOTE: Uploaded by hERMOL ; w762*h509

Notices d'utilisation:
» Kentilla    (Release  TAPE)    ENGLISHDATE: 2022-08-31
DL: 306
TYPE: PDF
SiZE: 2810Ko
NOTE: Scan by Pinace ; 2 pages/PDFlib v1.6

» Kentilla    (Release  TAPE)    ENGLISHDATE: 2018-03-11
DL: 231
TYPE: text
SiZE: 4Ko
NOTE:

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L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent  du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.