★ AMSTRAD CPC ★ GAMESLIST ★ HIGH FRONTIER (c) ACTIVISION ★ |
Amstrad Action |
A lot has been heard of the American "Star Wars" project, known as the Strategic Defence Initiative (SDI). It's the plan to put space lasers and anti-missile systems in orbit around the Earth to stop the majority of nuclear warheads heading for the USA. You are in charge of the construction of the system. The US and Soviet leaders can be one of three types: dove, realist and hawk. Dove leaders tend to spend less on defence and there is less chance of war beginning The combination that's not allowed is two dove leaders. Two hawk's and war won't be long in coming. The orbit screen lets you practice fighting in orbit. There are several icons across the bottom of the screen, each accesses a sub menu where you either recoive information or execute commands. The telephone icon gives you presidential messages, the shield icon is used to control your SDI system, the calculator allows you to build up your SDI system, the camera tells your spies who to spy on and the skull icon gives you access to the threat screen. All of the icons are explained in great detail in the instruction manual and so are the systems that you can employ. Presentation of the game is good with a useful instruction booklet. The icons are easy to identify and graphics adequate for the type of game. Sound is a little limited, but in general strategy games are judged on there challenge and not on there appearance. In a tactical game like this you normally try to gauge how accurate a simulation it is. Since this is set in the near future there's no way of telling how realistic it is, and let's hope we never find out. It provides a challenge with options to make it last a little longer, but I'm dubious about the nuclear setting. GBH, AA
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Page créée en 287 millisecondes et consultée 2586 fois L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko. |