★ AMSTRAD CPC ★ GAMESLIST ★ COMPILATION: THE POSTMAN PAT HIT COLLECTION (c) ALTERNATIVE SOFTWARE/WOODLANDS ANIMATION ★

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You've seen the film. You've read the book and heard the hit rave theme. Mow play the games. That's what SIMON FORRESTER'S done!

First there was Pat. In Pat 2, the battle continues. Pat 3 sees the final battle against rising postal costs with Pat sporting an Uzi and bandana. (He lives in his own world, y'know. Ed)

Postman Pat

PP sees you on a basic delivery run on a standard sunny day. No aliens, no bad guys, no ramps, jeeps or rocket launchers - just Pat, the cat, and the van. This game is blissfully puerile. The most you will ever have to worry about is getting Miss Hubbard's prescription to the chemist's, and drinking tea with the postmistress. When you're not leading this frantic social life, you're lazily driving around in this funky roadster of a Pat van. If you can't find your way to the doctor's house, don't worry - just keep driving round until you find it. Backwards if you want - nobody cares.

This game is absolutely perfect for its target age group. It doesn't have power-ups, continues, guns, or anything that anyone could possibly object to. It's just plain nice. The one mistake to make would be to restrict this masterpiece to children. Everybody should try to live like this. (Like, wow man!)

If you don't fall in love with this game, something is quite obviously hideously wrong with you.

Postman Pat 2

He's back, he's mean, and he's broken his van. That's why he's on foot, and that's why they haven't bothered with the colour red.

Pat 2 is a lot like Pat 1, but with a little less reliance on the cute factor. In fact, the emphasis seems to be on more lifelike characters, that aren't in the least bit cuddly.

Graphically, it's a Speccy port (or a very close conversion), and is distinctly unappealing. The addition of a radar to help you seems a little tacky, as do the moving counters representing other characters. Stylewise, it's a fast version of Tir Na Nog, with the added bonus of being able to tell which way you're facing.

Pat 2 turns a lazy drive round town into a boring trudge round the streets, and the colours give the impression that it's going to rain any minute.

 

Postman Pat 3

Oh no! Delivery man Dan has broken his leg! Who will deliver all those phone directories? If you have a problem, if no-one else can help, and if you can find him, maybe you could hire Pat.

Paperboy fans will love this one. It runs in overhead view, a view that sees Pat screaming down a road chucking phone books at houses. That's not all. There are roadworks and other cars to avoid, as well as the police who, however cuddly, probably have a distinctly unsavoury cell waiting for Pat.

You must deliver a set number of directories to specified houses within a certain time limit. It seems logical that the roads get progressively harder through the game, but this is not all that evident. All in all, it's a nice way to round off the collection. AA

COMPILATION: THE POSTMAN PAT HIT COLLECTION [Postman Pat 1+Postman Pat 2+Postman Pat 3]
(c) ALTERNATIVE SOFTWARE , WOODLANDS ANIMATION

MANUFACTURED UNDER LICENCE FROM BBCtm LTD

DEVELOPPER: ENIGMA VARIATIONS

★ YEAR: 1992
★ LANGUAGE:
★ GENRE: COMPILATION , ARCADE , DRIVING GAME , TV

LIENS VERS LES JEUX DE CETTE COMPILATION:

  1. Postman Pat 1
  2. Postman Pat 2
  3. Postman Pat 3

★ AMSTRAD CPC ★ DOWNLOAD ★

Cover:
» Compilation-The  Postman  Pat  Hit  CollectionDATE: 2016-09-07
DL: 153 fois
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SIZE: 102Ko
NOTE: w684*h577

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L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent  du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.