| ★ AMSTRAD CPC ★ GAMESLIST ★ BRAXX BLUFF (c) AMSOFT ★ |
| Cahiers de l'Amstrad Magazine | AMTIX![]() |
Man has progressed far beyond the limits of the solar system and has begun to explore the unimaginably distant worlds in the search for re sources and knowledge. In every new system an intergalactic rescue cruiser stands at the ready in case of an emergency It is manned by volunteers of the Life corps. You are such a volunteer and the emergency at Braxx Bluff will either make you a hero or a memory. The lifeship Vega has stabilised orbit around the planet Prolon in response to a distress call from the planet below. Three members of an exploratory team left their base in a rover and have fallen prey to the energy hungry creatures who inhabit the world. The creatures have been feeding on the energy banks in the rover which now lies stranded with out power, the occupants slowly dying as the life support systems fail Your mission is simple — land, find the rover and return to base in time to save the lives of the crew.
There are 5 stages to the game Should you land safely then you must proceed on foot towards the sound, but you have to avoid the birds which are out to get you When you complete this stage you discover the rover and it is your task to drive it as fast as you can down the road Next comes the the sea skimming Here the rover stays at fall speed to avoid sinking but the sea is full of rocks which must be avoided at all costs. A direction finder guides you by the pitch of a sound towards the base If you complete that stage then you arrive at the base and a new mission starts. Braxx Bluff has rather odd looking but very simplistic graphics that generate a reasonable represents tion of 3D. The sound isn't up to much but it has a critical role in the game A playable entertainment that takes quite a bit of practice before you can get anywhere, Braxx Bfuff has the necessary qualities to bring you back to play it again. It may look very simple but it works quite well. Overall AMTIX! ratings: 78% |
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Page créée en 139 millisecondes et consultée 3407 fois L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko. |