★ AMSTRAD CPC ★ GAMESLIST ★ AH BOD! (c) COMPUTING WITH THE AMSTRAD/AMSTRAD SEMENAL ★ |
Computing with the Amstrad |
IN the Land of Block, to the North of Blob, lived a happy bunch of egg-farmers, who tend the eggs of the Wob-Wob birds. However, one day, from the Eastern Land of Grog, came the evil Stompers. After many days of being stomped, the farmers gave up and went home to play with their Spectrums — they are a backward lot in Block. Bod does not have a Spectrum and, for want of a better thing to do, he decides to save the eggs of the Wob-Wob birds. Thus stands Bod against the mighty Stompers. Can you help him in his hellish quest? Bod has some weird powers which can be of use on later levels. He can slide the row of blocks he is standing on, either left or right. There are several hazards which cause hassle to Bod. Every time he moves, the blocks he was just standing on collapse. Also surrounding Bod are a lot of sleeping Stompers. And after two screens have been cleared, a mutant Stomper wakes up and starts stomping. On screen seven and after, the Stomper starts leaving holes as it moves around. At least Bod can earn points by collecting eggs and flags. CWTA |
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Page créée en 270 millisecondes et consultée 1358 fois L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko. |