★ AMSTRAD CPC ★ SOFTOGRAPHIE ★ COMPANY ★ COMPUTING WITH THE AMSTRAD ★

Computing with the Amstrad

TITLES    YEAR    
Computing With the Amstrad - 19861986
Computing With the Amstrad - 19871987
Computing With the Amstrad - 19851985
Computing With the Amstrad (Autralian)
Computing With the Amstrad - 1988 1988
CPC Computing 1988 

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CATEGORYTITLES (344)YEARS
CODING SRC'SFractal Nebulae (Computing with the Amstrad) 1987
GAMELIST Stonefear Castle  1987
GAMELIST Molecular Matrix  1987
GAMELIST Trapped
Trap
 
1987
APPLICATIONSBig, big characters (Computing with the Amstrad) 1987
APPLICATIONS3-Flasher (Computing with the Amstrad) 1987
GAMELIST Pokmuncher  1987
GAMELIST Knight's Tour  1987
CODING SRC'SRead or write in record time (Computing with the Amstrad) 1987
CODING SRC'SRandom Access Filing on the CPC (Computing with the Amstrad) 1987
APPLICATIONSPrinter Echo Utility (Computing with the Amstrad) 1987
GAMELIST Espionage  1987
GAMELIST Diamond Trap  1987
APPLICATIONSPrinter Font Designer (Computing with the Amstrad) 1987
CODING SRC'S3D Cube (Computing with the Amstrad) 1987
CODING SRC'S3D Plot (Computing with the Amstrad) 1987
CODING SRC'SMuzakology (Computing with the Amstrad) 1987
APPLICATIONSBiorythms (Computing with the Amstrad) 1987
GAMELIST Basic Nobbling  1987
APPLICATIONSStop Press Page Printer (Computing with the Amstrad) 1987
APPLICATIONSTrees / Landscape (Computing with the Amstrad) 1987
APPLICATIONSX-Graph (Computing with the Amstrad) 1987
APPLICATIONSWatch It (Computing With the Amstrad) 1987
CODING SRC'SSquare Curves (Computing with the Amstrad) 1987
GAMELIST The Bouncer  1987
GAMELIST Four In a Row  1987
GAMELIST Centi-Bug  1987
GAMELIST Angler  1987
APPLICATIONSOne Dimensional Automata (Computing with the Amstrad) 1987
CODING SRC'SDoily (Computing with the Amstrad) 1987
APPLICATIONSDisc Maintenance (Computing with the Amstrad) 1987
APPLICATIONSCalendar (Computing with the Amstrad) 1987
CODING SRC'SSpirograph (Computing with the Amstrad) 1987
CODING SRC'SPuddle (Computing with the Amstrad) 1987
GAMELIST Quarters  1987
APPLICATIONS200k Disc Formatter (Computing with the Amstrad) 1987
CODING SRC'SDragon Curves 2 (Computing with the Amstrad) 1987
APPLICATIONSX-file (Computing with the Amstrad) 1987
CODING SRC'SXor Kaleidoscope (Computing with the Amstrad) 1987
GAMELIST Rebounder  1987
CODING SRC'SRipple (Computing with the Amstrad) 1987
GAMELIST Hungry Snapper  1987
APPLICATIONSASCII File Compacter (Computing with the Amstrad) 1987
CODING SRC'SFandango (Computing with the Amstrad) 1987
GAMELIST Aliens (Computing wih the Amstrad)  1987
CODING SRC'SHow to flood the landscape (Computing with the Amstrad) 1987
APPLICATIONSDisc Catalogue (Computing With the Amstrad) 1987
GAMELIST Howzat!  1987
GAMELIST Party Machine  1987
CODINGWriting a Rom (Computing With the Amstrad) 1987
APPLICATIONSIncone Tax and NI Calculator (Computing with the Amstrad) 1987
CODING SRC'SFast Dragon (Computing with the Amstrad) 1987
APPLICATIONSInvert RSX (Computing with the Amstrad) 1987
CODING SRC'SKaleidoscope (Computing with the Amstrad) 1987
GAMELIST Centipods  1987
APPLICATIONSData64 (Computing with the Amstrad) 1987
GAMELIST Roulette  1987
GAMELIST Sultan's Rings  1987
APPLICATIONSRSX Procedures (Computing With the Amstrad) 1987
APPLICATIONSRSX Help (Computing With the Amstrad) 1987
GAMELIST Crane Crawl  1987
CODING SRC'SFaster disc drives (Computing with the Amstrad) 1987
CODING SRC'SIncreasing workspace (Computing with the Amstrad) 1987
CODING SRC'SBall Control (Computing with the Amstrad) 1987
CODING SRC'SDIY Fractal Design (Computing with the Amstrad) 1987
APPLICATIONSCPC Fractals (Computing with the Amstrad) 1988
APPLICATIONSBasic Compiler (Computing with the Amstrad) 1987
GAMELIST Eggstatic  1987
APPLICATIONS3D Surface Plotter (Computing with the Amstrad) 1987
APPLICATIONSRestore Utility (Computing with the Amstrad) 1987
GAMELIST Ayo: The Game of Africa  1987
APPLICATIONSCopy Key Utility (Computing With the Amstrad) 1987
APPLICATIONSMike Cook's Dragon (Computing with the Amstrad) 1987
GAMELIST United Kingdom Fishing Contest  1987
GAMELIST Punctuation  1987
GAMELIST Pontoon  1986, 1985
APPLICATIONSMinifile (Computing With the Amstrad) 198x
GAMELIST Rollaball (Computing with the Amstrad)  1986, 1987
GAMELIST House of Spiders  1989
APPLICATIONSMachine Code Shell Sort (Computing with the Amstrad) 1988
GAMELIST Lucas' Problem  1989
CODING SRC'S3D Animated Graphics (Computing With the Amstrad) 1988
GAMELIST Box Clever  1989, 1988
GAMELIST Cecil the Centipede  1988
GAMELIST The Snake  1988
APPLICATIONSSelection Sort (Computing with the Amstrad) 1988
GAMELIST Walker  1988
CODING SRC'SMenuetto (Computing with the Amstrad) 1988
GAMELIST Space Attack  1988
GAMELIST Simon (Alistair Young)  1988
GAMELIST Codemaster  1988
GAMELIST Fit to drive ?  1988
GAMELIST Reaction Tester  1988
APPLICATIONSToolbox (Computing with the Amstrad) 1988
GAMELIST ICBM Defender  1988
CODING SRC'SWaves (Computing with the Amstrad) 1988
GAMELIST Scramble (Paul Robson)  1988
APPLICATIONSStop Press Convertion (Computing with the Amstrad) 1988
GAMELIST Caverns  1988
CODING SRC'STelstar (Computing with the Amstrad) 1988

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L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent  du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.