★ AMSTRAD CPC ★ GAMESLIST ★ ACTION FORCE (c) VIRGIN GAMES ★

AMSTAR&CPCAmstrad Action
★ Ce texte vous est présenté dans sa version originale ★ 
 ★ This text is presented to you in its original version ★ 
 ★ Este texto se presenta en su versión original ★ 
 ★ Dieser Text wird in seiner Originalfassung präsentiert ★ 

You're Wild Bill, pilot of the Dragonfly helicopter and you have a mission: to ensure the safe arrival of the A.W.E. Striker at its destination. The Striker, though, lias two problems: it bumps into things and :t fails down holes, and neither is veiy good for it. There are also lots of nasty Cobia forces out there just waiting to blast anything into little pieces.

Across the bottom of the screen, where your score is shown, is a status panel informing you of the condition of the Dragonfly and the Striker. In the upper part is the horizontally scrolling playing which is centered around your helicopter

There ate several levels to the game, each more difficult than the last, but still very similar in style of play. Strewn about the landscape are holes that must be bridged and barriers to be destroyed so mat the Striker can exit at the end of the level. Fortunately there are sections of bridges covering some of the holes, but even so there are more holes than bridges. You therefore have to carry bridge sections from place to place and make sure the Striker gets through. Any barriers that you come across must be shot to pieces or bang goes the Striker. That's about it: you hurtle around blasting enemies and protecting the Striker.

Considering the speed at which the landscape scrolls it's still remarkably fast. It's a pity as much effort wasn't put into the graphics as was put into the scrolling - they're lacking in both detail and colour. Sound is just a handful of effects and there are no tunes.

Action Force is one of those games that's frustrating, but lor the wrong reasons Level two is incredibly tight on timing to destroy the first obstacle before the Striker gets to it and that tends to annoy rather than make you play again. At the start of the game and between levels a message squelches onto the screen at an yawnfully slow rate. They're interesting the first time, but in the middle of a game the last thing that you want is a tedious delay before you go to next bit. £9 is lot to ask for this sort of thing.

FIRST DAY TARGET : Complete level two

GBH, AA

ACTION FORCE
(c) VIRGIN GAMES
(c) MILTON BRADLEY

Program: Sean CROSS pour Mastertronic
Graphics: Ian MATHIAS , Alexander MARTIN
Marketing assistant: Patricia MITCHELL

★ YEAR: 1988
★ LANGUAGE:
★ GENRE: INGAME MODE 3 , ARCADE , HELICOPTER , SHOOT-EM-UP , MILITARY , TAPE , DISK
★ LiCENCE: COMMERCIALE

★ PROTECTIONS: SPEEDLOCK-TAPE (TAPE) , SPEEDLOCK-DISK-V1987 (DISK)
★ RERELEASES: MASTERTRONIC , DROSOFT (SPAIN)
★ COLLECTIONS: MASTERTRONIC ADDED DIMENSION , SELECCION MASTERTRONIC (SPAIN)


Cliquez sur l'image pour voir les différents packages (2). 



★ AMSTRAD CPC ★ DOWNLOAD ★

Advert/Publicité:
» Action  ForceDATE: 2014-05-14
DL: 286
TYPE: image
SiZE: 273Ko
NOTE: w833*h1195

Covers/Packages:
» Action  Force    (Release  DISC)    ENGLISHDATE: 2019-11-29
DL: 955
TYPE: image
SiZE: 824Ko
NOTE: Scan by Loic DANEELS ; w3723*h1530

» Action  Force    (Release  TAPE)    ENGLISHDATE: 2019-11-29
DL: 212
TYPE: image
SiZE: 659Ko
NOTE: Scan by Loic DANEELS ; w2913*h1191

» Action  Force    (Rerelease  TAPE-MAD)    ENGLISHDATE: 2016-10-16
DL: 259
TYPE: image
SiZE: 538Ko
NOTE: Uploaded by CPCLOV ; w1606*h1181

Dumps disks:
» Action  Force    (1988-10-07)    EXOCETDATE: 2013-08-30
DL: 418
TYPE: ZIP
SiZE: 30Ko
NOTE: Extended DSK/42 Cyls
.HFE: Χ
 
» Action  Force    (2008-08-19)    CNGSOFTDATE: 2014-02-13
DL: 556
TYPE: ZIP
SiZE: 28Ko
NOTE: 40 Cyls
.HFE: Χ
 

Dump cassette (version commerciale):
» Action  Force    ENGLISHDATE: 2010-03-30
DL: 488
TYPE: ZIP
SiZE: 29Ko
NOTE: Dump by Pinace ; Speedlock Tape

Dump disquette (version commerciale):
» Action  Force    ENGLISHDATE: 2011-08-24
DL: 412
TYPE: ZIP
SiZE: 29Ko
NOTE: Speedlock Disk v1987 Protection/42 Cyls
.HFE: Χ

Medias/Supports:
» Action  Force    (Release  DISC)    ENGLISHDATE: 2021-12-14
DL: 183
TYPE: image
SiZE: 111Ko
NOTE: Scan by Loic Daneels ; w1236*h778

» Action  Force    (Release  TAPE)    ENGLISHDATE: 2019-11-13
DL: 103
TYPE: image
SiZE: 45Ko
NOTE: Scan by Loic DANEELS ; w573*h708

» Action  Force    (Release  TAPE-DROSOFT-SELECCION  MASTERTRONIC)    SPANISHDATE: 2016-11-12
DL: 133
TYPE: image
SiZE: 27Ko
NOTE: Uploaded by hERMOL ; w569*h409

» Action  Force    (Release  TAPE-MAD)    ENGLISHDATE: 2017-12-07
DL: 198
TYPE: image
SiZE: 67Ko
NOTE: Scan by Pinace ; w1205*h756

Notices d'utilisation:
» Action  Force    (Release  DISC)    ENGLISHDATE: 2025-02-11
DL: 136
TYPE: PDF
SiZE: 1420Ko
NOTE: 2 pages/PDFlib v1.6

» Action  Force    (Release  TAPE)    ENGLISHDATE: 2025-02-11
DL: 54
TYPE: PDF
SiZE: 1590Ko
NOTE: 2 pages/PDFlib v1.6

» Action  Force    (Rerelease  TAPE-MAD)    ENGLISHDATE: 2022-08-26
DL: 368
TYPE: PDF
SiZE: 1256Ko
NOTE: Scan by Pinace ; 2 pages/PDFlib v1.6

» Action  Force    ENGLISHDATE: 2021-01-01
DL: 325
TYPE: text
SiZE: 8Ko
NOTE: Retyped by hERMOL ;

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L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent  du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.