★ AMSTRAD CPC ★ GAMESLIST ★ TIME SCANNER (c) ACTIVISION ★

A100%Amstrad ActionAmstrad Sinclair OcioASM
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 ★ This text is presented to you in its original version ★ 
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Could you cope with a magical mystery tour of pyramids, ruins, alien desert lanscapes -even time itself and play pinball at the same time? With Timescanner on your CPC it's just a walk in the park as four different tables, two screens high, await you in your very own arcade.

Now pinball on a computer sounds a bit lame. Tell the truth, it sounds very lame as a game concept. Surely pinball died a natural death years ago when Space Invaders burst onto the scene? Wrong! It's back with a vengeance, and will have you beating your keyboard into submission for hours to come.

The game opens with the Volcano, an ordinary looking everyday pinball table, but all is not what it seems You fire your firs: ball into play. Flippers at the ready, it's a waiting game as you ball ricochets around the pins and bumpers. Lights flash as your score starts to build up. You notice that when certain pins go down the bumpers score more points and a strategy starts to evolve.

The speed is a bit daunting at first, you just don't expect a computer game ball to move so sharpish. Flexing flippers, a feel soon develops for the way to get the ball where you want it, when you want it there. Eventually a mistake :s inevitable and the ball trickles past your guard. Yet the ball is not dead! The screen scrolls down to reveal the bottom half of the table. Again all the trimmings are there, but this time there are also clear tubes that provide access back up to the top part of the screen.

Firing a ball up from the bottom half also triggers one of the many bonus features, and the word volcano starts to light up. When the word is complete an eruption occurs, and to your surprise out shoot not one, not two but three balls for simultaneous play. This is supposed to be to your advantage (who are they trying to fool?). One ball is bad enough, three over the top: you just cant concentrate on three places at once and the flippers take a bashing as you desperately try to keep every ball in play.

Other such tasks must be completed, apart from notching up a gargantuan score, before you can shoot for the 'time tunnel'and get transported to the next table. Saqqara is next - a deserted, desolate table with fewer pins and more traps. Shooting the ball back up to the top of the table here is nigh on impossible, while keeping up there in the first place is even more troublesome.

After Saqqara comes the ruins table - possibly the best - and here tilings really start to get out of hand. One feature starts to collect your balls and display them in the lower section. This just looks showy, until the 'Xtra ball feature lights up. Suddenly all your collected spheres smash their glass casing and once again there are multiple balls shooting around in play. Survive this baby and if your nerves are not too shot or fingers too sore it's special level time.

The final level of Timescanner features a Breakout-style game, so as well as scoring oodles of points you've now got to wipe out blocks as well. This once and for all kills any idea that pinball is a simple game, for in Timescanner technique and feel in the way you play are everything. Understanding of how the ball rolls and bounces is vital to employ the tilt feature to full effect. - Yup, you heard right., the game is designed to incorporate a simulation the thumps desperately administered to real tables to stop the ball going out of play. Press the right key at the right time and the whole screen shakes as you tilt the table to encourage that tiny motion that will save the day.

Timescanner is a simple concept laced with an unexpected level of complex game strategy - the goals soon become clear, while achieving them requires the deftest of touches. The situation is made even more fun with the cranked up pace and myriad methods of scoring. It won't take much time to see all the levels, but that's not the point. With pinball it's scoring more points than anyone else ever in the history of history itself that matters. Let's roll...!

FIRST DAY TARGET SCORE: 200,000 points

TW, AA

TIME SCANNER
(c) ACTIVISION

MANUFACTURED UNDER LICENCE FROM SEGAtm ENTERPRISES LTD

Developer: SPIDERsoft
Program: Steve Marsden , David Cooke

★ YEAR: 1989
★ LANGUAGE:
★ GENRE: INGAME MODE 1 , BOARD , PINBALL
★ LiCENCE: COMMERCIALE
★ RERELEASE: MCM (SPAIN)
★ COLLECTION: MCM-AMSTRAD DISCO-6128 (MCM/SPAIN/DISK)


Cliquez sur l'image pour voir les différents packages (2). 

★ AMSTRAD CPC ★ DOWNLOAD ★

Adverts/Publicités:
» Hitsquad-Vindicator-Nemesis-Match  Day  2  Shao-lin  s  Road-Mikie-Time  ScannerDATE: 2010-06-02
DL: 448
TYPE: image
SiZE: 190Ko
NOTE: w800*h1075

» Time  ScannerDATE: 2016-05-28
DL: 305
TYPE: image
SiZE: 290Ko
NOTE: w927*h1317

» Time  Scanner    FRENCHDATE: 2015-01-26
DL: 163
TYPE: image
SiZE: 778Ko
NOTE: w1240*h1708
 

Bonus:
» Time  Scanner    POSTERDATE: 2014-07-05
DL: 212
TYPE: image
SiZE: 827Ko
NOTE: Scan by Giants ; w1389*h1953
 

Covers/Packages:
» Time  Scanner    (Release  DISC-MCM)    SPANISHDATE: 2015-06-16
DL: 150
TYPE: image
SiZE: 662Ko
NOTE: Uploaded by CPCLOV ; w2998*h1844
 
» Time  Scanner    (Release  DISK)    ENGLISHDATE: 2019-12-22
DL: 219
TYPE: image
SiZE: 1045Ko
NOTE: Scan by Loic DANEELS ; w3971*h1307
 
» Time  Scanner    (Release  TAPE)    ENGLISHDATE: 2022-01-24
DL: 56
TYPE: image
SiZE: 1375Ko
NOTE: Upload/scan by Nicholas CAMPBELL ; w3774*h1581
 
» Time  Scanner    (Rerelease  TAPE-MCM)    SPANISHDATE: 2018-03-06
DL: 200
TYPE: image
SiZE: 208Ko
NOTE: Scan by Abraxas ; w1227*h1160

Dump disk:
» Time  Scanner    TWO-MAGDATE: 2005-01-31
DL: 317
TYPE: ZIP
SiZE: 88Ko
NOTE: 42 tracks/Extended DSK/
.HFE: Χ
.DSK: √
 

Dump cassette (version commerciale):
» Time  Scanner    ENGLISHDATE: 2018-09-14
DL: 221
TYPE: ZIP
SiZE: 120Ko
NOTE: Dumped by DLFRSILVER for Loic DANEELS ; Spectrum loader algorithm; CSW2CDT-20170630
.LOG: √

Dumps disquettes (version commerciale):
» Time  Scanner    ENGLISHDATE: 2010-03-29
DL: 305
TYPE: ZIP
SiZE: 112Ko
NOTE: 40 Cyls
.HFE: Χ

» Time  Scanner    ENGLISHDATE: 2014-07-20
DL: 214
TYPE: ZIP
SiZE: 301Ko
NOTE: Dump by DLFRSILVER ; 42 Cyls/CT-RAW
.HFE: Χ
 

Medias/Supports:
» Time  Scanner    (Release  DISC)    ENGLISHDATE: 2019-11-24
DL: 168
TYPE: image
SiZE: 157Ko
NOTE: Scan by Loic DANEELS ; w1865*h1170

» Time  Scanner    (Release  TAPE)    ENGLISHDATE: 2019-11-24
DL: 95
TYPE: image
SiZE: 36Ko
NOTE: Scan by Loic DANEELS ; w575*h718

» Time  Scanner    (Release  TAPE-MCM)    SPANISHDATE: 2016-09-06
DL: 124
TYPE: image
SiZE: 14Ko
NOTE: w462*h284

Notice d'utilisation:
» Time  Scanner    (Release  TAPE-DISK-ERBE)    SPANISHDATE: 2019-01-14
DL: 189
TYPE: PDF
SiZE: 298Ko
NOTE: Uploaded by CPCLOV ; 1 page/PDFlib v1.6

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L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent  du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.