★ AMSTRAD CPC ★ GAMESLIST ★ EPYX: WORLD OF SPORTS (GX4000) (c) EPYX/USGOLD ★

JOYSTICKTILTAmstrad Action
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The urge to compete is irresistible. Don't you feel you need to pit your fitness and skills against others? Don't you need to win at every-thing you do? If not, then you're probably a normaI, well-adjusted person. However, if you are manically competitive you might be willing to travel aU over the world in order to beat people at exciting and obscure sports. This selection of four games lets you do just that.

There are four sports which you'll have to master if you want to reach the top of Epyx's high score table. The first is good old BMX riding (remember that?). It's not a case of tackling the traditional half-tube this time, but pedalling along an incredibly perilous track, lit-tered with railway sleepers, baIes of hay and vertical drops.


Hurl yourself as far from the cliff as you can.

The track scroUs in a sort of 3D towards the top left hand corner of the screen. You, controlling your speed and direction, must successfully get to the end of the course in the shortest possible time. You have three lives, losing one every time you tumble off the bike. The best way to complete the course is to go as fast as you can, doing wheelies whenever you reach an obstacle to bounce over it. If you do come off, you'll either start at the beginning or hatf way through, depending on how far you got before the tragic accident.

Having proved how incredibly talented at BMXing you are, it's time to get on a plane and fly to Switzerland (or, conceivably, Austria) to strap on your skis and go, er, skiing.

You start in a shed at the top of a fiendish slaiom course. Dig your sticks in, push, and you're off. Again, you control speed as well as left and right movement. Speed is stiLL of the essence. You view yoursetf from in front and above, so the angles are easier to judge. The only problem occurs if you let your speed build up too much. You won't be able to get through many of a gates, and wiU end up smacking into a pole. You tose a life and Ue there for a few seconds, dazed.

The controls are suitably skiddy; you'll be hammering the joystick or joypad to get round some of the trickier switchbacks. And it is so frustrating when you see a flagpole looming up right in your path. It's possible to miss out some gates. You don't get any points for doing this, but you'll stay on your skis until you reach the bottom.


The uncool bit, when you tumble into the ocean.

Having survived that with onIy minor breaks, dislocations and frostbite, you'll want to travel to a warmer part of the world. What about Hawaii? Yeah! Everybody jump in the water because the surfs back in town! (eh? -ed).

You must ride a huge wave, doing tricks, flips and other brave manoeuvres to gain as many points as possible. Again, you'll have to be quick because the wave is beginning to break.

If you get caught in the curl, you'll tumble off, smacking your head nastily on the seabed and losing one of your lives.

There are a number of moves you can attempt on the crest; the harder and more impressive they are, the more points you'll get. Simple backward flips look a bit pathetic, but if you keep doing a lot, your score gets to be quite respectable. Or you can try flying off the top, twisting in mid-air, then slipping back down the wave. It's very tricky and requires practice, skill and the ability to swim.

Having developed a taste (albeit salty) for aquatic competition, you then travel back across half the Pacific to Mexico. There you decide to jump off some very high cliffs into approximately fifteen feet of water. People who do this find it hard to get comprehensive life insurance, because it is a tad risky - those rocks are sharp and can certainly have your eye out if you're not careful.

You control the angle of the diver; you can either drop straight down, in which case you might collide with the rock-face whizzing past mere inches away, or a select a flatter trajectory ending in a belly-flop which hurts a great deal.

Points are awarded on whether you manage to enter the water cleanly,,and whether you strike the bottom of the rock-pool before surfacing.

A large pelican sits on a rock next to the pool and watches all your efforts. If you are too pathetic, he covers his eyes with his wings. It's certainly a nice touch, and is well drawn to say the least.

The graphics are without exception very pretty indeed in all the events. They are fast and smooth as well, as we are coming to expect from the far superior cartridge-based software. It has to be said that in the skiing and surfing events, the sprites are not particularly large. However, they are very detailed and will impress the socks off you.

The sound might have taken straight from an arcade machine. It complements the gorgeous visuals perfectly, and really demonstrates what is possible with the new stereo effects. A tune plays throughout the events and spot effects punctuate the action at the salient points.

What lets down World Of Games is -surprisingly - its ‘forgivingness'. The events are all fairly easy to complete but if you don't sueceed, you automatically go on to the next one anyway. This means that all you're doing is trying to get points rather than progress in the game. There a several differing manoeuvres which you can perform in each discipline, but they are subtle and difficult, so you'll probably end up just going as fast as you can, to get points that way.

The most startling thing of all about World of Sports is not the gameplay, which has been seen before, but the sheer quality of the graphics - it's hard to believe it's playing on an 8-bit Amstrad!

So, all in all, World of Sports is a distinct step up from the current crop of CPC games in terms of graphics and sound, but unfortunately lacks the real gameplay to accompany this feast for eye and ear. More events would have been nice, as would a bit more variety and length in each one.

FIRST DAY TARGET SCORE Score in all four events

[s=1]VERDICT

  • GRAPHICS 94%
  • SONICS 73%
  • GRAB FACTOR 70%
  • STAYING POWER 66%
  • AA RATING 72% : Great, but not one to keep you absorbed for hours

James ‘Surf-Bum' Leach , AA

EPYX: WORLD OF SPORTS (GX4000)
(c) EPYX , USGOLD

Conterted by Tiertex
Author(s): ???

★ YEAR: 1990
★ LANGUAGE:
★ GENRE: INGAME MODE 0 , SPORT , GX4000 , CPCPLUS
★ LiCENCE: COMMERCIALE


Cliquez sur l'image pour voir les différents packages (2). 

★ AMSTRAD CPC ★ DOWNLOAD ★

Cover/Package:
» Epyx  World  of  Sports    (Release  GX4000)    FRENCH-ENGLISH-GERMAN-ITALIAN-SPANISHDATE: 2018-05-16
DL: 428
TYPE: image
SiZE: 290Ko
NOTE: Uploaded by CPCLOV ; w1896*h806

Dump cartridge GX4000:
» Epyx  World  of  SportsDATE: 2010-03-29
DL: 522
TYPE: ZIP
SiZE: 58Ko
NOTE:
.HFE: Χ
.CPR: √

Medias/Supports:
» EPYX-World  of  Sports    (Release  GX4000)    ENGLISHDATE: 2018-05-16
DL: 141
TYPE: image
SiZE: 97Ko
NOTE: Uploaded by hERMOL ; w789*h406

» Epyx  World  of  Sports    (Release  GX4000-STICKER)    FRENCH-ENGLISH-GERMAN-ITALIAN-SPANISHDATE: 2018-05-16
DL: 135
TYPE: image
SiZE: 147Ko
NOTE: Uploaded by CPCLOV ; w1059*h562

Notice d'utilisation:
» Epyx  World  of  Sports    (Release  GX4000)    FRENCH-ENGLISH-GERMAN-ITALIAN-SPANISHDATE: 1996-12-24
DL: 312
TYPE: PDF
SiZE: 1196Ko
NOTE: Uploaded by CPCLOV ; 22 pages/PDFlib v1.6

Video:
» EPYX: World Of Sports Longplay and Review by Xyphoe (Powered by YouTube)
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L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent  du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.