|Saint Dragon - Inlay Card Docs
Retyped in 2000 AD by Alessandro "Gazzosa" Grussu
Visit my website at http://members.xoom.com/gazzosa
Proud member of the Spectrum Webring.
Press SHIFT and RUN/STOP keys together. Press PLAY on your cassette
recorder. Follow on-screen prompts.
SPECTRUM 128K, +2 CASSETTE
Type LOAD"" and press RETURN. Press PLAY on your cassette recorder.
Follow on-screen prompts.
AMSTRAD CPC CASSETTE
Press CTRL and ENTER keys together. Press PLAY on your cassette recorder.
Follow on-screen prompts. Keyboard commands user definable.
On a far distant planet you must prepare to fight the final battle! An
evil force of monster machines has risen to conquer the Galaxy. One by
one the peaceful races of the Galaxy have been attacked and enslaved by
the Cyborg Monsters. None has the strenght to stand against the power of
the Cyborgs, until one lone rebel rises from within the ranks of the
mechanised monsters. Part dragon, part machine, the Cyborg Warrior fights
back against its tyrant masters. The Galaxy has a hero. Hope returns to
the hearts of the people at the rise of the Armoured Champion they call,
"Saint Dragon". In this reverse of the Saint George legend you must fly
the armoured Dragonship through five levels of non-stop destruction.
Choose between fireballs, bouncing bombs, ring lasers and turret weapons
to blast your way through the armoured pumas, mechanical cobras, giant
cyborg bull and a host of other mutant machines. But remember fire power
isn't everything! Your ship has an armoured tail. Use it well and you may
Move joystick to control Dragon, fire button to shoot.
KEYBOARD (CBM 64/128)
Up/Down - O/K, Left/Right - A/S, Fire - Space bar.
KEYBOARD (SPECTRUM 128K/AMSTRAD)
Up/Down - Q/A, Left/Right - O/P, Fire - Any key on bottom row (Z to M).
ADDITIONAL CONTROLS (CBM)
M - Toggles between music and sound effects
P - Pause/unpause game
Q - Abort game (while in pause mode)
ADDITIONAL CONTROLS (SPECTRUM 128K/AMSTRAD)
H - Pause (Then E to Exit or C to Continue)
PLAYING THE GAME
It's a shoot-em-up so shoot em! You must blast your way through five
enemy packed levels, each complete with its own giant end of level alien
in order to rescue the giant dragon. In addition to your weapons you have
an armoured tail that will protect your vulnerable head from small
bullets and aliens. You will need to use it well to survive.
You start with a standard plasma bolt weapon and small fireball. You can
enhance your weapons by picking up the following tokens.
N - Adds one more set of pulse torpedoes (maximum of 5)
L - Change to Laser
F - Change to Fireball
B - Change to bouncing ball
T - Change to turret
S - Speed up
P - Power up your extra weapon
H - Hyper (invulnerability plus maximum firepower for
Licensed from Jaleco. Copyright The Sales Curve Ltd 1990. All rights
reserved. Licensed to KIXX. Unauthorised copying, lending or resale by
any means strictly prohibited. KIXX Units 2/3 Holford Way, Holford,
Birmingham B6 7AX. Tel 021 625 3311.