DUN DARACH
THE AIM OF THE GAME LOADING Press the CTRL and ENTER button together. Press PLAY and then any key on the keyboard. N.B. If using a 6128, first enter the TAPE command. KEYBOARD ASSIGNMENTS WALK LEFT/RIGHT Alternate keys on the bottom row. ENTER A DOOR The ENTER key. CAMERA LEFT/RIGHT Alternate keys on the second row. PICK UP/DROP Alternate keys on the third row. SELECT OBJECT Top row 1 to CLR. OFFER OBJECT The space bar. AUTORUN ON/OFF The 4 key, on the separate Numeric/Function Block. FREEZE/UNFREEZE The 5 key, on the separate Numeric/Function Block. RETURN TO OPTIONS The 6 key, on the separate Numeric/Function Block. Scenario It happened that, following a fateful, bloody and largely pointless battle against the Conachta, Cuchulainn the Great was returning home to Muirmethne in company of his faithful charioteer, Loeg. Towards the end of the second day, Cuchulainn and Loeg came across a wayside inn. While they waited for food, they were approached by Skar, who told them that her carriage had developed a shattered axle. Loeg leapt to assist her and left the inn with Skar. After a while Cuchulainn went outside to see what progress Loeg might have made, but was astonished to find no sign of Skar or Loeg, there was only a cloud of dust disappearing along the Eastern road. Skar was it seemed, a Sorceress and ally of the Connachtmen and they had seized Loeg as retribution and taken him to the Secret city of a Dun Darach. Culchulainn took off to find the mist-shrouded city - Dun Darach. GAMEPLAY The main objective is to locate and release Loeg. You will encounter scores of secondary quests which will need to be completed before a final solution is reached. There is no set route to solve the Quest. The City The layout of Dun Darach is complex and the streets and buildings are continuously mapped by the program. You will notice the following sub-divisions:- - The city itself is divided into a scries of Quarters. - To aid the explorer each Quarter consists of several named districts. - Every street bean a street name: every door that opens onto the street carries a house number. - Behind every door there is a room or set of rooms, which may be occupied or empty. The Population While some of the characters in Dun Darach stick singlemindedly to their assigned tasks - for instance, shopkeepers - the streets are full of independent, fully-animated characten, each with their own personality Most of them have something which you will need, like specific objects or information or the knowledge of a secret way and all of them are open to bribery, either directly with money - normal))' a large amount - or by some object which they themselves desire or need. Note that you cannot be killed in Dun Darach but you will be fair game for pickpockets etc. The Currency The units of currency in common use in Dun Darach are Iridi, these are small gold sequins. Iridi can be gained in a variety of ways:- - by working! - by gambling - by selling at a profit - by stealing - by banking Iridi can also be disposed of by:- - buying an object from a shop (of coune you could try not paying) by bribery - by being robbed 1985 Carter Follis Software Associates. Published on the Rebound label by Hewson Consultants Ltd.. 56B Milton Park, Milton, Abingdon, Oxon OX14 4RX. ------------------------------------------------------------------------------ Retyped in 2011 by hERMOL Visit my website at http://CPCRULEZ.fr ------------------------------------------------------------------------------ |