|Quattro Arcade (Codemasters)
Typed up by Blughes
PINBALL 3D STARFIGHTER
A fast, furious and Brilliant 3D action in this
incredibly addictive pinball amazing futuristic
game featuring - simulation. The OLIVER
Trapdoors, Rollover TWINS have done it again
Lanes, Mega-bumpers, 4 but this time in 3D!!!
floppers, Bonus Lanes, The latest epic from the
extra balls, Ball Trap, authors of No. 1 best
Mystery Tube, seller Grand Prix
realistic movement Simulator - as seen
and MUCH MORE on TV!
GRAND PRIX 2 FRUIT MACHINE
BRILLIANTLY REALISTIC! The first real Fruit Machine
3 can play simultaneously! Simulator including: Cash
POWERSLIDE round Box, Nudge Box (with
hairpins - CAREFUL! Compu-Nudge and
Don't spin it! SMASH your Nudge Bank), Skill Climb,
mate into a TREE but don't Winning Streak, Cash
damage your own car! Gamble, Holds and Mega-
C'mon - hurry up! PUT Holds, Skill Chances and
THE PEDAL TO THE Party Time Meter!
There are 2 games on each side of the cassette, one recorded after
the other, with a gap of about 10 seconds between the games. To
load a game have tape positioned before the start of the game you
want, then ...
48K users: Type LOAD"". Press ENETER. Play tape.
128K/+2/+3 users: Press ENTER. Play tape.
If this does not work, load the game in the following way: Press the
up arrow key next to the SPACE bar so that the blue bar is over
the words BASIC on the screen.
Then press ENTER.
The press J. The word LOAD should appear on the screen. Press
the " key (near the bottom left of the keyboard) twice. press ENTER.
ADVANCED PINBALL SIMULATOR
Pull String/Release Ball SPACE
Left Flippers Z
Right Flippers X
Pause Game P
Quit Current Player Q
Quit Game SYMBOL SHIFT+Q
Knock down targets to light up features. Find the
Bubbling Weather Potion and the Magic
Cottage. Light up M-A-G-I-C to get the Spell-
book, do it again to open it! Some targets demolish
the Evil Wizard's Castle! Hitting the L or R targets
opn deadly Trapdoors - do it again to close them!
An extra ball is awarded every 10,000 points. Full
instructions are included in the game.
FRUIT MACHINE SIMULATOR
Insert 10p, 20p, 50p, £1 Coins 1,2,5,0
Reject Coins R
Give Up (Multiplayer only) G
Walk Away with Winnings RETURN
Spin Reels/Gamble SPACE Compu-Nudge N
Stop/Collect ENTER Stake Coin S
Hold Reels 1,2,3 Cancel C
Money available is shown at the top of the screen. If
you give up you can't register on the High Wins
Table. Press ENTER before inserting more coins to
walk away and register your winnings. Each player
can enter between 40p and £1.10 each turn.
GRAND PRIX SIMULATOR 2
Player 1 Player 2 Player 3
Action Keyboard Keyboard Joystick
Steer Left Z N LEFT
Steer Right X M RIGHT
Accelerate R O UP/FIRE
Brake/Reverse D K DOWN
Start Game SPACE
Quite Race/Replay Q
Action Replay R (Pits Only)
The game is compatible with Kempston and
Sinclair Joysticks. Choos to be Player 3 to use your
Joystick. Any time you have remaining after a race
is added to your time limit for the next circuit.
Crashes register on you Damage Meter - your
car's performance suffers as damage increases. Pull
into the Pits to see your percentage score or an
Action Player 1 Player 2
Left X B
Right X N
Up R K
Down D M
Fire T L
Shield SPACE (use sparingly)
Redefine Controls R
Your missing is to destroy the enemy Battlestar!
Your onboard computer, Blinky, will guide you thru
your quest. Select your destination from the Battle
Chart (Belmar first) and destroy all enemy craft in
your zone to enable you to Warp safely. Warping is
automatic but once you arrive, you must dock with
the Mothership by keeping her in your sights as you
approach until her Tractor Beams lock onto you.
After docking Blinky will tell you what the next step
in your mission is ... Hint: Target shots carefully -
rapid fire is weaker than aimed shots.
These games were brought to you by:
Advanced Pinball Simulator The Oliver Twins
Fruit Machine James Wilson (design)
Simulator Mark Baldock (coding)
Grand Prix Simulator 2 The Oliver Twins
3d Starfighter The Oliver Twins
These programs including code, graphics, music and artwork
are the copyright of the Code Masters Software Co. Ltd. and
no part may be copied, stored, transmitted or reproduced in
any form or by any means, hired or lent without the express
written permission of the Code Masters Software Co. Ltd.