|WULFPACK - BLUE RIBBON
There are five levels to be chosen from at the start of the game.
The Status Board shows supplies required for invasion and those already landed
in England. Every convoy ship lost increases the supply tonnage required. If
required tonnage exceeds 2 million tons - your mission ends.
You control a destroyer and must search out the U-boats using the sonar
indicator. When in range you can attack the U-boat with depth charges.
DEPTH CHARGE SCREEN
Use your skill to ascertain the location of the U-boat. Using the joystick,
choose a depth between 100ft & 960ft, and on firing the U-boat appears. If in
depth charge range the U-boat is destroyed, otherwise the U-boat escapes. When
out of depth charges you must re-supply at the harbour indicated.
HARBOURS & DOCKING
You must dock at the pier with the flashing 'D', moving your ship by joystick
FORWARD - move joystick way destroyer facing
REVERSE - move joystick opposite way destroyer facing
STEERING - move joystick in 45 degree angles to way destroyer is facing.
Crashing costs you a ship. Use all 12 ships and your fleet is destroyed. If you
are reasonably close to the pier you automatically dock, and when docking is
complete you must return to the open sea.
THE D-DAY INVASION
When enough supplies have been landed, you may assist with the Allied invasion.
You have 1 hour from 05.30 to destroy the enemy deployments with fire from your
destroyer's guns, avoiding mines, other ships and land.
You have 3 hours from 06.30 to accomplish the landings. Manoeuvre the LCTs to
the beaches avoiding enemy fire and invisible mines. The status board indicates
the number of landings required, the number of active LCTs and the number of
landed LCTs. If enough LCTs are landed a beachhead is established and the enemy
surrender. Use up all your LCTs and the invasion will fail.
Joystick (Port 2 for C64), Amstrad CPC Joystick only, Spectrum cursor keys, or
keyboard using the following keys;