TRIBBLE TROUBLE
THE GAME Your space cargo ship is carrying thousands of Tribbles from their overpopulated planet to a new system, where there is more room. Unfortunately someone has left open the holding cells, and the Tribbles are wandering about the innards of your space ship causing havoc! You must not let them get near the cargo transporter or they will be fizzled into oblivion! To make matters worse the Tribbles have sent the service Droids beserk and allowed a wild Wafoid in, through a port hole. The only way to stop a Tribble is to guide your scanner over a Coerco Stasis Grille, which is at the top left of the screen. This will lock onto your scanner as long as the fire button is pressed. You can then move the grille in the path of the Tribble, release the GRILLE, move away, then fire when the Tribble touches the grille. If you lose a Grille you will have to collect a new one from the top left of the screen. After the first batch of Tribbles have passed, the WAFOID will enter, disrupting your plans. Unfortunately the Wafoid cannot be disabled. The next Hazard, which enters after the second wave, are the Service Droids. You may recover a Droid by getting it into your sights and pressing the fire button. ------------------------------------------------------------------------------ Retyped in 2014 by hERMOL Visit my website at http://CPCRULEZ.fr ------------------------------------------------------------------------------------------------------------------------------------------------ |