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CATEGORYTITLES (96439)YEARS
applications_coding-teach_yourself_amstrad_basic-a_tutorial_guide_part_1.htm
INFOJP Etienne
GamesTest/phantomas_2_0.htm
GamesTest/operation_alexandra.htm
GamesTest/compilation-soccer_double_2.htm
GamesTest/shao_lin_s_road.htm
GamesTest/shao_lin_s_road.htm
GamesTest/shao_lin_s_road.htm
GamesTest/wings_of_fury.htm
GamesTest/argo_navis.htm
applications_util-retro-loadsheet.htm
GamesTest/la_casa-al_otro_lado_de_la_tormenta.htm
INFOAlain Capo
INFOJean Alary
INFOHenri-Pierre Penel
applications_game-laser_basic_ACU.htm
applications_util-retro-loadsheet.htm
GamesTest/compilation-arcade_hits_3.htm
coding_menu-src-magazines.htm
INFOCeltic Gang
applications_coding_RSX-3D_megacode.htm
GamesTest/double_dragon_2.htm
GamesTest/driller.htm
GamesTest/total_recall.htm
GamesTest/compilation-the_complete_home_entertainment_centre.htm
applications_bureau_eco-stock-aid.htm
GamesTest/opqa_vs_qaop-the_final_battle.htm
INFOStuart Middleton
GamesTest/compilation-the_james_bond_collection.htm
demostestDO_vuvu-aux_chiottes_les_bleus.htm
GamesTest/crafton_et_xunk_1.htm
GamesTest/crimson_knight_adventures.htm
GamesTest/quest_for_the_holy_snail.htm
GamesTest/classic_invaders.htm
GamesTest/the_trap_door.htm
INFOChris Williams
INFOThomas Lachand-Robert
GamesTest/narco_police.htm
GamesTest/mandragore.htm
GamesTest/licence_to_kill.htm
GamesTest/quest_for_the_holy_snail.htm
INFOJean-François Sehan
INFOZenobi Software 
GamesTest/life_of_a_lone_electron.htm
GamesTest/les_pyramides_d_atlantys.htm
GamesTest/the_manager.htm
applications_coding-sprite_editor_pour_amstrad_cent_pour_cent_A100.htm
INFOGareth Pitchford
INFOScott Denyer
CODINGMenu - Create Games
applications_PAO-tascopy.htm
GamesTest/fighter_pilot.htm
GamesTest/compilation-data_amstrad_01.htm
INFOCPCtelera
GamesTest/compilation-supreme_challenge_soccer_spectacular.htm
INFOSimon Jones
HARDWARECPChoice (ACE)
GamesTest/knight_force.htm
GamesTest/compilation-time_and_motion.htm
applications_disc-filekopy_v3.htm
INFOClem Chambers
INFODjh
GamesTest/mini_pong.htm
applications_bureau-textverarbeitung.htm
INFONorbert Silvestre
INFOPascal Séguy
GamesTest/multi-player_soccer_manager.htm
applications_coding-routinen-tips_und_tricks.htm
GamesTest/soccer_rivals.htm
INFOZweistein
INFOSermap
INFOPierre Rossano
applications_graphic-amsig-picture_disc_unsqueeze_and_display_program.htm
applications_graphic-parrotry_plus.htm
GamesTest/compilation-supreme_challenge_soccer_spectacular.htm
GamesTest/compilation-drive_me_crazy.htm
INFOT.M.S
INFODemopack
GamesTest/teenage_mutant_hero_turtles_world_tour.htm
demostestDO_roudoudou_deuligne.htm
APPLICATIONSWACCI Homegrown Disc #02
GamesTest/solomon_s_key.htm
GamesTest/cannon_duels.htm
GamesTest/crocker.htm
GamesTest/deeper_warrens-cpcretrodev.htm
APPLICATIONSBiobase
GamesTest/compilation-the_hollywood_collection.htm
GamesTest/killingmachine.htm
GamesTest/znax.htm
applications_crack-pride_utilities-transmat.htm
GamesTest/compilation-cpc_retrodev_contest_2014.htm
GamesTest/hunchback_1.htm
info-cpc_retrodev_contest_2018.htm
coding-crossdev_coding-uz80.htm
applications_coding-schneider-devpac.htm
GamesTest/operation_thunderbolt.htm
INFORémi Villatel
GamesTest/opqa_vs_qaop-the_final_battle.htm

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L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent  du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.