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CATEGORYMAJ/UPDATETITLES#DL
2013-08-09 Jet_Set_Willy_2-The_Final_Frontier__(2007-10-22)__CNGSOFT  500
2010-02-14 Jet_Set_Willy_2-The_Final_Frontier__(2006-04-21)__CNGSOFT 
Trainer +2: Harmless enemies , Infinites Lives ;
551
2013-10-27 Jai_Alai__(2013-10-26)__SPANISH__CNGSOFT  405
2011-04-28 Jai_Alai__(2011-04-24)__SPANISH__CNGSOFT  354
2014-07-13 Jack_the_Nipper_2-In_Coconut_Capers__(2014-06-09)__CNGSOFT 
Trainer +1: infinite lives ;
526
2013-08-09 Jack_the_Nipper_2-In_Coconut_Capers__(2007-10-16)__CNGSOFT  540
2010-02-14 Jack_the_Nipper_2-In_Coconut_Capers__(2004-12-09)__CNGSOFT  560
2014-07-13 Jack_the_Nipper_1__(2014-06-08)__CNGSOFT  443
2013-08-09 Jack_the_Nipper_1__(2007-10-16)__CNGSOFT  457
2010-02-14 Jack_the_Nipper_1__(2004-12-09)__CNGSOFT  472
2015-12-12 Iznogoud__(2015-12-10)__FRENCH__CNGSOFT 
includes intro song ;
482
2014-07-13 Ivan_Ironman_Stewart_s_Super_Off_Road_Racer__(2014-06-12)__CNGSOFT  511
2013-12-20 Ivan_Ironman_Stewart_s_Super_Off_Road_Racer__(2013-11-24)__CNGSOFT  425
2011-06-03 Italian_Supercar__(2011-06-02)__CNGSOFT  440
2010-02-14 Italian_Supercar__(2009-04-11)__CNGSOFT  394
2013-09-29 Invasion_of_the_Zombie_Monsters_v1.2__(2013-09-20)__CNGSOFT 
Trainer +2: infinite lives, infinite credits; minor palette fix ;
729
2016-04-01 Into_the_Eagle_s_Nest__(2016-04-01)__CNGSOFT  460
2013-11-03 International_Karate_Plus__(2013-11-02)__CNGSOFT 
New title screen adapted from the C64 version ;
736
2010-02-14 International_Karate_Plus__(2008-07-26)__CNGSOFT  442
2010-02-14 International_Karate_Plus__(2006-10-14)__CNGSOFT  476
2016-04-23 International_3D_Tennis__(2016-04-19)__CNGSOFT 
Includes 64k and 128k versions ;
445
2013-09-29 Inside_Outing__(2013-09-26)__CNGSOFT  551
2010-02-14 Inside_Outing__(2004-11-25)__CNGSOFT  468
2011-09-11 Indiana_Jones_3-The_Last_Crusade__(2011-09-09)__CNGSOFT  705
2011-09-11 Indiana_Jones_2-The_Temple_of_Doom__(2011-09-09)__CNGSOFT  598
2014-07-13 Impossible_Mission_1__(2014-07-05)__CNGSOFT 
Trainer +2: infinite lift resets, infinite robot halts ;
532
2014-07-13 Impossamole__(2014-06-09)__CNGSOFT 
Tranier +1: invulnerability ;
541
2010-02-14 Impossamole__(2009-06-15)__CNGSOFT  599
2015-07-25 Impossaball__(2015-07-24)__CNGSOFT 
Trainer +1: 'L' selects level ;
438
2015-08-25 Ikari_Warriors__(2015-08-24)__CNGSOFT  937
2013-11-22 Ice_Breaker__(2013-11-14)__CNGSOFT 
CRTC reg 2 and continue screen bug fix ;
395
2013-10-26 Ice_Breaker__(2013-10-26)__CNGSOFT  329
2013-11-03 Hydrofool__(2013-11-02)__CNGSOFT  562
2008-09-07 Hydrofool__(2004-12-18)__CNGSOFT  481
2013-10-25 Hundra__(2013-10-23)__SPANISH__CNGSOFT  545
2010-02-14 Hundra__(2004-12-02)__SPANISH__CNGSOFT  518
2014-07-27 Hunchback_2-Quasimodo_s_Revenge__(2014-07-27)__CNGSOFT 
Works on all CPC models ;
548
2013-10-04 Humphrey__(2013-10-04)__SPANISH__CNGSOFT  431
2010-02-14 Humphrey__(2005-05-01)__SPANISH__CNGSOFT  407
2010-02-14 How_to_Be_a_Complete_Bastard__(2009-04-11)__CNGSOFT  522
2014-07-13 Hot-Shot__(2014-06-05)__CNGSOFT  441
2010-10-11 Hot-Shot__(2009-09-19)__CNGSOFT  445
2014-07-13 Hoppin_Mad__(2014-04-23)__CNGSOFT  459
2010-02-14 Hoppin_Mad__(2005-01-06)__CNGSOFT  490
2016-04-02 Hold-Up__(2016-04-02)__CNGSOFT 
Game over screen bug fix ;
456
2013-11-14 Hockey__(2013-11-13)__SPANISH__CNGSOFT  382
2018-09-22 Hire_Hare__(Original_Artwork)__CNGSOFT 
Uploaded by hERMOL ;
399
2015-10-28 Hijack__(2015-10-27)__CNGSOFT  399
2014-07-13 High_Steel__(2014-04-22)__CNGSOFT  372
2010-02-14 High_Steel__(2004-12-29)__CNGSOFT  426
2013-10-23 Highway_Encounter__(2013-10-23)__CNGSOFT  662
2010-02-14 Highway_Encounter__(2008-09-13)__CNGSOFT  598
2014-08-31 Hi-Rise__(2014-08-31)__CNGSOFT  419
2014-02-14 Hexenkuche_2__(2011-04-15)__GERMAN__CNGSOFT  499
2013-12-20 Herbert_s_Dummy_Run__(2013-12-03)__CNGSOFT  461
2010-02-14 Herbert_s_Dummy_Run__(2004-11-25)__CNGSOFT  415
2014-07-13 Hegor_the_Barbarian__(2014-05-25)__CNGSOFT 
Map glitch fix ;
516
2014-02-14 Heavy_on_the_Magick__(2013-11-17)__ENGLISH__CNGSOFT  521
2014-02-14 Heavy_on_the_Magick__(2013-11-02)__ENGLISH__CNGSOFT 
State games are saved on tape ;
465
2010-02-14 Heartland__(2008-10-13)__CNGSOFT  579
2013-10-06 Head_over_Heels__(2013-10-05)__CNGSOFT 
Trainer +2: infinite lives, invulnerability ;
1053
2008-09-06 Head_over_Heels__(2007-08-27)__CNGSOFT  658
2019-10-28 HATE-Hostile_All_Terrain_Encounter__(2013-11-17)__CNGSOFT  492
2013-10-23 HATE-Hostile_All_Terrain_Encounter__(2013-10-23)__CNGSOFT  378
2009-02-10 HATE-Hostile_All_Terrain_Encounter__(2004-11-15)__CNGSOFT  375
2013-10-21 Hammer_Boy__(2013-10-20)__CNGSOFT 
CRTC reg.2 and number "5" fixes ;
454
2010-02-14 Hammer_Boy__(2005-01-31)__CNGSOFT  335
2009-10-18 Hammer_Boy__(1997-10-17)__CNGSOFT  335
2010-07-12 Hammer-Head__(2006-01-22)__CNGSOFT 
Crashes on the third level ;
403
2015-08-01 Gyroscope__(2015-07-30)__CNGSOFT  406
2015-07-25 Gunstar__(2015-07-23)__CNGSOFT  368
2013-08-09 Gunstar__(2013-01-16)__CNGSOFT  475
2013-10-13 Gunfright__(2013-10-12)__CNGSOFT 
Trainer +2: infinite lives, infinite money ;
835
2010-02-14 Gunfright__(2005-06-29)__CNGSOFT  427
2010-02-14 Gunfright__(2004-11-25)__CNGSOFT  523
2013-10-27 Guillermo_Tell__GUNSTICK__(2013-10-26)__SPANISH__CNGSOFT  374
2010-11-19 Guillermo_Tell__GUNSTICK__(2010-06-17)__SPANISH__CNGSOFT  417
2014-02-07 Gryzor__(2014-01-13)__CNGSOFT 
Trainer +3: infinite lives, invulnerability, keep gun on death ; Press ESC on the menu to toggle music on and off (if 128K of memory is available). The 128K version loads all the levels into the extra 64K of memory and contains music; the 64K version is a multi-load. ;
1758
2014-02-13 Gryzor__(2008-08-15)__CNGSOFT  1057
2013-10-26 Gremlins_2-The_New_Batch__(2013-10-26)__CNGSOFT 
Original Spanish release; CRTC reg.2 fix ;
569
2014-07-13 Grell_and_Falla__(2014-06-20)__CNGSOFT 
Cheat debug menu: type 'MIDSUMMERNIGHT' in the "Magistreet" screens ; Autodetects 128k : GRELFALE.BN1 is never loaded on 64k ;
463
2010-02-14 Grell_and_Falla__(2006-01-30)__(version_128K)__CNGSOFT  480
2010-02-14 Grell_and_Falla__(2005-11-27)__(version_64K)__CNGSOFT  442
2014-02-07 Green_Beret__(2014-01-13)__CNGSOFT 
Trainer +3: infinite lives, invulnerability, infinite ammo ;
879
2010-02-14 Green_Beret__(2005-01-20)__CNGSOFT  616
2017-07-19 Grange_Hill__(2017-07-19)__ENGLISH__CNGSOFT 
Uploaded by hERMOL ;
399
2014-08-10 GP_Formula_1_Simulator__(2014-08-09)__SPANISH__CNGSOFT  366
2013-10-16 Gothik__(2013-10-15)__CNGSOFT 
New title screen adapted from the C64 version ;
468
2013-10-14 Gothik__(2013-10-13)__CNGSOFT  359
2010-02-14 Gothik__(2008-07-20)__CNGSOFT  363
2010-02-14 Gothik__(2004-12-07)__CNGSOFT  376
2013-10-21 Goody__(2013-10-20)__CNGSOFT 
Metro station fix by Syx and Kukulcan ;
505
2013-09-29 Goody__(2013-09-22)__CNGSOFT  363
2008-09-07 Goody__(2004-11-20)__CNGSOFT  394
2010-02-14 Gonzalezzzzz__(2006-05-06)__CNGSOFT  415
2016-08-15 Golden_Tail_v1.0.3__(2016-08-11)__CNGSOFT  494
2013-10-27 Golden_Basket__(2013-10-26)__CNGSOFT  413
2010-02-14 Golden_Basket__(2005-01-10)__CNGSOFT  388
2014-07-15 Golden_Axe__(2014-04-15)__CNGSOFT 
Trainer +2: infinite lives, infinite magic ;
722
2009-11-22 Golden_Axe__(2008-04-12)__CNGSOFT  608

CPCrulez[Content Management System] v8.74-desktop
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L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent  du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.