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CATEGORYMAJ/UPDATETITLES#DL
2013-08-09 Jet_Set_Willy_2-The_Final_Frontier__(2007-10-22)__CNGSOFT 463
2010-02-14 Jet_Set_Willy_2-The_Final_Frontier__(2006-04-21)__CNGSOFT 
Trainer +2: Harmless enemies , Infinites Lives ;
514
2013-10-27 Jai_Alai__(2013-10-26)__SPANISH__CNGSOFT 369
2011-04-28 Jai_Alai__(2011-04-24)__SPANISH__CNGSOFT 325
2014-07-13 Jack_the_Nipper_2-In_Coconut_Capers__(2014-06-09)__CNGSOFT 
Trainer +1: infinite lives ;
465
2013-08-09 Jack_the_Nipper_2-In_Coconut_Capers__(2007-10-16)__CNGSOFT 487
2010-02-14 Jack_the_Nipper_2-In_Coconut_Capers__(2004-12-09)__CNGSOFT 498
2014-07-13 Jack_the_Nipper_1__(2014-06-08)__CNGSOFT 404
2013-08-09 Jack_the_Nipper_1__(2007-10-16)__CNGSOFT 419
2010-02-14 Jack_the_Nipper_1__(2004-12-09)__CNGSOFT 435
2015-12-12 Iznogoud__(2015-12-10)__FRENCH__CNGSOFT 
includes intro song ;
427
2014-07-13 Ivan_Ironman_Stewarts_Super_Off_Road_Racer__(2014-06-12)__CNGSOFT 458
2013-12-20 Ivan_Ironman_Stewarts_Super_Off_Road_Racer__(2013-11-24)__CNGSOFT 384
2014-02-14 Italy_1990__World_Cup_Edition__(2008-11-19)__CNGSOFT 80
2011-06-03 Italian_Supercar__(2011-06-02)__CNGSOFT 398
2010-02-14 Italian_Supercar__(2009-04-11)__CNGSOFT 359
2013-09-29 Invasion_of_the_Zombie_Monsters_v1.2__(2013-09-20)__CNGSOFT 
Trainer +2: infinite lives, infinite credits; minor palette fix ;
676
2016-04-01 Into_The_Eagle_s_Nest__(2016-04-01)__CNGSOFT 407
2013-11-03 International_Karate_Plus__(2013-11-02)__CNGSOFT 
New title screen adapted from the C64 version ;
691
2010-02-14 International_Karate_Plus__(2008-07-26)__CNGSOFT 401
2010-02-14 International_Karate_Plus__(2006-10-14)__CNGSOFT 435
2016-04-23 International_3D_Tennis__(2016-04-19)__CNGSOFT 
Includes 64k and 128k versions ;
403
2013-09-29 Inside_Outing__(2013-09-26)__CNGSOFT 505
2010-02-14 Inside_Outing__(2004-11-25)__CNGSOFT 425
2011-09-11 Indiana_Jones_3-The_Last_Crusade__(2011-09-09)__CNGSOFT 648
2011-09-11 Indiana_Jones_2-The_Temple_of_Doom__(2011-09-09)__CNGSOFT 547
2014-07-13 Impossible_Mission_1__(2014-07-05)__CNGSOFT 
Trainer +2: infinite lift resets, infinite robot halts ;
469
2014-07-13 Impossamole__(2014-06-09)__CNGSOFT 
Tranier +1: invulnerability ;
495
2010-02-14 Impossamole__(2009-06-15)__CNGSOFT 555
2015-07-25 Impossaball__(2015-07-24)__CNGSOFT 
Trainer +1: 'L' selects level ;
407
2015-08-25 Ikari_Warriors__(2015-08-24)__CNGSOFT 839
2013-11-22 Ice_Breaker__(2013-11-14)__CNGSOFT 
CRTC reg 2 and continue screen bug fix ;
363
2013-10-26 Ice_Breaker__(2013-10-26)__CNGSOFT 295
2013-11-03 Hydrofool__(2013-11-02)__CNGSOFT 519
2008-09-07 Hydrofool__(2004-12-18)__CNGSOFT 437
2013-10-25 Hundra__(2013-10-23)__SPANISH__CNGSOFT 503
2010-02-14 Hundra__(2004-12-02)__SPANISH__CNGSOFT 469
2014-07-27 Hunchback_2-Quasimodo_s_Revenge__(2014-07-27)__CNGSOFT 
Works on all CPC models ;
506
2013-10-04 Humphrey__(2013-10-04)__SPANISH__CNGSOFT 395
2010-02-14 Humphrey__(2005-05-01)__SPANISH__CNGSOFT 370
2010-02-14 How_to_Be_a_Complete_Bastard__(2009-04-11)__CNGSOFT 458
2014-07-13 Hot-Shot__(2014-06-05)__CNGSOFT 384
2010-10-11 Hot-Shot__(2009-09-19)__CNGSOFT 387
2014-07-13 Hoppin_Mad__(2014-04-23)__CNGSOFT 415
2010-02-14 Hoppin_Mad__(2005-01-06)__CNGSOFT 451
2016-04-02 Hold-Up__(2016-04-02)__CNGSOFT 
Game over screen bug fix ;
412
2013-11-14 Hockey__(2013-11-13)__SPANISH__CNGSOFT 330
2018-09-22 Hire_Hare__(Original_Artwork)__CNGSOFT 
Uploaded by hERMOL ;
361
2015-10-28 Hijack__(2015-10-27)__CNGSOFT 343
2014-07-13 High_Steel__(2014-04-22)__CNGSOFT 328
2010-02-14 High_Steel__(2004-12-29)__CNGSOFT 390
2013-10-23 Highway_Encounter__(2013-10-23)__CNGSOFT 605
2010-02-14 Highway_Encounter__(2008-09-13)__CNGSOFT 541
2014-08-31 Hi-Rise__(2014-08-31)__CNGSOFT 382
2014-02-14 Hexenkuche_2__(2011-04-15)__GERMAN__CNGSOFT 460
2013-12-20 Herbert_s_Dummy_Run__(2013-12-03)__CNGSOFT 425
2010-02-14 Herbert_s_Dummy_Run__(2004-11-25)__CNGSOFT 374
2014-07-13 Hegor_the_Barbarian__(2014-05-25)__CNGSOFT 
Map glitch fix ;
471
2014-02-14 Heavy_on_the_Magick__(2013-11-17)__ENGLISH__CNGSOFT 487
2014-02-14 Heavy_on_the_Magick__(2013-11-02)__ENGLISH__CNGSOFT 
State games are saved on tape ;
426
2010-02-14 Heartland__(2008-10-13)__CNGSOFT 543
2013-10-06 Head_Over_Heels__(2013-10-05)__CNGSOFT 
Trainer +2: infinite lives, invulnerability ;
995
2008-09-06 Head_Over_Heels__(2007-08-27)__CNGSOFT 600
2019-10-28 HATE-Hostile_All_Terrain_Encounter__(2013-11-17)__CNGSOFT 456
2013-10-23 HATE-Hostile_All_Terrain_Encounter__(2013-10-23)__CNGSOFT 341
2009-02-10 HATE-Hostile_All_Terrain_Encounter__(2004-11-15)__CNGSOFT 340
2013-10-21 Hammer_Boy__(2013-10-20)__CNGSOFT 
CRTC reg.2 and number "5" fixes ;
422
2010-02-14 Hammer_Boy__(2005-01-31)__CNGSOFT 301
2009-10-18 Hammer_Boy__(1997-10-17)__CNGSOFT 304
2010-07-12 Hammer-Head__(2006-01-22)__CNGSOFT 
Crashes on the third level ;
367
2015-08-01 Gyroscope__(2015-07-30)__CNGSOFT 364
2015-07-25 Gunstar__(2015-07-23)__CNGSOFT 334
2013-08-09 Gunstar__(2013-01-16)__CNGSOFT 438
2013-10-13 Gunfright__(2013-10-12)__CNGSOFT 
Trainer +2: infinite lives, infinite money ;
797
2010-02-14 Gunfright__(2005-06-29)__CNGSOFT 391
2010-02-14 Gunfright__(2004-11-25)__CNGSOFT 488
2013-10-27 Guillermo_Tell__GUNSTICK__(2013-10-26)__SPANISH__CNGSOFT 337
2010-11-19 Guillermo_Tell__GUNSTICK__(2010-06-17)__SPANISH__CNGSOFT 378
2014-02-07 Gryzor__(2014-01-13)__CNGSOFT 
Trainer +3: infinite lives, invulnerability, keep gun on death ; Press ESC on the menu to toggle music on and off (if 128K of memory is available). The 128K version loads all the levels into the extra 64K of memory and contains music; the 64K version is a multi-load. ;
1671
2014-02-13 Gryzor__(2008-08-15)__CNGSOFT 952
2013-10-26 Gremlins_2-The_New_Batch__(2013-10-26)__CNGSOFT 
Original Spanish release; CRTC reg.2 fix ;
509
2014-07-13 Grell_and_Falla__(2014-06-20)__CNGSOFT 
Cheat debug menu: type 'MIDSUMMERNIGHT' in the "Magistreet" screens ; Autodetects 128k : GRELFALE.BN1 is never loaded on 64k ;
421
2010-02-14 Grell_and_Falla__(2006-01-30)__(version_128K)__CNGSOFT 436
2010-02-14 Grell_and_Falla__(2005-11-27)__(version_64K)__CNGSOFT 403
2014-02-07 Green_Beret__(2014-01-13)__CNGSOFT 
Trainer +3: infinite lives, invulnerability, infinite ammo ;
820
2010-02-14 Green_Beret__(2005-01-20)__CNGSOFT 562
2017-07-19 Grange_Hill__(2017-07-19)__ENGLISH__CNGSOFT 
Uploaded by hERMOL ;
328
2014-08-10 GP_Formula_1_Simulator__(2014-08-09)__SPANISH__CNGSOFT 327
2013-10-16 Gothik__(2013-10-15)__CNGSOFT 
New title screen adapted from the C64 version ;
427
2013-10-14 Gothik__(2013-10-13)__CNGSOFT 321
2010-02-14 Gothik__(2008-07-20)__CNGSOFT 324
2010-02-14 Gothik__(2004-12-07)__CNGSOFT 325
2013-10-21 Goody__(2013-10-20)__CNGSOFT 
Metro station fix by Syx and Kukulcan ;
469
2013-09-29 Goody__(2013-09-22)__CNGSOFT 322
2008-09-07 Goody__(2004-11-20)__CNGSOFT 358
2010-02-14 Gonzalezzzzz__(2006-05-06)__CNGSOFT 380
2016-08-15 Golden_Tail_v1.0.3__(2016-08-11)__CNGSOFT 432
2013-10-27 Golden_Basket__(2013-10-26)__CNGSOFT 378
2010-02-14 Golden_Basket__(2005-01-10)__CNGSOFT 347
2014-07-15 Golden_Axe__(2014-04-15)__CNGSOFT 
Trainer +2: infinite lives, infinite magic ;
649

CPCrulez[Content Management System] v8.732-desktop
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L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent  du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.