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CATEGORY | TITLES (63) | YEAR |
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GAMELIST | Smiley v the Grumpies Smiley Smiley und die Grumpies | 1986, 1987 | GAMELIST | Life | 1986 | GAMELIST | Missile Command | 1985, 1988 | GAMELIST | Sliding Block Puzzle | 1989 | GAMELIST | Sliding Block Puzzle Slide Show | 1989 | GAMELIST | Hover Bovver Motor Mower! | 1989 | GAMELIST | Snow Plough! | 19xx | GAMELIST | Panic! (Computing with the Amstrad) | 1986 | GAMELIST | Match Maker | 198x | GAMELIST | 3D Munchies! | 1986, 1987 | GAMELIST | Toys Heipiess | 1987 | APPLICATIONS | RSX - Circle (Computing With the Amstrad) | 1986 | CODING | Writing a Rom (Computing With the Amstrad) | 1987 | APPLICATIONS | RSX Help (Computing With the Amstrad) | 1987 | CODING SRC'S | DIY Fractal Design (Computing with the Amstrad) | 1987 | APPLICATIONS | April Fool: Basic Compiler (Computing with the Amstrad) | 1987 | GAMELIST | Whist Micro-Whist | 1988 | APPLICATIONS | Fast Fill (Computing With the Amstrad) | 1986 | APPLICATIONS | Raw Assembler (Computing With the Amstrad) | 1987 | APPLICATIONS | Variable Dump (Computing With the Amstrad) | 1985, 1986 | APPLICATIONS | Graphic - Split Modes (Computing With the Amstrad) | 1986 | CODING SRC'S | Dump anything off the screen (Computing With the Amstrad) | 1985 | APPLICATIONS | Screen Dump for Epson (Computing With the Amstrad) | 198x | APPLICATIONS | RSX Page Utility (Computing with the Amstrad) | 1986 | APPLICATIONS | Function Key Lister (Computing With the Amstrad) | 1985, 1986 | APPLICATIONS | Sort the Rainbow (Computing With the Amstrad) | 1985, 1986 | APPLICATIONS | Disabler (Computing with the Amstrad) | 1985, 1986 | APPLICATIONS | Machine Code Game (Computing With The Amstrad) | 1985 | APPLICATIONS | Side Writer (Computing with the Amstrad) | 1985 | APPLICATIONS | RSX (Computing with the Amstrad) | 1985 | APPLICATIONS | TextEd | 1985 | APPLICATIONS | Sprite Routines (Computing with the Amstrad) | 1985 | GAMELIST | Digger | 1987, 1985 | APPLICATIONS | Memdump (Computing with the Amstrad) | 1985, 1986 | GAMELIST | Pull the cracker | 19xx | GAMELIST | Snap! | 19xx | APPLICATIONS | Breakpoints (Computing With the Amstrad) | 1987 | CODING SRC'S | Big Scroll (Computing With the Amstrad) | 1986 | APPLICATIONS | Z80 Disassembler (Computing With the Amstrad) | 1985 | GAMELIST | Aphabet Train | 1986, 1985 | GAMELIST | Frutties | 1985 | APPLICATIONS | Sprite Designer (Computing With the Amstrad) | 1985 | GAMELIST | Le Mans | 1985 | CODING SRC'S | Rotating Polygons (Computing with the Amstrad) | 1985 | GAMELIST | Star Fleet | 1985 | APPLICATIONS | Screen Compacter (Computing With the Amstrad) | 1985 | APPLICATIONS | Disc Menu (Computing With the Amstrad) | 1985 | GAMELIST | Egg Blitz | 1985 | GAMELIST | Secret Code Codigo Secreto | 1985 | APPLICATIONS | Basic Checksum (Computing With the Amstrad) | 1987 | APPLICATIONS | Upgrade (Computing With The Amstrad) | 1985 | GAMELIST | Robot Ron vs the Evil Weevils | 1986 | APPLICATIONS | Checksum MK II (CPC Computing) | 1988 | APPLICATIONS | Program Status (Computing With the Amstrad) | 1986 | APPLICATIONS | File Dump (Computing With the Amstrad) | 1986 | GAMELIST | Santa's Sleigh | 1986 | APPLICATIONS | Screen Dump for Epson v2 (Business Computing with the Amstrad) | 1988 | GAMELIST | Smaley Grumpis | 1985 | APPLICATIONS | Graphic - Mandelbrot Set (Computing With the Amstrad) | 1987 | GAMELIST | Atomic Battle | 1987 | GAMELIST | Arcadian's Revenge | 19xx | GAMELIST | Zareba | 1987 | APPLICATIONS | Menu Para Disco | 1985 |
★ AMSTRAD CPC ★ A voir aussi sur CPCrulez , les sujets suivants pourront vous intéresser... |
CPCrulez[Content Management System] v8.7-desktop Page créée en 667 millisecondesL'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko. |
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