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Nurgle and Elmsoft proudly present their first co-production: Arnold TNG A second Linux life at Warp speed Based on the Arnold CPC emulator by Kevin Thacker Coded during the nights and days at CPC Kassentreffen 2009
Arnold TNG is yet another CPC emulator for Linux, with a number of new features for power users:
The Warp factor
The CPC's Z80A CPU runs at 4 MHz. Imagine what would happen if it became more powerful: not via a higher clockspeed, but by completing instructions faster. So a 'NOP' instruction, which normally takes 4 cycles to complete (1 microsecond, Warp 1), might suddenly take only 1 cycle (0.25 microseconds, Warp 4), or even just 0.25 cycles (Warp 16). Interrupts still occur 300 times a second, the CRTC still draws 50 frames per second, but the Z80A simply provides much more computational power. In Arnold TNG, you can always press F7 to accelerate up to Warp 16, and F6 to slow down again. In fullscreen mode, the current Warp factor is shown on the right side.
The following things work at Warp >=2: -Most games and applications -Sound effects and music -Interrupt-based mode- and screen-splitting -Hard disk access (most of the time)
The following things do not work at Warp >=2: -Demos with rasters and split-rasters (these shrink down) -Games and applications with complicated screen splitting, that use exactly timed delay loops
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