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WinAPE 2.0 Alpha 14
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Auteur :  hERMOL [ 17 Sep 2007, 11:06 ]
Sujet du message :  WinAPE 2.0 Alpha 14

Citer :
FDC emulation enhancements, minor debugger enhancements, various bugfixes.

Auteur :  hERMOL [ 29 Oct 2007, 20:22 ]
Sujet du message : 

Citer :
WinAPE - What's New


Version 2.0 Alpha 14 17-Sep-2007


PLEASE NOTE:
This release is an ALPHA release. Minimal testing and optimisation has been performed. Some features may not work as expected.
There is a list of known issues at the end of this file.


Emulation
- Improved FDC emulation. Added Overrun type checking on data reads to get Hexagon protection to load.
- Fixed a problem with the Read Track FDC command not using the correct sector size.
- Fixed ASIC raster interrupt reset code. Previously not clearing the interrupt when a new PRI value was set.

Assembler
- Changed source breakpoints to occur at the code address, rather than the output address.
- Fixed the align directive (Frogger will now assemble without errors). Previously would not generate 0 bytes to align.
- Fixed a problem with Printer Output to an assembler tab causing an error when the assembler is not displayed (Cannot focus a disabled or invisible window).

Debugger
- Improved double-click in the Breakpoints window to go to the correct address in the disassembler when memory is mapped in, or best guess when not mapped in.
- Fixed a problem with data areas always being at least 8 bytes in some cases, due to bank mapping.
- Fixed index register offset display in disassembler. Will not display (IX - #80) .. (IX + #7F) rather than (IX + #00) .. (IX + #FF). Same with IY.

Snapshots
- Fixed a problem with loading snapshots containing the disc image name, where there was no disc in the drive.
- Fixed ASIC soft-scroll initialisation when loading a CPC Plus snapshot.
- Fixed ROM image names stored within snapshots. Short names now used and loaded correctly when available (eg. PARADOS rather than C:\WinAPE\ROM\PARADOS.ROM).

Session Recording
- Fixed a bug causing an error in SNR recordings when no key is pressed for the first few seconds. Any existing SNRs (recorded with 2.0A13) which had the error can now be played even though they have the problem in 2.0A14.

Pokes System
- Enabled games which are not identified to be poked/unpoked.
- Added headings to the Poke editor grid so it’s easier to see the columns.

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