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| Elvira - Mistress of the Dark https://cpcrulez.fr/forum/viewtopic.php?f=6&t=126 |
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| Auteur : | hERMOL [ 15 Déc 2007, 17:11 ] |
| Sujet du message : | Elvira - Mistress of the Dark |
Citer : Small info about Elvira:
I am still coding! But: I changed anything now. - The whole game will be in MODE 0 now (16 superb colours) - Using bank switching methods for inventory and huge animations - Implementing the inventory now with new routines & ideas! (Testet with 30 different items for now, but is working, later there will be about 250 items) - Improved RSX routines (Thanks to Demoniak for coding it!!!) - Interrupted cursor (Cursor will be always on the screen now) - Using MODE 1 always with CALL &BD1C (aspect of MODE 0 but 40 letters per line) - Created a 3-coloured font (ripped from Cybernoid) Release: I hope that i will finish "Elvira" in the first half of 2008 Cheers, Markus |
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| Auteur : | hERMOL [ 07 Juin 2008, 17:33 ] |
| Sujet du message : | Re: Elvira - Mistress of the Dark |
Une petite vidéo de 4 minutes 25 du future jeu d'aventure de Devil Markus |
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| Auteur : | hERMOL [ 16 Sep 2008, 21:35 ] |
| Sujet du message : | Re: Elvira - Mistress of the Dark |
Devilmarkus nous propose de jouer a une preview en ligne ... Citer : New: - You must 'fight' against 2 enemies - 2 large animation @ end - Rewritten animation for the vampire-scene: Now uses sound-samples. Missing: Still coding inventory routines & game-logistic. url: http://cpc-live.com/javacpc.php?system= ... &menu=true |
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