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[CROSSDEV] Retrodev Amstrad CPC
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Auteur :  Princesse Mariana [ 22 Mars 2026, 09:41 ]
Sujet du message :  [CROSSDEV] Retrodev Amstrad CPC

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A development environment for retro 8-bit and 16-bit home computer software.

Retrodev remplace ce chaos par une application unique et autonome qui fait office de lien entre tous vos outils existants. Elle ne remplace ni votre éditeur d'images ni votre système de contrôle de version ; elle les complète et rassemble tout ce dont vous avez besoin pour la compilation et la conversion dans un seul et même endroit.

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Citer :
Retrodev replaces that mess with a single, self-contained application that acts as the glue between all your existing tools. It does not replace your image editor or your version control system — it sits alongside them and brings together everything you need for the build and conversion side of the workflow in one place:

  • Graphics conversion — import any modern image and convert it to the native pixel and palette format of the target machine, with live preview.
  • Tile and sprite extraction — slice a converted image into tiles or sprites ready to be referenced by your code.
  • Tile map editor — paint multi-layer scrolling maps using extracted tiles, with parallax preview and aspect-ratio-correct display per system and mode.
  • Palette solver — describe which graphics appear on screen at the same time and let Retrodev find a palette assignment that satisfies all constraints simultaneously.
  • Integrated code editor — write Z80 assembly and AngelScript export scripts without leaving the application. The editor provides syntax highlighting, RASM directive and label auto-complete, code-lens timing annotations for Z80, and full Retrodev API auto-complete and hover documentation for AngelScript.
  • Scripted export — write AngelScript export scripts for bitmaps, tile sets, sprites and maps that produce exactly the binary format your program expects, with full control over layout, headers and compression.
  • Project-based workflow — everything lives in a .retrodev project file. Open it, build it, run it. No batch files.


src: https://github.com/tlotb/retrodev
url: https://github.com/tlotb/retrodev/relea ... 9.24114562

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