The complete documentation of FutureOS (including API) was updated and can be downloaded in PC Word, CPC ASCII and CPC Prowort formats at www.futureos.de
Thanks! And ... Giana? Well... Yes, but in 2012. Work keeps my busy and honestly also other CPC projects. I'm working on a small commercial game in addition, that will be released with the PC game together. The fun is to have a CPC conversion of a relatively modern PC game. But it's just a very small one.
Giana bothers me a bit, it's hard to get everything in 128 KB, but I'll make it. It was not the best idea to use 16 KB for the map and 16 KB for the enemy-sprites. However this way it must not load every level. Sorry for the delay.
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