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[UTIL/GFX] Martine convert image https://cpcrulez.fr/forum/viewtopic.php?f=2&t=6234 |
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Auteur : | Princesse Mariana [ 14 Juin 2019, 15:45 ] |
Sujet du message : | [UTIL/GFX] Martine convert image |
Citer : Martine convert image (jpg png) to Overscan, Screen or window for Amstrad CPC (and Plus series) v0.16: dithering treatment and add performance v0.15: M4 integration v0.14: add resize algo MitchellNetravali. v0.12: Rotate image option, kit and ink palette added, add lz4 compression v0.11: Ink apply, fixed rle8 and 16 bits v0.10: rle bugs fixed [...] src/url: https://github.com/jeromelesaux/martine url: https://cpcrulez.fr/emulateurs_UTIL-GRA-martine.htm |
Auteur : | Princesse Mariana [ 15 Sep 2019, 10:04 ] |
Sujet du message : | Re: [UTIL/GFX] Martine convert image |
Citer : v0.18: flash animation added , generate png image from scr files v0.17: add cpc plus loader for classical screen. src/url: https://github.com/jeromelesaux/martine/releases |
Auteur : | Princesse Mariana [ 09 Fév 2020, 09:04 ] |
Sujet du message : | Re: [UTIL/GFX] Martine convert image |
Ça ne chôme pas du côté d'ImpAct! Citer : v0.19: EGX 1 & 2 output format (classical screen and overscan) for CPC old and plus" fix: correct screen mode in reverse, and rawpixel in mode 1 fixed. add: add extension test to avoid decode SCR file by image.Decode. add: go fmt. fix: bad color correpondance. fix: image data from overscan file fixed, kit file open function fixed, reverse mode 2 fixed. add: egx 1 mode added (unfinished). add: fix wide pixel in egx1 mode add: egx format added. add: egx 1 loader assembly routine added add: egx 1 and 2 version implemented, egx loader added. add: add sample cmd for egx mode. fix: fix poked modes inverted and offset. fix: allow to set the first line in egx mode. fix: now allow first line either in mode 0 or mode 1. add: avoid overwrite of the existing scr in egx mode. fix: fix egx2 mode in assembly loader. add: add overscan egx mode fix: fix egx routine offset in copy fix: fix egx loader on CPC plus fix: makefile create differents archives for snapshot and release. v0.20: Fix egx bugs, egx for CPC Plus series and add arm binary." add: add raspberry pi binary. fix: fix plus color on 17ko plus screen mode egx1, inversion in overscan mode egx2 on classical screen fixed del: remove pal file export for cpc plus useless. add: treatment mode added in dsk filename. add: filename exported in dsk is the input filename. add: change mode start order in egx2. add: remove unsupported char in amsdos in filename. add: add egx for classical plus screen. add: add dithering, flash, egx in process file. fix: egx on cpc plus routine to patch colors added. add: add makefile rules to change filename between snapshots and releases. add: loader egx cpc plus done. mod: work in progress cpc plus egx overscan loader. mod: egx cpc plus egx routine modified. add: routine egx for cpc plus added. add: change version to release candidate. add: add inline cpc plus colors in DWord. fix: makefile create differents archives for snapshot and release. v0.21: Sprites hard, issue on quantization, split rasters and egx for all modes" add: add description in help message. fix: fix bug discover in Roudoudou stream. Using Quantization without palette. fix: fix structure and allocation in structures. fix: fix algorithm to set split raster and to generate output .spl file. fix: fix performances issues and find split raster with background color. add: add splitrasters label to exported dsk. fix: fix issue in splitraster offsetatindex function. fix: bad call to export split raster function fixed. add: add split raster for old CPC WIP. fix: fix sprite hard issues, bad size setted. add: add sprite hard for cpc plus, fix dsk fullpath avoid suppression. fix: add kit palette cpc plus format in sprite mode. add: add sorted palette. fix: fix useless dithering tag added in filename. add: add import into sna and transfert to m4 device. fix: issue when reading file without header fixed. fix: fix some typo errors. add: new dowgrade palette algo. fix: fix palette downgrade on CPC old. fix: bug in cpc plus loader, bad screen name. add: introduce color distance to select them into the final CPC palette. fix: fix egx palette test. add: test on colors number in palette in egx mode added. add: custom the exported dsk name for sprites url: https://github.com/jeromelesaux/martine/ |
Auteur : | Princesse Mariana [ 18 Juin 2020, 08:56 ] |
Sujet du message : | Re: [UTIL/GFX] Martine convert image |
Citer : v0.26.0 : fix issues + onerow oneline feature + produce less files fix: fix one row function. add: add one row each to reduce for instance size in delta mode. fix: fix basic loader filenames inside the basic loader. fix: fix hardware palette typo in json export. add: add hardware palette to json export. add: custom code for one line sprite. add: add every other line 1 per 2 argument (usefull for sprite and delta mode . add: add prepare delta formater. rm: rm binary data formater. add: ascii and json outputs are now optionnal, add data formater. add: add firmware color in pal info action. fix: fix endianness cpc plus palette in kit information action. add: sprites format from json files example added. add: add limit to byte number by line in ascii export. add: add json data by column added. add: add json data by column added. fix: fix ascii export by column. v0.25 : reducer option and delta packing fixed add: add emulator video of the deltapacking. add: deltapacking technic added in documentation. fix: fix releases url in documentation. add: add gui url. add: add development urls in documentation. add: add hardware options in egx documentation. add: egx mode documentation added. add: tilemap option added in documentation. add: add menu in documentation. add: update documentation to list all the possibilities. fix: fix delta address computing when differs from #C000 add: add color reducer filter in martine. v0.24 : deltapacking and animate board add: now import into dsk for win and ascii file is optional. fix: fix delta output. add: add simple app to organize data from delta outputs. add: link animate export to main and usable with argument. fix: fix gif copy into board. fix: fix animation export. add: add first implementation impdraw animation export. add: remove empty structure, useless add: parsing hexadecimal (amsdos and c pattern), fix y and x position in delta. add: add x and y offset in delta mode. add: update gitignore file. add: add get firmware coordinates from address screen. add: add initial address to display delta packing in arguments. fix: fix screen address in delta mode. fix: now save delta collection uses Marshall function. fix: fix the total number of occurences. Merge branch 'master' of https://github.com/jeromelesaux/martine fix: fix delta collection save when occurence greater than 255. fix: fix releases url in readme. del: remove debug useless file. add: fix delta mode for mode 1 with simple gfx. add: add tool to concat sprites txt files. add: add sprite size in ascii output and default byte token is db for now. add: new release 0.23. fix: adjust tile schema size. fix: fix schema size. add: add tilemap arguments in main. add: add tiles map analyze. fix: fix filepath.join and bad filepath for palette export add: add png palette in exports. add: add png palette used to generate image and unit test. add: add png palette used to generate image. fix: fix application version in makefile. add: new version before release. add: add error when missing plus option when using kit file palette. add: better display in info action. fix: wip scanlinesequence add: parsing hexadecimal (amsdos and c pattern), fix y and x position in delta. add: add x and y offset in delta mode. add: update gitignore file. add: add get firmware coordinates from address screen. add: add initial address to display delta packing in arguments. fix: fix screen address in delta mode. fix: now save delta collection uses Marshall function. fix: fix the total number of occurences. Merge branch 'master' of https://github.com/jeromelesaux/martine fix: fix delta collection save when occurence greater than 255. fix: fix releases url in readme. del: remove debug useless file. add: fix delta mode for mode 1 with simple gfx. add: add tool to concat sprites txt files. add: add sprite size in ascii output and default byte token is db for now. v0.23: Tilemap and display palette fix: adjust tile schema size. fix: fix schema size. add: add tilemap arguments in main. add: add tiles map analyze. fix: fix filepath.join and bad filepath for palette export add: add png palette in exports. add: add png palette used to generate image and unit test. add: add png palette used to generate image. fix: fix application version in makefile. add: new version before release. v0.22: scanlinesequence, reverse for sprite, add mask on sprite fix: fix application version in makefile. add: new version before release. add: add error when missing plus option when using kit file palette. add: better display in info action. fix: wip scanlinesequence fix: fix reverse sprite and tile output. fix: output workspace creation. add: create output workspace if not exists. fix: fix tile zigzag implementation. add: add zigzag option in tile export. add: add label color in info pal file. fix: fix conflicts. add: add mask pixel. add: decimal value allowed to the mask sprite. add: add sprite mask to apply on each pixel of the sprite. Merge branch 'master' of https://github.com/jeromelesaux/martine add: add better print for delta output. add: add subsitutions occurences per frame in first 16 bits of the output. add: add items occurence per frame. add: better pretty print on delta structure. fix: autoexec fixed, missing first slash in the remote path sent. fix: fix formulae for scan line sequence on sprite. add: add scan line sequence implementation added. add: scan lines sequence for sprite output added. fix: fix crash with no arguments. add: first input image arg option may be removed. fix: fix sprite delta mode WIP. add: describe help message. add: new release candidate src/url: https://github.com/jeromelesaux/martine/releases |
Auteur : | Princesse Mariana [ 30 Déc 2020, 19:16 ] |
Sujet du message : | Re: [UTIL/GFX] Martine convert image |
Citer : v0.27.0 : zigzag feature on all sprite, impcatch format, ink swap 2020-12-29 add: new version 0.27. 2020-12-29 add: add zigzag treatment on all sprites hard and soft. 2020-10-20 add: add windows binary for format_sprite. 2020-10-20 add: add windows binary for prepare_delta. 2020-10-15 fix: fix missig input option for second file in egx mode issue #2 2020-10-15 fix: fix missing json output in documentation in issue #4. 2020-10-15 fix: fix missing mode in documentation in issue #4. 2020-10-14 fix: fix issue #2 2020-10-12 fix: fix cpc plus palette location in standard screen file. 2020-10-09 add: add palette in standard file for plus and old cpcs. 2020-09-18 add: add line width in octet to custom screen size in delta mode. 2020-09-14 add: inkswapper allows to change ink index on each pixel. 2020-08-24 add: add depack ocp file in rawScr function. 2020-06-16 add: add IMP-catcher export in main. 2020-06-16 add: add impcatcher format. src/url: https://github.com/jeromelesaux/martine/releases |
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