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|Auteur :||Princesse Mariana [ 06 Mai 2009, 07:05 ]|
|Sujet du message :||MORGAN'S SEAL|
This starts off as an interesting game, but the ending is quite
disappointing. You're left saying, "is that all there is?" There is little
in the game to clarify your purpose. So collect all you can carry.
Hints (not in order):
You need to visit the island before you can get the yarn.
You need have the seal before you fish. Plus, of course, something to fish
with. Can't find a rod – you'll have to make one, I guess.
There is a limit on the number of objects you can carry.
There are three mazes, relatively easy to map with the "dropping objects"
technique. Two of them contain necessary objects; the other, navigate to
There are two opportunities to spend your money. If you've explored at the
beginning, you know what you will likely need to buy.
The two women each want something: one will respond to something that
Once you visit the abbot, pick up two objects, which could help you, lure a
You will not be thrown out of the gallows area eventually.
Guards and soldiers cannot be bribed and gates cannot be opened.
Set a bait for the wolf in the most appropriate place in the forest and
then hide. Remember to carry a weapon. A-a-ah that doesn't work? Maybe you
need to trap the wolf first. (Technically speaking you do not need to set a
bait to catch the wolf; however, for the sake of internal consistency, do
INVENTORY (nothing), EXAMINE BODY, TAKE SWORD, TAKE COINS, EXAMINE SWORD,
EXAMINE COINS, S, EXAMINE FIRE, TAKE KNIFE, EXAMINE KNIFE, N, W, W, N, N,
N, EXAMINE BOAT (has a hole in it), S, W, PICK FLOWERS, W, N, W, S, GIVE
FLOWERS (you get needles), EXAMINE NEEDLES (long, darning needles), N, E,
READ SIGN, (Abbey of the White Lady), OPEN DOOR, N, E (the abbot tells you
he will talk to you if you bring him the head of the beast that's been
killing his sheep; he's in the forest), W, S, S, E, E, S, S, E, E, E, E, E,
N, N, W, TAKE NET, EXAMINE NET, E, S, TAKE LAMB, EXAMINE LAMB, W, EXAMINE
CORN, TAKE SPADE (you see a snake), TAKE SPADE, E, S, W, W, W, W, W, N, N,
W, W, S, EXAMINE BARREL (empty), TAKE BARREL (too heavy), S, E, S, S, W,
TAKE CANE, EXAMINE CANE (flexible), N, EXAMINE BODY (the guard ushers you
Go S, W (ignore the ale), S (you see a trout in the river), DROP CANE, DROP
NEEDLES, N, N (a woman is willing to sell you yarn), BUY YARN (you have
nothing she wants), N (a man offers to sell you a hammer), BUY HAMMER, TAKE
HAMMER, EXAMINE HAMMER, S, S, E, N, N, E, E, BREAK BARREL, LOOK (you see
wood), DROP HAMMER, W, W, S, E, CUT BODY, LOOK, DROP KNIFE, TAKE ROPE,
EXAMINE ROPE (strong and long), W, N, E, E, N, N, W, W, W, N, N, TAKE
NAILS, EXAMINE NAILS, S, E, S (by an oak tree), TIE LAMB TO TREE, HIDE (you
see a wolf come out), THROW NET, KILL WOLF, DROP SWORD, LOOK, TAKE HEAD,
EXAMINE HEAD, UNTIE LAMB, E, S, S, E, E, E, N, E (the Abbot tells you the
Lady of the Isle looks over that which you seek and gives you a key). Don't
examine the key, as the game crashes. Go W, S, S, S, TAKE HAMMER.
TAKE WOOD, EXAMINE WOOD, N, E, E, N, FIX BOAT, DROP HAMMER, ENTER BOAT, N,
N, N, N, E, S, E, N (at the church), LEAVE BOAT, N, TAKE CHALICE, EXAMINE
CHALICE, E, EXAMINE HEADSTONE (Lord Morgan), W, EXAMINE STONE (flat slab),
LIFT SLAB (you see soft earth), DIG EARTH (you see a coffin with a
keyhole), DROP SPADE, UNLOCK COFFIN, OPEN COFFIN, TAKE SEAL, EXAMINE SEAL
(crest of Lord Morgan), S, ENTER BOAT, S, S, S, LEAVE BOAT, W, S, S, W, W,
W, W, W, N, N, W, W, S, W, W, S, S, W, N, BUY YARN (you need the chalice),
LOOK, TAKE YARN, EXAMINE YARN, S, S, TAKE NEEDLES, TAKE CANE, MAKE ROD,
CATCH FISH (you are arrested but Lord Anderson will help you), S, E, S, E,
N, N, E, E, N, N, W, W, W, N, N, W, W. The two men band together. You are
Doreen Bardon, John, Terri Sheehan
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