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Airwolf
https://cpcrulez.fr/forum/viewtopic.php?f=10&t=2977
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Auteur :  Princesse Mariana [ 09 Jan 2009, 15:51 ]
Sujet du message :  Airwolf

Code :
1 :' Airwolf - tape
2 :' by Tim Gilbert
3 :' 199
10 PEN 15
20 BORDER 14
30 MODE 0
40 OPENOUT"D"
50 MEMORY &3E7:CLOSEOUT
60 FOR X=0 TO 15:READ A
70 INK X,A:NEXT
80 LOAD"!PROG"
90 BORDER 4
100 MODE 0
110 PAPER 9
120 POKE &7B33,0
130 POKE &7B34,0
140 POKE &7B35,0
150 CALL &68A8
160 DATA 14,26,0,23,17,22,15
170 DATA 6,26,4,23,2,15,26
180 DATA 13,0
190 END

Auteur :  Princesse Mariana [ 19 Jan 2009, 13:50 ]
Sujet du message :  Re: Airwolf

POKE(S) pour le jeu AMSTRAD CPC "AIRWOLF 1"

Invulnerability
POKE &7B33,&DA

Unlimited time
POKE &6D47,&A7

Lives
POKE &68AE,&xx ; xx = (00-06)

Minutes
POKE &6D36,&xx ; xx = (00-09 * 2)
POKE &6D35,&xx ; xx = (00-09 * 2)

Seconds
POKE &6D34,&xx ; xx = (00-09 * 2)
POKE &6D33,&xx ; xx = (00-09 * 2)

Score
POKE &6C34,&xx ; xx = (00-09 * 5)
POKE &6C33,&xx ; xx = (00-09 * 5)
POKE &6C32,&xx ; xx = (00-09 * 5)
POKE &6C31,&xx ; xx = (00-09 * 5)
POKE &6C30,&xx ; xx = (00-09 * 5)


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