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Spellbound
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Auteur :  Princesse Mariana [ 09 Jan 2009, 15:29 ]
Sujet du message :  Spellbound

Code :
1 :' Spellbound - tape
2 :' by Tim Gilbert
10 MEMORY 2969
20 FOR t=2970 TO 3047
30 READ a$
40 POKE t,VAL("&"+a$)
50 NEXT t
60 CALL 2970
70 DATA 18,03,00,00,00,21,00,0c
80 DATA 22,9c,0b,3e,13,32,9e,0b
90 DATA 11,00,08,3e,16,cd,a1,bc
100 DATA 2a,9c,0b,11,00,08,19,22
110 DATA 9c,0b,3a,9e,0b,3d,32,9e
120 DATA 0b,20,e5,21,00,a4,11,1d
130 DATA 03,3e,16,cd,a1,bc,3e,00
140 DATA 32,6b,12,32,97,31,32,3f
150 DATA 32,3e,1c,32,55,13,3e,4c
160 DATA 32,56,13,c3,03,0c
170 END

Auteur :  Princesse Mariana [ 08 Juil 2010, 08:44 ]
Sujet du message :  Re: Spellbound

Get the glowing bottle from the L-Shaped Room, go to the Roof Garden, and get
the wand of command (it's in the room at the extreme right). Also get the
bottle of liquid. Go to the second floor, and get the elf horn from Samsun,
and Miolnir from Elrand. Summon Thor and Florin (you may have to go back and
wake him up) to the lift. Give Miolnir to Thor, and command him to help.
He'll fix the lift. Give the bottle of liquid to Florin. Command him and Thor
to sleep. When your energy is getting low, simply take the bottle of liquid
from Florin and hand it back. This will replenish your strength. Move to the
ground floor, then stand on the pool of liquid. Cast Armouris Photonicus. You
can now drop the glowing bottle and free Banshee. Take the shield and the
candle (from the 3rd floor) and go to the first room in the Roof Garden - the
room with the four leaf clover. Cast Candellium Illuminatum (make sure you
have the shield!). You'll need the candle if you read the ancient scroll.
Get the red herring from the third floor, and the power-pong plant from the
basement. You can now cast Fumaticus Protectium - and be able to pass through
the gas room on the 1st floor. Get the trumpet, and give it to Elrand.
Go to the Tower (4th floor) and summon Thor. Command him to help. His
thunderbolt will weaken the wall on the 2nd floor. Go to the wall on the 2nd
floor, summon Elrand, and command him to help. He'll blow the wall down with
his trumpet. Take the two pieces of brickwork left over from this, and use
them to build a way to get over the Tower (4th floor). Get the javelin from
the 4th floor, and give it to Samsum. Summon Rosmar to the Secret Tunnel
Entrance, give her the pocket laser, and ask her to help. This will open up
the tunnel. Go through as far as the Pit. Summon Samsun and ask him to help.
He'll throw his platform into the middle of the pit, enabling Magic Knight to
get across. (To make things slightly easier, the pieces of brickwork can also
be used here - but first get both coloured crystals from the 4th floor).
The broken talisman can be fixed by giving it and the tube of glue to Florin,
and commanding him to help. You can now cast Project Physical Body by holding
the talisman and the crystal ball. The idea now is to keep the various
characters well-fed, happy, and to make sure they have plenty of sleep (don't
worry about Banshee). Do this until you have 36 hours left on the clock
(Crystallium Spectralis only works with 36 hours or less to go). Now go to
the Most Magic Room. Hold the white gold ring. Summon Orik the Clerik, and
give him the crystal ball and the book of Shadows. Cast Crystallium
Spectralis, then throw the three coloured crystals at Gimbal. He'll now be
free. Cast the Release Spell by holding the white gold ring and the magic
talisman. Now go to the last room on the second floor (that is. the room
furthest to the right). Working your way from right to left along the second
floor, blow the elf-horn and summon the characters in the order you see them
in their portraits. Once you've summoned the last character (Gimbal) you'll
have successfully sent all the characters home, and hence completed the game.

solution was typed by Willis Nelson

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