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Dragon's Lair
https://cpcrulez.fr/forum/viewtopic.php?f=10&t=2903
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Auteur :  Princesse Mariana [ 09 Jan 2009, 14:55 ]
Sujet du message :  Dragon's Lair

Code :
1 :' Dragon's Lair - tape
2 :' Phil Howard
3 :'
10 DATA D5,21,00,03,11,FF
20 DATA 7C,AF,CD,A1,BC,18
30 DATA 16,7A,27,0D,3D,A3
40 DATA 3E,6F,27,39,43,73
50 DATA 38,0D,3D,2F,2D,7F
60 DATA 3F,50,46,48,20,D1
70 DATA 21,B7,25,36,A7,21
80 DATA 5A,25,73,21,0B,BE
90 DATA 19,19,5E,23,56,ED
100 DATA 53,5F,25,C3,17,25
110 CLS:INPUT"LEVEL";n
120 IF n<1 OR n>9 THEN 110
130 y=0
140 FOR x=&BE00 TO &BE3B
150 READ a$:a=VAL("&"+a$)
160 POKE x,a:y=y+a:NEXT
170 IF y<>&13EB THEN 190
180 CALL &BE00,n
190 PRINT"DATA ERROR!"


Code :
1 :' Dragon's Lair - disk
2 :' by Paul Clewer
3 :'
10 OPENOUT"y":MEMORY &299
20 CLOSEOUT:LOAD"DL"
30 POKE &25A8,0
40 CALL &2517


Code :
10 :'PROGRAMM: Dragon's Lair
20 :'VORAUSSETZUNGEN: kommt drauf an!!
30 :'VORGEHEN: 1. Programm: DELETE 10-35
35 END
40 :'UNSTERBLICHKEIT
50 OPENOUT"d"
60 MEMORY &299:LOAD"DL.BIN",&300
70 POKE &25B1,&0
80 CALL &2517
90 END
100 :'2. Programm (Dragon's Lair II,Disk)
110 OPENOUT"$":MEMORY 767:closout:LOAD"dl2"
120 POKE 3882,7:CALL 6979

Auteur :  Princesse Mariana [ 19 Jan 2009, 14:36 ]
Sujet du message :  Re: Dragon's Lair

POKE(S) pour le jeu AMSTRAD CPC "DRAGON'S LAIR 1"

Unlimited lives
POKE &25A7,&A7

Lives
POKE &2527,&xx ; xx = (00-06)


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